Player Matchup

Charybdis
Charybdis
Crimsonhunts
Charybdis
Level 112
God Stats
5W - 3L
1,461 SR
Queue Stats
722W - 701L
1,506 Elo+
Solo
Bellona
Bellona
Holy_DragonBR
Bellona
Level 40
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
VooDoo Ben
Ratatoskr
Level 122
God Stats
4W - 2L
1,669 SR
Queue Stats
354W - 320L
1,548 Elo+
Solo
Janus
Janus
saladfingers221
Janus
Level 144
God Stats
4W - 3L
1,777 SR
Queue Stats
143W - 155L
1,459 Elo+
Solo
Terra
Terra
starfire739
Terra
Level 107
God Stats
5W - 5L
1,165 SR
Queue Stats
540W - 527L
1,446 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,492 Elo+

VS

Team Averages
Level 69
1,576 SR
1,526 Elo+
Sylvanus
Sylvanus
Absolut__CapTain
Sylvanus
Level 63
God Stats
14W - 14L
1,516 SR
Queue Stats
236W - 317L
1,373 Elo+
Party 2
Discordia
Discordia
Absolut__NeSti
Discordia
Level 69
God Stats
1W - 1L
1,418 SR
Queue Stats
288W - 424L
1,317 Elo+
Party 2
Bakasura
Bakasura
Ih8beenrs3715
Bakasura
Level 46
God Stats
10W - 8L
1,736 SR
Queue Stats
143W - 108L
1,639 Elo+
Party 1
Yemoja
Yemoja
RealElromi
Yemoja
Level 31
God Stats
3W - 1L
1,550 SR
Queue Stats
91W - 69L
1,614 Elo+
Solo
Thanatos
Thanatos
Sodenizer
Thanatos
Level 134
God Stats
8W - 7L
1,662 SR
Queue Stats
198W - 122L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crimsonhunts
Charybdis
13
4 / 7 / 1
8,346
464
11,253
12,505
3,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
12
0 / 3 / 3
7,419
412
3,627
10,985
8,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
VooDoo Ben
Ratatoskr
17
6 / 5 / 3
10,180
566
7,533
13,644
5,646
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 3 / 3
9,492
527
6,849
8,434
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 5
7,748
430
5,608
16,122
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
8,563
476
7,668
13,669
15,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Absolut__NeSti
Discordia
14
0 / 5 / 8
8,983
499
6,524
7,187
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Ih8beenrs3715
Bakasura
17
5 / 4 / 5
10,362
576
7,698
16,732
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
RealElromi
Yemoja
16
7 / 1 / 6
10,343
575
10,276
14,475
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Sodenizer
Thanatos
20
9 / 0 / 4
12,219
679
10,589
10,271
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
14
Kills
24
24
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
Discordia
Absolut__NeSti
Discordia
0
5
8
0.8
L
Charybdis
Crimsonhunts
Charybdis
4
7
1
0.64
L
Bellona
0
3
3
0.5
W
Bakasura
Ih8beenrs3715
Bakasura
5
4
5
1.88
W
Yemoja
RealElromi
Yemoja
7
1
6
10
W
Thanatos
Sodenizer
Thanatos
9
0
4
11
L
Ratatoskr
VooDoo Ben
Ratatoskr
6
5
3
1.5
L
4
3
3
1.83
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
42,755
61,690
Taken
62,334
34,897
Mitigated
45,506
16,820
Healing
35,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,668
2,902
440
3,675
13,669
15,126
523
4,432
9,137
21,390
5,893
W
Discordia
Absolut__NeSti
Discordia
6,524
156
0
769
7,187
2,674
981
2,581
4,528
41,965
0
L
Charybdis
Crimsonhunts
Charybdis
11,253
7,714
0
2,382
12,505
3,955
1,051
5,144
6,885
0
58,138
L
Bellona
3,627
710
0
1,777
10,985
8,322
656
3,976
5,899
200
31,076
W
Bakasura
Ih8beenrs3715
Bakasura
7,698
5,012
0
6,279
16,732
8,200
3,149
2,143
14,547
0
68,452
W
Yemoja
RealElromi
Yemoja
10,276
1,606
699
5,777
14,475
14,216
1,525
1,320
13,113
44,772
0
W
Thanatos
Sodenizer
Thanatos
10,589
3,249
0
17,815
10,271
5,290
0
1,781
8,380
0
115,292
L
Ratatoskr
VooDoo Ben
Ratatoskr
7,533
1,755
0
4,916
13,644
5,646
0
2,129
10,893
0
64,093
L
6,849
471
0
1,459
8,434
2,551
678
3,768
4,152
63,615
0
L
5,608
1,451
1,342
4,944
16,122
14,423
0
6,126
9,033
26,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
50,470
476
Minions Killed
511
0
Camps Cleared
0
1,674,169
Distance Traveled
1,659,864
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,563
476
31
2
0
289,390
0
W
Discordia
8,983
499
79
4
0
312,772
1
L
Charybdis
8,346
464
111
6
0
271,866
0
L
Bellona
7,419
412
63
4
0
333,834
1
W
Bakasura
10,362
576
139
8
0
364,646
2
W
Yemoja
10,343
575
89
5
0
254,899
0
W
Thanatos
12,219
679
173
10
0
438,157
3
L
Ratatoskr
10,180
566
130
7
0
362,507
1
L
Janus
9,492
527
132
7
0
359,439
5
L
Terra
7,748
430
40
2
0
346,523
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role