Player Matchup

Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Akeηo
Nu Wa
Level 26
God Stats
5W - 5L
1,337 SR
Queue Stats
93W - 87L
1,555 Elo+
Party 1
Chang'e
Chang'e
Bronze4life101
Chang'e
Level 25
God Stats
1W - 5L
1,184 SR
Queue Stats
85W - 80L
1,569 Elo+
Party 1
Izanami
Izanami
SoaRAtze
Izanami
Level 21
God Stats
17W - 11L
1,669 SR
Queue Stats
120W - 119L
1,582 Elo+
Solo
Geb
Geb
園園園Priest園園園
Geb
Level 29
God Stats
4W - 3L
1,825 SR
Queue Stats
163W - 158L
1,591 Elo+
Party 2
Team Averages
Level 26
1,503 SR
1,559 Elo+

VS

Team Averages
Level 16
1,420 SR
1,612 Elo+
Kukulkan
Kukulkan
Gkhan78
Kukulkan
Level 18
God Stats
8W - 3L
1,627 SR
Queue Stats
42W - 32L
1,584 Elo+
Solo
Sylvanus
Sylvanus
OlivertwistGB
Sylvanus
Level 10
God Stats
21W - 14L
1,603 SR
Queue Stats
30W - 20L
1,587 Elo+
Solo
Nemesis
Nemesis
PorotusBig
Nemesis
Level 25
God Stats
3W - 3L
1,181 SR
Queue Stats
68W - 59L
1,563 Elo+
Solo
Ullr
Ullr
monkisback34
Ullr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,712 Elo+
Solo
Ne Zha
Ne Zha
musband96
Ne Zha
Level 16
God Stats
1W - 2L
1,190 SR
Queue Stats
71W - 75L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 2 / 3
8,293
592
7,532
7,821
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Akeηo
Nu Wa
12
3 / 3 / 2
8,083
577
8,636
6,395
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,709
408
2,716
9,966
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
SoaRAtze
Izanami
12
1 / 4 / 0
6,754
482
5,042
9,215
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
6,935
495
3,675
11,233
6,517
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gkhan78
Kukulkan
13
1 / 3 / 7
7,656
547
6,743
6,851
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
OlivertwistGB
Sylvanus
15
5 / 0 / 1
8,826
630
6,320
7,251
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
PorotusBig
Nemesis
14
6 / 2 / 3
8,255
590
6,813
8,230
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 0
9,055
647
7,538
8,808
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
musband96
Ne Zha
11
0 / 0 / 12
7,381
527
6,333
11,104
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
19
19
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
2
3
2.75
L
Nu Wa
Akeηo
Nu Wa
3
3
2
1.33
L
0
6
0
0
W
Kukulkan
Gkhan78
Kukulkan
1
3
7
1.5
W
Sylvanus
OlivertwistGB
Sylvanus
5
0
1
5.5
W
Nemesis
PorotusBig
Nemesis
6
2
3
3.75
L
Izanami
SoaRAtze
Izanami
1
4
0
0.25
W
7
3
0
2.33
W
Ne Zha
musband96
Ne Zha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
33,747
44,630
Taken
42,244
19,653
Mitigated
18,054
13,117
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,532
1,405
0
3,760
7,821
2,905
0
1,458
6,363
0
54,765
L
Nu Wa
Akeηo
Nu Wa
8,636
631
0
1,147
6,395
1,635
1,435
1,575
4,820
44,012
0
L
2,716
484
722
2,550
9,966
6,349
0
3,545
6,421
13,345
0
W
Kukulkan
Gkhan78
Kukulkan
6,743
502
0
1,433
6,851
2,035
156
2,582
4,077
54,379
0
W
Sylvanus
OlivertwistGB
Sylvanus
6,320
2,256
319
4,130
7,251
3,454
860
3,491
3,634
43,306
8,191
W
Nemesis
PorotusBig
Nemesis
6,813
2,527
0
2,917
8,230
3,252
0
2,771
5,276
0
53,220
L
Izanami
SoaRAtze
Izanami
5,042
3,519
0
1,718
9,215
2,247
220
303
8,912
0
39,982
W
7,538
3,275
0
1,344
8,808
2,316
0
1,611
7,033
0
55,882
W
Ne Zha
musband96
Ne Zha
6,333
1,520
0
3,068
11,104
6,997
0
3,661
7,197
0
22,470
L
3,675
166
0
3,220
11,233
6,517
0
5,575
5,658
47,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
41,173
392
Minions Killed
454
0
Camps Cleared
0
1,366,077
Distance Traveled
1,425,033
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,293
592
99
7
0
289,251
4
L
Nu Wa
8,083
577
92
7
0
271,373
3
L
Chang'e
5,709
408
21
2
0
255,863
1
W
Kukulkan
7,656
547
106
8
0
290,904
6
W
Sylvanus
8,826
630
110
8
0
271,601
6
W
Nemesis
8,255
590
97
7
0
292,429
2
L
Izanami
6,754
482
95
7
0
244,195
0
W
Ullr
9,055
647
118
8
0
259,220
4
W
Ne Zha
7,381
527
23
2
0
310,879
2
L
Geb
6,935
495
85
6
0
305,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role