Player Matchup

Fenrir
Fenrir
Odingudene
Fenrir
Level 16
God Stats
21W - 18L
1,282 SR
Queue Stats
46W - 45L
1,300 Elo+
Solo
Thanatos
Thanatos
Samiam1985
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
Shadow_Kxng01
Hachiman
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
165W - 242L
1,298 Elo+
Party 1
Yemoja
Yemoja
Shiona-Ju
Yemoja
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
104W - 146L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
vooD0000
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,409 SR
1,380 Elo+

VS

Team Averages
Level 24
1,567 SR
1,330 Elo+
Cthulhu
Cthulhu
DarksJedX
Cthulhu
Level 27
God Stats
13W - 5L
1,513 SR
Queue Stats
30W - 17L
1,237 Elo+
Solo
Gilgamesh
Gilgamesh
DiooBrannDoo
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,309 Elo+
Solo
Bakasura
Bakasura
ItzJustGold
Bakasura
Level 17
God Stats
6W - 4L
1,551 SR
Queue Stats
42W - 47L
1,345 Elo+
Solo
Anubis
Anubis
Stern20
Anubis
Level 28
God Stats
38W - 33L
1,862 SR
Queue Stats
146W - 148L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
kindo405
Ao Kuang
Level 23
God Stats
10W - 11L
1,410 SR
Queue Stats
28W - 32L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Odingudene
Fenrir
20
28 / 3 / 16
22,494
549
42,031
36,750
37,499
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Samiam1985
Thanatos
20
14 / 14 / 13
19,215
469
30,033
40,514
14,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
Shadow_Kxng01
Hachiman
19
3 / 8 / 8
14,095
344
12,321
19,730
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Shiona-Ju
Yemoja
20
2 / 11 / 17
15,041
367
7,521
28,389
30,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
vooD0000
Kukulkan
18
1 / 20 / 13
13,359
326
18,045
32,715
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarksJedX
Cthulhu
20
14 / 9 / 13
21,232
518
29,713
41,812
53,496
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
DiooBrannDoo
Gilgamesh
20
11 / 12 / 14
19,061
465
31,798
36,446
20,452
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ItzJustGold
Bakasura
19
7 / 8 / 1
17,118
418
14,105
20,442
8,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Stern20
Anubis
20
16 / 9 / 5
22,122
540
38,832
46,521
30,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
kindo405
Ao Kuang
20
6 / 12 / 11
17,771
433
15,674
40,340
17,485
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
98
48
Kills
54
56
Deaths
50
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarksJedX
Cthulhu
14
9
13
2.28
W
Gilgamesh
DiooBrannDoo
Gilgamesh
11
12
14
1.5
W
Bakasura
ItzJustGold
Bakasura
7
8
1
0.94
L
Fenrir
Odingudene
Fenrir
28
3
16
12
L
Thanatos
Samiam1985
Thanatos
14
14
13
1.46
L
Hachiman
Shadow_Kxng01
Hachiman
3
8
8
0.88
L
Yemoja
Shiona-Ju
Yemoja
2
11
17
0.95
W
Anubis
Stern20
Anubis
16
9
5
2.06
W
Ao Kuang
kindo405
Ao Kuang
6
12
11
0.96
L
Kukulkan
vooD0000
Kukulkan
1
20
13
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,951
Damage
130,122
158,098
Taken
185,561
96,849
Mitigated
130,434
37,142
Healing
57,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarksJedX
Cthulhu
29,713
1,366
999
11,915
41,812
53,496
790
5,812
33,725
130,208
0
W
Gilgamesh
DiooBrannDoo
Gilgamesh
31,798
12,495
0
5,412
36,446
20,452
1,573
7,262
29,184
0
79,409
W
Bakasura
ItzJustGold
Bakasura
14,105
8,769
0
2,898
20,442
8,027
3,374
704
19,738
0
65,070
L
Fenrir
Odingudene
Fenrir
42,031
13,055
0
3,217
36,750
37,499
0
17,656
17,027
0
99,424
L
Thanatos
Samiam1985
Thanatos
30,033
14,297
0
24,763
40,514
14,787
777
22,634
16,965
0
134,835
L
Hachiman
Shadow_Kxng01
Hachiman
12,321
5,907
617
900
19,730
5,826
0
9,639
9,413
0
79,284
L
Yemoja
Shiona-Ju
Yemoja
7,521
1,978
3,638
1,253
28,389
30,419
0
11,068
16,207
39,720
0
W
Anubis
Stern20
Anubis
38,832
2,657
0
27,666
46,521
30,974
4,819
5,417
41,104
224,922
0
W
Ao Kuang
kindo405
Ao Kuang
15,674
4,503
0
8,472
40,340
17,485
4,055
8,366
31,974
119,359
0
L
Kukulkan
vooD0000
Kukulkan
18,045
2,688
180
2,574
32,715
8,318
109
20,297
11,751
54,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,204
Gold Earned
97,304
539
Minions Killed
821
0
Camps Cleared
0
2,848,394
Distance Traveled
2,976,241
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
21,232
518
173
4
0
706,656
1
W
Gilgamesh
19,061
465
112
3
0
588,089
3
W
Bakasura
17,118
418
150
4
0
487,837
0
L
Fenrir
22,494
549
123
3
0
802,436
0
L
Thanatos
19,215
469
164
4
0
712,105
0
L
Hachiman
14,095
344
116
3
0
369,048
0
L
Yemoja
15,041
367
48
1
0
469,400
0
W
Anubis
22,122
540
239
6
0
497,141
3
W
Ao Kuang
17,771
433
147
4
0
696,518
0
L
Kukulkan
13,359
326
88
2
0
495,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role