Player Matchup

Achilles
Achilles
Chased4321
Achilles
Level 79
God Stats
12W - 16L
1,419 SR
Queue Stats
324W - 401L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
Daath11
Ao Kuang
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 73L
1,428 Elo+
Solo
Poseidon
Poseidon
HereNoCash
Poseidon
Level 129
God Stats
15W - 7L
1,363 SR
Queue Stats
294W - 309L
1,409 Elo+
Solo
Charybdis
Charybdis
Ice5044
Charybdis
Level 85
God Stats
9W - 18L
1,525 SR
Queue Stats
427W - 510L
1,428 Elo+
Solo
Cthulhu
Cthulhu
JCNEO
Cthulhu
Level 69
God Stats
14W - 13L
1,462 SR
Queue Stats
410W - 416L
1,451 Elo+
Solo
Team Averages
Level 87
1,454 SR
1,422 Elo+

VS

Team Averages
Level 114
1,416 SR
1,416 Elo+
Sylvanus
Sylvanus
ChroniclesBlades
Sylvanus
Level 102
God Stats
18W - 14L
1,348 SR
Queue Stats
170W - 177L
1,397 Elo+
Solo
Poseidon
Poseidon
McBolicX
Poseidon
Level 71
God Stats
24W - 12L
1,622 SR
Queue Stats
105W - 123L
1,407 Elo+
Solo
Danzaburou
Danzaburou
RavenousRhino2
Danzaburou
Level 142
God Stats
11W - 18L
1,484 SR
Queue Stats
231W - 312L
1,431 Elo+
Solo
Bellona
Bellona
SuicidalRapture
Bellona
Level 139
God Stats
42W - 36L
1,376 SR
Queue Stats
381W - 396L
1,407 Elo+
Solo
Cliodhna
Cliodhna
nadertots
Cliodhna
Level 118
God Stats
20W - 31L
1,247 SR
Queue Stats
605W - 605L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chased4321
Achilles
13
2 / 0 / 2
7,406
570
5,835
9,850
9,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Daath11
Ao Kuang
12
2 / 1 / 0
7,030
541
2,134
6,139
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
HereNoCash
Poseidon
14
6 / 0 / 2
8,309
639
4,598
4,907
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Ice5044
Charybdis
11
1 / 3 / 2
6,701
515
7,149
12,959
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JCNEO
Cthulhu
11
1 / 1 / 1
6,663
513
4,152
12,251
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,141
472
6,307
10,063
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
McBolicX
Poseidon
7
0 / 1 / 0
5,013
386
174
1,946
388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RavenousRhino2
Danzaburou
12
3 / 1 / 2
7,122
548
10,236
6,929
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,289
484
5,824
9,859
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
nadertots
Cliodhna
10
0 / 3 / 2
5,914
455
3,776
6,400
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
5
5
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chased4321
Achilles
2
0
2
3
L
2
3
3
1.17
W
Ao Kuang
Daath11
Ao Kuang
2
1
0
2
W
Poseidon
HereNoCash
Poseidon
6
0
2
7
W
Charybdis
Ice5044
Charybdis
1
3
2
0.67
W
Cthulhu
JCNEO
Cthulhu
1
1
1
1.5
L
Poseidon
McBolicX
Poseidon
0
1
0
0
L
Danzaburou
RavenousRhino2
Danzaburou
3
1
2
4
L
0
4
0
0
L
Cliodhna
nadertots
Cliodhna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
26,317
46,106
Taken
35,197
23,547
Mitigated
19,654
17,902
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chased4321
Achilles
5,835
1,653
0
3,166
9,850
9,340
0
0
9,850
0
39,736
L
6,307
2,636
1,200
4,479
10,063
7,623
245
3,687
6,376
18,834
6,139
W
Ao Kuang
Daath11
Ao Kuang
2,134
636
0
1,685
6,139
2,390
1,134
53
6,086
29,201
7,290
W
Poseidon
HereNoCash
Poseidon
4,598
620
0
500
4,907
1,428
0
241
4,666
47,958
0
W
Charybdis
Ice5044
Charybdis
7,149
4,087
1,125
7,282
12,959
3,715
690
3,152
9,807
0
48,028
W
Cthulhu
JCNEO
Cthulhu
4,152
373
451
3,693
12,251
6,674
217
2,167
10,084
25,583
0
L
Poseidon
McBolicX
Poseidon
174
0
0
0
1,946
388
0
575
1,371
17,596
0
L
Danzaburou
RavenousRhino2
Danzaburou
10,236
6,441
0
1,691
6,929
2,046
572
1,776
5,153
0
46,089
L
5,824
2,547
0
2,425
9,859
7,165
0
1,661
8,198
0
35,943
L
Cliodhna
nadertots
Cliodhna
3,776
515
0
1,270
6,400
2,432
0
2,876
3,524
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
30,479
424
Minions Killed
307
0
Camps Cleared
0
1,275,668
Distance Traveled
1,000,405
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,406
570
90
7
0
257,287
4
L
Sylvanus
6,141
472
47
4
0
175,853
0
W
Ao Kuang
7,030
541
82
6
0
241,039
0
W
Poseidon
8,309
639
115
9
0
294,200
3
W
Charybdis
6,701
515
100
8
0
210,392
5
W
Cthulhu
6,663
513
37
3
0
272,750
0
L
Poseidon
5,013
386
37
3
0
141,335
3
L
Danzaburou
7,122
548
76
6
0
182,247
1
L
Bellona
6,289
484
86
7
0
221,086
3
L
Cliodhna
5,914
455
61
5
0
279,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role