Player Matchup

Merlin
Merlin
EddieTPiper
Merlin
Level 141
God Stats
10W - 3L
1,717 SR
Queue Stats
32W - 28L
1,567 Elo+
Solo
Thor
Thor
IVORRA22LATAS
Thor
Level 129
God Stats
113W - 87L
1,569 SR
Queue Stats
266W - 295L
1,422 Elo+
Solo
Geb
Geb
V4MPIRE213
Geb
Level 86
God Stats
2W - 0L
1,567 SR
Queue Stats
35W - 25L
1,532 Elo+
Solo
Team Averages
Level 119
1,618 SR
1,507 Elo+

VS

Team Averages
Level 86
1,532 SR
1,466 Elo+
Xbalanque
Xbalanque
BoOiix386
Xbalanque
Level 126
God Stats
3W - 3L
1,653 SR
Queue Stats
162W - 158L
1,512 Elo+
Party 1
Hera
Hera
Xiko71
Hera
Level 106
God Stats
10W - 20L
1,430 SR
Queue Stats
446W - 451L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
borlo_man
Ne Zha
Level 26
God Stats
0W - 2L
1,514 SR
Queue Stats
12W - 24L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 4 / 10
8,515
710
7,675
7,868
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 6
9,536
795
6,103
6,910
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 11
9,829
819
8,433
13,293
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoOiix386
Xbalanque
11
1 / 6 / 2
7,034
586
7,656
9,677
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Xiko71
Hera
13
3 / 2 / 1
7,764
647
8,049
7,117
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
borlo_man
Ne Zha
10
0 / 9 / 3
6,749
562
3,965
9,939
3,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BoOiix386
Xbalanque
1
6
2
0.33
W
Merlin
3
4
10
2
W
9
0
6
12
W
5
0
11
10.5
L
Hera
Xiko71
Hera
3
2
1
1.75
L
Ne Zha
borlo_man
Ne Zha
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
19,670
28,071
Taken
26,733
21,286
Mitigated
9,088
5,670
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BoOiix386
Xbalanque
7,656
3,205
0
865
9,677
3,327
0
6,749
2,709
0
18,615
W
Merlin
7,675
405
0
875
7,868
2,909
468
2,689
5,001
35,801
0
W
6,103
420
0
2,676
6,910
4,181
0
1,967
4,737
0
22,246
W
8,433
842
0
2,119
13,293
14,196
281
3,154
9,826
19,955
0
L
Hera
Xiko71
Hera
8,049
2,076
0
1,812
7,117
2,454
0
3,777
3,206
29,557
0
L
Ne Zha
borlo_man
Ne Zha
3,965
975
0
401
9,939
3,307
0
5,972
3,713
0
12,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
21,547
131
Minions Killed
106
7
Camps Cleared
5
649,399
Distance Traveled
583,282
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,034
586
24
2
2
195,921
0
W
Merlin
8,515
710
74
6
4
201,515
5
W
Thor
9,536
795
45
4
3
210,424
4
W
Geb
9,829
819
12
1
0
237,460
3
L
Hera
7,764
647
63
5
3
210,128
2
L
Ne Zha
6,749
562
19
2
0
177,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role