Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkJugoTy
Gilgamesh
Level 123
God Stats
22W - 16L
1,556 SR
Queue Stats
841W - 744L
1,484 Elo+
Party 1
Achilles
Achilles
Ogir7
Achilles
Level 95
God Stats
14W - 14L
1,314 SR
Queue Stats
84W - 73L
1,502 Elo+
Solo
Cernunnos
Cernunnos
SprayinmeChiron
Cernunnos
Level 100
God Stats
9W - 6L
1,457 SR
Queue Stats
321W - 320L
1,463 Elo+
Party 1
Ares
Ares
ydeadbro
Ares
Level 95
God Stats
14W - 9L
1,575 SR
Queue Stats
160W - 148L
1,553 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,500 Elo+

VS

Team Averages
Level 73
1,509 SR
1,508 Elo+
Anubis
Anubis
Emotionles
Anubis
Level 62
God Stats
1W - 2L
1,532 SR
Queue Stats
27W - 24L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Greensp
Erlang Shen
Level 66
God Stats
2W - 5L
1,376 SR
Queue Stats
271W - 256L
1,512 Elo+
Party 2
Ymir
Ymir
Spookyloki96
Ymir
Level 71
God Stats
20W - 21L
1,468 SR
Queue Stats
250W - 237L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
WhereIsTheTeam
Sylvanus
Level 66
God Stats
70W - 57L
1,551 SR
Queue Stats
143W - 143L
1,496 Elo+
Solo
Heimdallr
Heimdallr
leeduuc
Heimdallr
Level 99
God Stats
57W - 36L
1,618 SR
Queue Stats
255W - 241L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 1 / 2
4,863
608
1,824
3,635
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DarkJugoTy
Gilgamesh
8
1 / 0 / 2
4,831
604
2,190
3,990
1,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Ogir7
Achilles
10
2 / 0 / 0
5,534
692
3,087
4,691
2,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SprayinmeChiron
Cernunnos
7
1 / 0 / 2
4,285
536
4,828
3,926
1,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
6
1 / 3 / 1
4,217
527
1,433
5,758
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emotionles
Anubis
7
1 / 2 / 0
4,495
562
1,957
2,835
1,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Greensp
Erlang Shen
9
1 / 0 / 0
5,050
631
1,908
4,835
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 2
4,379
547
1,197
5,123
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
9
0 / 2 / 0
4,949
619
2,466
4,838
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
leeduuc
Heimdallr
7
2 / 2 / 1
4,514
564
4,283
4,568
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
W
Gilgamesh
DarkJugoTy
Gilgamesh
1
0
2
2
L
Anubis
Emotionles
Anubis
1
2
0
0.5
L
Erlang Shen
Greensp
Erlang Shen
1
0
0
1
W
Achilles
Ogir7
Achilles
2
0
0
2
L
0
0
2
1
W
Cernunnos
SprayinmeChiron
Cernunnos
1
0
2
2
L
Sylvanus
0
2
0
0
L
Heimdallr
leeduuc
Heimdallr
2
2
1
1.25
W
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
11,811
22,000
Taken
22,199
8,421
Mitigated
9,533
8,940
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,824
86
128
958
3,635
1,043
0
330
3,304
19,942
0
W
Gilgamesh
DarkJugoTy
Gilgamesh
2,190
809
0
1,990
3,990
1,081
0
1,093
2,897
0
22,814
L
Anubis
Emotionles
Anubis
1,957
0
0
940
2,835
1,020
0
516
2,239
19,982
0
L
Erlang Shen
Greensp
Erlang Shen
1,908
787
0
2,354
4,835
2,142
709
697
4,091
0
29,692
W
Achilles
Ogir7
Achilles
3,087
661
0
2,240
4,691
2,239
0
2,179
2,512
0
27,038
L
1,197
68
87
2,647
5,123
2,054
0
916
4,207
8,316
0
W
Cernunnos
SprayinmeChiron
Cernunnos
4,828
2,713
0
1,870
3,926
1,067
821
538
3,388
0
18,820
L
Sylvanus
2,466
713
0
2,053
4,838
3,137
0
0
4,838
21,684
5,603
L
Heimdallr
leeduuc
Heimdallr
4,283
2,647
0
1,892
4,568
1,180
0
961
3,567
0
21,949
W
Ares
1,433
60
0
1,754
5,758
2,991
77
1,193
4,565
10,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
23,387
225
Minions Killed
233
0
Camps Cleared
0
852,327
Distance Traveled
680,334
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,863
608
46
6
0
180,876
3
W
Gilgamesh
4,831
604
59
7
0
188,240
1
L
Anubis
4,495
562
40
5
0
103,403
1
L
Erlang Shen
5,050
631
69
9
0
179,086
4
W
Achilles
5,534
692
70
9
0
166,814
4
L
Ymir
4,379
547
20
3
0
142,291
2
W
Cernunnos
4,285
536
30
4
0
138,113
2
L
Sylvanus
4,949
619
68
9
0
128,697
3
L
Heimdallr
4,514
564
36
5
0
126,857
2
W
Ares
4,217
527
20
3
0
178,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role