Player Matchup

Loki
Loki
Faypayer
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,505 Elo+
Party 2
Ullr
Ullr
IcarusPC
Ullr
Level 28
God Stats
5W - 6L
1,466 SR
Queue Stats
100W - 80L
1,541 Elo+
Solo
Yemoja
Yemoja
LiamTNim
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RakijaFAV
Heimdallr
Level 29
God Stats
8W - 13L
1,413 SR
Queue Stats
116W - 125L
1,490 Elo+
Solo
Anubis
Anubis
vatrushhka
Anubis
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 2
Team Averages
Level 20
1,427 SR
1,522 Elo+

VS

Team Averages
Level 19
1,366 SR
1,417 Elo+
Apollo
Apollo
Pierdolnikjeden
Apollo
Level 27
God Stats
2W - 2L
1,283 SR
Queue Stats
44W - 29L
1,559 Elo+
Party 1
Hercules
Hercules
Rotolis
Hercules
Level 29
God Stats
6W - 2L
1,718 SR
Queue Stats
133W - 148L
1,522 Elo+
Solo
Bellona
Bellona
SkylineTMB
Bellona
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
28W - 36L
1,496 Elo+
Solo
Ymir
Ymir
s1nr0x
Ymir
Level 14
God Stats
3W - 1L
1,218 SR
Queue Stats
18W - 15L
1,439 Elo+
Party 1
Hachiman
Hachiman
xXJuanpaXx
Hachiman
Level 8
God Stats
2W - 7L
1,110 SR
Queue Stats
16W - 37L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 9 / 1
11,215
415
14,754
19,748
8,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
6
0 / 3 / 0
7,306
271
1,025
5,235
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
LiamTNim
Yemoja
16
1 / 13 / 2
10,961
406
7,832
27,997
34,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
RakijaFAV
Heimdallr
17
1 / 9 / 3
10,923
405
9,208
19,102
7,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
vatrushhka
Anubis
16
3 / 19 / 4
10,613
393
7,551
24,049
8,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 2 / 9
17,155
635
41,311
20,801
10,185
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Rotolis
Hercules
20
9 / 1 / 10
15,640
579
9,957
15,147
8,234
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SkylineTMB
Bellona
20
10 / 2 / 6
14,888
551
15,548
20,650
28,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
s1nr0x
Ymir
18
3 / 1 / 20
13,689
507
7,035
16,226
24,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
xXJuanpaXx
Hachiman
17
3 / 6 / 14
11,821
438
7,515
15,413
5,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
12
Kills
53
53
Deaths
12
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Loki
7
9
1
0.83
L
Ullr
0
3
0
0
L
Yemoja
LiamTNim
Yemoja
1
13
2
0.15
W
28
2
9
16.25
L
Heimdallr
RakijaFAV
Heimdallr
1
9
3
0.28
W
Hercules
Rotolis
Hercules
9
1
10
14
W
Bellona
SkylineTMB
Bellona
10
2
6
6.5
W
Ymir
s1nr0x
Ymir
3
1
20
13
L
Anubis
vatrushhka
Anubis
3
19
4
0.26
W
Hachiman
xXJuanpaXx
Hachiman
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
81,366
96,131
Taken
88,237
60,260
Mitigated
77,340
8,708
Healing
27,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,754
4,083
0
1,573
19,748
8,466
0
1,639
18,109
0
56,649
L
Ullr
1,025
293
0
806
5,235
1,014
0
213
5,022
0
13,918
L
Yemoja
LiamTNim
Yemoja
7,832
2,549
417
747
27,997
34,208
167
4,714
23,283
44,841
0
W
41,311
27,773
0
10,669
20,801
10,185
1,444
3,948
16,853
0
156,273
L
Heimdallr
RakijaFAV
Heimdallr
9,208
3,735
0
2,197
19,102
7,964
866
1,842
17,260
0
63,027
W
Hercules
Rotolis
Hercules
9,957
3,865
11
8,018
15,147
8,234
4,649
3,761
11,386
0
112,746
W
Bellona
SkylineTMB
Bellona
15,548
2,786
0
3,138
20,650
28,837
799
2,816
17,834
20,524
92,832
W
Ymir
s1nr0x
Ymir
7,035
1,193
0
3,861
16,226
24,904
1,073
4,808
11,418
41,205
0
L
Anubis
vatrushhka
Anubis
7,551
1,305
0
2,968
24,049
8,608
198
1,238
22,811
22,866
0
W
Hachiman
xXJuanpaXx
Hachiman
7,515
3,513
0
2,087
15,413
5,180
4,408
2,407
13,006
0
46,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
73,193
367
Minions Killed
696
0
Camps Cleared
0
1,665,763
Distance Traveled
2,632,583
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,215
415
94
3
0
490,381
0
L
Ullr
7,306
271
33
1
0
113,351
1
L
Yemoja
10,961
406
76
3
0
381,450
0
W
Apollo
17,155
635
192
7
0
613,553
0
L
Heimdallr
10,923
405
124
5
0
377,110
0
W
Hercules
15,640
579
193
7
0
531,808
6
W
Bellona
14,888
551
183
7
0
554,685
4
W
Ymir
13,689
507
65
2
0
482,743
1
L
Anubis
10,613
393
40
1
0
303,471
0
W
Hachiman
11,821
438
63
2
0
449,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role