Player Matchup

Vamana
Vamana
AngelSBD123
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 1
Hercules
Hercules
Hector_Cot_08
Hercules
Level 7
God Stats
3W - 1L
1,303 SR
Queue Stats
3W - 6L
954 Elo+
Party 1
Bakasura
Bakasura
Mortalhorrid
Bakasura
Level 27
God Stats
4W - 5L
1,267 SR
Queue Stats
35W - 27L
1,465 Elo+
Solo
Nemesis
Nemesis
ReKii_08
Nemesis
Level 9
God Stats
1W - 3L
1,294 SR
Queue Stats
5W - 13L
1,101 Elo+
Party 1
Skadi
Skadi
Shadow8000
Skadi
Level 29
God Stats
2W - 3L
1,304 SR
Queue Stats
69W - 75L
1,406 Elo+
Solo
Team Averages
Level 16
1,334 SR
1,231 Elo+

VS

Team Averages
Level 15
1,357 SR
1,394 Elo+
Ra
Ra
AVMargoT
Ra
Level 14
God Stats
7W - 13L
1,295 SR
Queue Stats
11W - 19L
1,380 Elo+
Solo
Discordia
Discordia
Bazinga9
Discordia
Level 6
God Stats
16W - 10L
1,562 SR
Queue Stats
18W - 11L
1,506 Elo+
Solo
Merlin
Merlin
FabianoMakaroni
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,603 Elo+
Solo
Bakasura
Bakasura
Rosi1220
Bakasura
Level 15
God Stats
0W - 3L
1,284 SR
Queue Stats
63W - 105L
1,199 Elo+
Solo
Bellona
Bellona
TrixySnow
Bellona
Level 16
God Stats
0W - 1L
1,143 SR
Queue Stats
2W - 8L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 7 / 23
12,374
1,031
14,043
23,256
17,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Hector_Cot_08
Hercules
20
1 / 7 / 30
12,678
1,057
11,806
19,252
11,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Mortalhorrid
Bakasura
20
23 / 10 / 16
16,931
1,411
39,454
26,590
10,293
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ReKii_08
Nemesis
19
1 / 13 / 21
11,454
955
5,121
20,540
7,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
20
15 / 3 / 19
13,793
1,149
32,176
16,257
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 22
13,271
1,106
15,909
21,608
8,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Bazinga9
Discordia
20
16 / 1 / 17
15,050
1,254
28,967
5,400
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 7 / 16
16,145
1,345
38,281
19,453
12,312
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Rosi1220
Bakasura
20
0 / 15 / 25
11,652
971
3,488
28,376
15,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TrixySnow
Bellona
20
1 / 16 / 25
12,383
1,032
10,847
34,608
31,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
145
43
Kills
40
40
Deaths
44
109
Assists
105
Player
Kills
Deaths
Assists
KDA
L
6
5
22
3.4
W
Vamana
3
7
23
2.07
L
Discordia
Bazinga9
Discordia
16
1
17
24.5
L
17
7
16
3.57
W
Hercules
Hector_Cot_08
Hercules
1
7
30
2.29
W
Bakasura
Mortalhorrid
Bakasura
23
10
16
3.1
W
Nemesis
ReKii_08
Nemesis
1
13
21
0.88
L
Bakasura
Rosi1220
Bakasura
0
15
25
0.83
W
Skadi
15
3
19
8.17
L
Bellona
TrixySnow
Bellona
1
16
25
0.84

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,600
Damage
97,492
105,895
Taken
109,445
52,353
Mitigated
70,291
12,725
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,909
1,593
1,061
1,341
21,608
8,817
0
0
20,497
38,358
0
W
Vamana
14,043
5,751
1,587
3,976
23,256
17,054
0
18,352
4,884
0
24,024
L
Discordia
Bazinga9
Discordia
28,967
1,972
273
456
5,400
1,960
0
0
4,997
54,764
0
L
38,281
2,653
584
2,036
19,453
12,312
0
0
18,231
61,690
747
W
Hercules
Hector_Cot_08
Hercules
11,806
3,578
0
2,768
19,252
11,249
0
14,695
4,522
0
33,542
W
Bakasura
Mortalhorrid
Bakasura
39,454
29,652
0
3,592
26,590
10,293
0
20,744
5,846
0
61,661
W
Nemesis
ReKii_08
Nemesis
5,121
1,138
0
802
20,540
7,748
0
16,264
4,276
0
10,818
L
Bakasura
Rosi1220
Bakasura
3,488
3,122
0
2,473
28,376
15,212
0
0
26,807
0
11,671
W
Skadi
32,176
15,369
0
0
16,257
6,009
0
12,548
3,699
0
71,230
L
Bellona
TrixySnow
Bellona
10,847
5,384
1,731
1,879
34,608
31,990
0
0
33,304
0
30,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,230
Gold Earned
68,501
232
Minions Killed
221
6
Camps Cleared
6
1,072,359
Distance Traveled
1,100,093
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,271
1,106
47
4
0
223,449
1
W
Vamana
12,374
1,031
16
1
0
245,352
1
L
Discordia
15,050
1,254
47
4
5
255,433
3
L
Merlin
16,145
1,345
59
5
0
213,991
1
W
Hercules
12,678
1,057
51
4
1
174,086
1
W
Bakasura
16,931
1,411
65
5
2
230,861
0
W
Nemesis
11,454
955
9
1
0
219,719
1
L
Bakasura
11,652
971
40
3
1
220,384
1
W
Skadi
13,793
1,149
91
8
3
202,341
1
L
Bellona
12,383
1,032
28
2
0
186,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role