Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
VodkaSmirnoff
Nike
Level 145
God Stats
2W - 0L
1,801 SR
Queue Stats
46W - 55L
1,495 Elo+
Solo
Janus
Janus
WolasKaas
Janus
Level 77
God Stats
32W - 44L
1,399 SR
Queue Stats
229W - 284L
1,504 Elo+
Solo
Bacchus
Bacchus
kakashi5532
Bacchus
Level 74
God Stats
38W - 19L
1,593 SR
Queue Stats
266W - 287L
1,448 Elo+
Solo
Medusa
Medusa
tenhacuidado
Medusa
Level 116
God Stats
1W - 0L
1,356 SR
Queue Stats
110W - 123L
1,462 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,482 Elo+

VS

Team Averages
Level 105
1,531 SR
1,474 Elo+
Horus
Horus
ANIHUJU
Horus
Level 157
God Stats
1W - 3L
1,565 SR
Queue Stats
185W - 166L
1,535 Elo+
Solo
Ganesha
Ganesha
Faze_Juani_x___x
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 230L
1,395 Elo+
Solo
Skadi
Skadi
GR1MMJ0uJ
Skadi
Level 145
God Stats
11W - 9L
1,598 SR
Queue Stats
120W - 123L
1,506 Elo+
Solo
Vulcan
Vulcan
Rytos300
Vulcan
Level 92
God Stats
0W - 1L
1,488 SR
Queue Stats
255W - 311L
1,440 Elo+
Solo
Susano
Susano
independente_btu
Susano
Level 83
God Stats
11W - 13L
1,505 SR
Queue Stats
410W - 455L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
11 / 1 / 7
11,923
628
23,992
21,512
19,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

20
11 / 1 / 4
12,313
648
13,570
13,431
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
WolasKaas
Janus
16
3 / 2 / 7
10,444
550
6,851
8,457
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kakashi5532
Bacchus
14
1 / 2 / 8
9,042
476
5,262
13,345
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
2 / 4 / 3
9,054
477
7,966
12,263
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ANIHUJU
Horus
15
2 / 8 / 2
9,010
474
8,696
23,708
19,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 6
7,692
405
6,965
12,676
11,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
GR1MMJ0uJ
Skadi
15
5 / 4 / 1
9,189
484
9,054
10,004
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Rytos300
Vulcan
13
1 / 5 / 5
8,050
424
6,190
10,627
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 0
7,977
420
5,861
17,785
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
28
Kills
10
10
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
7
14.5
L
Horus
ANIHUJU
Horus
2
8
2
0.38
L
0
3
6
1
L
Skadi
GR1MMJ0uJ
Skadi
5
4
1
1.38
L
Vulcan
Rytos300
Vulcan
1
5
5
0.7
W
11
1
4
13
W
Janus
WolasKaas
Janus
3
2
7
3.25
L
2
8
0
0.25
W
Bacchus
kakashi5532
Bacchus
1
2
8
2.5
W
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
36,766
69,008
Taken
74,800
52,265
Mitigated
44,076
25,662
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,992
5,406
0
12,722
21,512
19,653
2,249
4,857
16,655
10,326
89,884
L
Horus
ANIHUJU
Horus
8,696
2,565
759
6,514
23,708
19,553
0
4,157
19,493
15,728
32,338
L
6,965
819
200
966
12,676
11,897
351
2,825
9,769
33,093
0
L
Skadi
GR1MMJ0uJ
Skadi
9,054
3,630
0
1,742
10,004
3,352
895
1,668
8,332
0
61,480
L
Vulcan
Rytos300
Vulcan
6,190
1,745
0
1,375
10,627
3,494
256
2,356
8,199
29,984
0
W
13,570
4,952
0
4,188
13,431
10,440
2,161
4,495
8,936
0
98,253
W
Janus
WolasKaas
Janus
6,851
274
0
3,032
8,457
2,925
198
1,983
6,474
66,224
0
L
5,861
1,328
0
3,510
17,785
5,780
0
4,123
13,496
0
47,804
W
Bacchus
kakashi5532
Bacchus
5,262
841
0
3,575
13,345
15,307
217
3,261
10,084
17,941
0
W
Medusa
7,966
3,769
0
2,145
12,263
3,940
1,689
2,771
9,492
0
57,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,776
Gold Earned
41,918
610
Minions Killed
420
0
Camps Cleared
0
1,966,766
Distance Traveled
1,711,121
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,923
628
170
9
0
417,756
7
L
Horus
9,010
474
92
5
0
324,439
3
L
Ganesha
7,692
405
16
1
0
337,680
1
L
Skadi
9,189
484
152
8
0
332,015
2
L
Vulcan
8,050
424
66
3
0
365,254
1
W
Nike
12,313
648
159
8
0
404,696
2
W
Janus
10,444
550
140
7
0
395,531
8
L
Susano
7,977
420
94
5
0
351,733
2
W
Bacchus
9,042
476
29
2
0
389,850
6
W
Medusa
9,054
477
112
6
0
358,933
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role