Player Matchup

Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold I
MeatBallSammie
Skadi
Gold I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,929 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,500 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,623 SR
1,405 MMR
Sobek
Sobek
Silver V
BrxtnWlf
Sobek
Silver V
Level 81
God Stats
9W - 9L
1,688 SR
Queue Stats
22W - 42L
1,079 MMR
Solo
Hachiman
Hachiman
Silver II
LuckyEpicX
Hachiman
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 134L
1,068 MMR
Solo
Sol
Sol
Platinum I
OhhhLawdy
Sol
Platinum I
Level 107
God Stats
4W - 8L
1,679 SR
Queue Stats
379W - 521L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 2 / 11
9,289
774
6,010
10,480
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
 
Scylla
14
6 / 0 / 9
9,033
753
9,807
6,047
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 7
9,264
772
14,970
7,081
2,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThothAthenaOdinGilgameshTiamat

VS

Bans
ArtioAnhurGebAchillesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BrxtnWlf
Sobek
10
1 / 6 / 1
7,465
622
3,184
17,370
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
LuckyEpicX
Hachiman
10
0 / 5 / 1
6,641
553
5,510
8,075
2,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
6,638
553
7,841
8,996
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
11
3.75
W
Scylla
 
Scylla
6
0
9
10.5
L
Sobek
BrxtnWlf
Sobek
1
6
1
0.25
L
Hachiman
LuckyEpicX
Hachiman
0
5
1
0.1
W
7
0
7
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,787
Damage
16,535
23,608
Taken
34,441
17,710
Mitigated
22,380
6,108
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,010
745
0
2,607
10,480
13,104
28
3,857
6,623
18,629
0
W
Scylla
 
Scylla
9,807
880
268
2,152
6,047
1,995
423
3,293
2,754
28,492
0
L
Sobek
BrxtnWlf
Sobek
3,184
209
303
4,652
17,370
16,757
0
6,678
10,234
7,778
0
L
Hachiman
LuckyEpicX
Hachiman
5,510
2,612
0
787
8,075
2,744
0
5,344
2,553
0
18,193
W
14,970
7,193
0
1,081
7,081
2,611
2,324
3,650
3,431
0
59,898
L
7,841
1,505
0
2,311
8,996
2,879
106
3,135
5,757
32,332
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
20,744
156
Minions Killed
112
8
Camps Cleared
2
655,529
Distance Traveled
604,640
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,289
774
22
2
1
206,930
6
W
Scylla
9,033
753
43
4
2
240,932
2
L
Sobek
7,465
622
9
1
0
205,281
3
L
Hachiman
6,641
553
41
3
0
199,446
1
W
Skadi
9,264
772
91
8
5
207,667
2
L
Sol
6,638
553
62
5
2
199,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role