Player Matchup

Guan Yu
Guan Yu
JLgamer124
Guan Yu
Level 100
God Stats
6W - 12L
1,386 SR
Queue Stats
380W - 386L
1,423 Elo+
Party 2
Chiron
Chiron
Mr JUM
Chiron
Level 111
God Stats
15W - 16L
1,582 SR
Queue Stats
221W - 226L
1,452 Elo+
Solo
Geb
Geb
The_big_D1g
Geb
Level 47
God Stats
5W - 5L
1,509 SR
Queue Stats
47W - 44L
1,444 Elo+
Party 3
Sol
Sol
chi20ma03lu
Sol
Level 84
God Stats
9W - 8L
1,519 SR
Queue Stats
211W - 241L
1,444 Elo+
Party 2
Arachne
Arachne
hippig_opa
Arachne
Level 107
God Stats
1W - 1L
1,337 SR
Queue Stats
79W - 72L
1,442 Elo+
Party 3
Team Averages
Level 90
1,467 SR
1,441 Elo+

VS

Team Averages
Level 118
1,588 SR
1,523 Elo+
Yemoja
Yemoja
HunBatzN1
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,502 Elo+
Party 1
Chiron
Chiron
I Bubbl3 I
Chiron
Level 154
God Stats
7W - 5L
1,533 SR
Queue Stats
136W - 142L
1,472 Elo+
Party 1
Mulan
Mulan
OhVilo
Mulan
Level 129
God Stats
6W - 1L
1,961 SR
Queue Stats
253W - 179L
1,601 Elo+
Party 1
Janus
Janus
S1NNL05
Janus
Level 143
God Stats
10W - 9L
1,492 SR
Queue Stats
474W - 369L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
monszy
Ne Zha
Level 148
God Stats
6W - 17L
1,455 SR
Queue Stats
318W - 336L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JLgamer124
Guan Yu
13
1 / 5 / 0
9,042
362
6,037
16,613
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Mr JUM
Chiron
19
2 / 6 / 7
11,590
464
17,387
17,742
5,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 4
9,423
377
4,083
12,327
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 2
9,112
364
7,665
15,339
4,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
hippig_opa
Arachne
20
13 / 6 / 5
13,012
520
24,722
32,393
15,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HunBatzN1
Yemoja
18
3 / 7 / 10
12,828
513
7,923
20,179
21,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
I Bubbl3 I
Chiron
20
5 / 2 / 4
13,624
545
17,343
19,961
7,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
OhVilo
Mulan
20
5 / 2 / 6
15,612
624
19,426
23,135
18,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
S1NNL05
Janus
20
7 / 5 / 8
14,713
589
16,284
19,798
7,272
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
monszy
Ne Zha
19
5 / 5 / 9
12,981
519
9,816
17,240
8,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
21
Kills
25
25
Deaths
21
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
HunBatzN1
Yemoja
3
7
10
1.14
W
Chiron
I Bubbl3 I
Chiron
5
2
4
3.5
L
Guan Yu
JLgamer124
Guan Yu
1
5
0
0.2
L
Chiron
Mr JUM
Chiron
2
6
7
0.92
W
Mulan
OhVilo
Mulan
5
2
6
4
W
Janus
S1NNL05
Janus
7
5
8
2.2
L
4
2
4
3
L
1
6
2
0.33
L
Arachne
hippig_opa
Arachne
13
6
5
2.58
W
Ne Zha
monszy
Ne Zha
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,894
Damage
70,792
94,414
Taken
100,313
49,259
Mitigated
63,407
32,326
Healing
39,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
HunBatzN1
Yemoja
7,923
424
6,075
3,543
20,179
21,320
190
3,815
16,364
40,734
0
W
Chiron
I Bubbl3 I
Chiron
17,343
6,125
915
8,661
19,961
7,980
3,430
1,959
18,001
0
138,351
L
Guan Yu
JLgamer124
Guan Yu
6,037
896
100
5,761
16,613
16,677
152
2,497
14,116
0
39,310
L
Chiron
Mr JUM
Chiron
17,387
4,589
606
3,875
17,742
5,995
0
5,889
11,748
0
97,480
W
Mulan
OhVilo
Mulan
19,426
2,081
0
11,431
23,135
18,687
1,404
664
21,549
20,243
102,350
W
Janus
S1NNL05
Janus
16,284
622
488
4,002
19,798
7,272
1,032
3,308
16,490
113,588
0
L
4,083
614
1,732
2,801
12,327
5,861
145
3,254
9,003
21,385
0
L
7,665
1,706
0
4,104
15,339
4,860
785
5,691
9,492
42,568
0
L
Arachne
hippig_opa
Arachne
24,722
16,234
470
12,877
32,393
15,866
0
9,384
22,889
0
91,962
W
Ne Zha
monszy
Ne Zha
9,816
2,781
0
4,541
17,240
8,148
1,107
2,002
15,193
0
90,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
69,758
473
Minions Killed
768
0
Camps Cleared
0
2,263,286
Distance Traveled
2,340,391
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,828
513
56
2
0
453,796
5
W
Chiron
13,624
545
173
7
0
447,022
1
L
Guan Yu
9,042
362
86
3
0
403,522
2
L
Chiron
11,590
464
158
6
0
435,378
2
W
Mulan
15,612
624
224
9
0
464,934
2
W
Janus
14,713
589
208
8
0
488,722
4
L
Geb
9,423
377
26
1
0
435,948
0
L
Sol
9,112
364
86
3
0
484,906
1
L
Arachne
13,012
520
117
5
0
503,532
0
W
Ne Zha
12,981
519
107
4
0
485,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role