Player Matchup

Cthulhu
Cthulhu
F4cS1lenTium
Cthulhu
Level 4
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Pele
Pele
Tumyth
Pele
Level 27
God Stats
0W - 2L
1,222 SR
Queue Stats
14W - 15L
1,414 Elo+
Solo
Odin
Odin
YanTrap2503
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Kukulkan
Kukulkan
cabildo_ironico5
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,680 Elo+
Solo
Cernunnos
Cernunnos
tecido-sozinho
Cernunnos
Level 8
God Stats
1W - 6L
1,390 SR
Queue Stats
62W - 60L
1,345 Elo+
Solo
Team Averages
Level 10
1,431 SR
1,431 Elo+

VS

Team Averages
Level 21
1,513 SR
1,367 Elo+
Cliodhna
Cliodhna
Almeidakibom
Cliodhna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Danzaburou
Danzaburou
AmendoimNinja
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,149 Elo+
Solo
Zeus
Zeus
FFullon
Zeus
Level 14
God Stats
54W - 41L
1,530 SR
Queue Stats
61W - 46L
1,477 Elo+
Solo
Rama
Rama
LaLechu
Rama
Level 25
God Stats
7W - 4L
1,447 SR
Queue Stats
113W - 97L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tantofazjean
Kumbhakarna
Level 30
God Stats
12W - 9L
1,587 SR
Queue Stats
79W - 97L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F4cS1lenTium
Cthulhu
18
2 / 5 / 8
11,821
985
12,442
26,619
29,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Tumyth
Pele
17
4 / 6 / 5
12,296
1,025
6,590
15,512
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 7 / 8
10,881
907
5,616
18,492
20,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 13 / 5
10,458
872
7,975
17,260
6,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tecido-sozinho
Cernunnos
18
3 / 8 / 6
11,610
968
13,147
23,641
9,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Almeidakibom
Cliodhna
19
2 / 3 / 21
11,619
968
9,236
10,622
4,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
AmendoimNinja
Danzaburou
19
8 / 1 / 20
13,884
1,157
20,920
10,715
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
FFullon
Zeus
20
13 / 1 / 17
13,437
1,120
33,281
5,234
1,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
LaLechu
Rama
20
12 / 2 / 14
13,204
1,100
23,931
8,258
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Tantofazjean
Kumbhakarna
19
4 / 4 / 26
12,283
1,024
8,728
14,448
17,708
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
137
11
Kills
39
39
Deaths
11
32
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Almeidakibom
Cliodhna
2
3
21
4.17
W
Danzaburou
AmendoimNinja
Danzaburou
8
1
20
18
L
Cthulhu
F4cS1lenTium
Cthulhu
2
5
8
1.2
W
Zeus
FFullon
Zeus
13
1
17
21.5
W
Rama
LaLechu
Rama
12
2
14
9.5
W
Kumbhakarna
Tantofazjean
Kumbhakarna
4
4
26
4.25
L
Pele
Tumyth
Pele
4
6
5
1.08
L
1
7
8
0.71
L
1
13
5
0.27
L
Cernunnos
tecido-sozinho
Cernunnos
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,770
Damage
96,096
101,524
Taken
49,277
72,231
Mitigated
32,105
3,330
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Almeidakibom
Cliodhna
9,236
675
0
280
10,622
4,559
0
4,000
6,487
0
20,494
W
Danzaburou
AmendoimNinja
Danzaburou
20,920
9,516
0
2,301
10,715
4,442
0
5,409
5,263
0
57,552
L
Cthulhu
F4cS1lenTium
Cthulhu
12,442
272
470
130
26,619
29,830
0
7,783
18,836
35,360
0
W
Zeus
FFullon
Zeus
33,281
433
386
1,079
5,234
1,880
0
2,355
2,838
56,411
0
W
Rama
LaLechu
Rama
23,931
18,498
0
2,224
8,258
3,516
0
3,995
4,207
0
48,991
W
Kumbhakarna
Tantofazjean
Kumbhakarna
8,728
659
0
250
14,448
17,708
0
5,051
9,125
14,178
0
L
Pele
Tumyth
Pele
6,590
965
0
940
15,512
5,618
0
7,852
7,660
0
27,732
L
5,616
923
0
725
18,492
20,534
0
7,619
10,873
1,155
15,627
L
7,975
1,297
0
276
17,260
6,728
0
8,758
8,502
22,618
0
L
Cernunnos
tecido-sozinho
Cernunnos
13,147
4,714
0
789
23,641
9,521
0
9,997
13,644
0
40,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
64,427
217
Minions Killed
243
10
Camps Cleared
6
996,072
Distance Traveled
1,086,768
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,619
968
26
2
1
198,650
0
W
Danzaburou
13,884
1,157
93
8
1
208,180
0
L
Cthulhu
11,821
985
62
5
0
238,862
2
W
Zeus
13,437
1,120
46
4
3
236,560
0
W
Rama
13,204
1,100
64
5
0
217,628
0
W
Kumbhakarna
12,283
1,024
14
1
1
225,750
0
L
Pele
12,296
1,025
36
3
8
198,029
1
L
Odin
10,881
907
37
3
1
162,853
1
L
Kukulkan
10,458
872
28
2
0
174,390
1
L
Cernunnos
11,610
968
54
5
1
221,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role