Player Matchup

Yemoja
Yemoja
BreakfastOnIce
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
ItsVz
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,513 Elo+
Party 1
Mercury
Mercury
Lanpee
Mercury
Level 27
God Stats
46W - 39L
1,509 SR
Queue Stats
133W - 122L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Mattoss
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,560 Elo+
Solo
Ra
Ra
WhyyyMeee
Ra
Level 20
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 4L
1,221 Elo+
Solo
Team Averages
Level 30
1,538 SR
1,419 Elo+

VS

Team Averages
Level 18
1,381 SR
1,302 Elo+
Chaac
Chaac
Easley
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,087 Elo+
Party 2
Cthulhu
Cthulhu
ElvisStoun
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,223 Elo+
Solo
Medusa
Medusa
Feppel
Medusa
Level 10
God Stats
1W - 2L
1,323 SR
Queue Stats
15W - 16L
1,496 Elo+
Solo
Chernobog
Chernobog
phlegethxn
Chernobog
Level 14
God Stats
0W - 4L
1,293 SR
Queue Stats
48W - 49L
1,457 Elo+
Solo
Hel
Hel
ryumeyo
Hel
Level 14
God Stats
0W - 2L
1,290 SR
Queue Stats
21W - 26L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 23
12,214
1,018
5,716
16,888
22,199
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
ItsVz
Jing Wei
20
8 / 2 / 25
13,674
1,140
20,978
11,639
6,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Lanpee
Mercury
20
20 / 2 / 18
16,340
1,362
35,852
19,234
13,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Mattoss
Heimdallr
20
7 / 6 / 20
13,149
1,096
26,208
25,869
13,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 24
12,574
1,048
19,607
13,442
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Easley
Chaac
20
4 / 7 / 12
13,372
1,114
22,212
23,108
38,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ElvisStoun
Cthulhu
18
5 / 7 / 8
12,941
1,078
17,518
26,912
48,888
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Feppel
Medusa
19
3 / 6 / 6
11,741
978
20,910
22,854
9,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
phlegethxn
Chernobog
18
7 / 6 / 6
12,866
1,072
16,356
16,032
7,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
18
0 / 14 / 5
10,531
878
4,100
25,109
24,661
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
56
40
Kills
19
19
Deaths
40
110
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
3
23
4.17
L
Chaac
Easley
Chaac
4
7
12
1.43
L
Cthulhu
ElvisStoun
Cthulhu
5
7
8
1.29
L
Medusa
Feppel
Medusa
3
6
6
1
W
Jing Wei
ItsVz
Jing Wei
8
2
25
10.25
W
Mercury
Lanpee
Mercury
20
2
18
14.5
W
Heimdallr
Mattoss
Heimdallr
7
6
20
2.83
W
4
6
24
2.67
L
Chernobog
phlegethxn
Chernobog
7
6
6
1.67
L
Hel
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,361
Damage
81,096
87,072
Taken
114,015
62,372
Mitigated
129,218
20,073
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,716
1,099
1,157
1,227
16,888
22,199
0
3,001
13,645
17,954
0
L
Chaac
Easley
Chaac
22,212
4,318
0
4,386
23,108
38,128
0
5,342
17,766
1,427
41,030
L
Cthulhu
ElvisStoun
Cthulhu
17,518
800
482
0
26,912
48,888
0
8,388
18,304
52,136
0
L
Medusa
Feppel
Medusa
20,910
12,817
0
2,377
22,854
9,924
0
4,652
18,202
0
38,758
W
Jing Wei
ItsVz
Jing Wei
20,978
13,693
0
245
11,639
6,071
0
3,298
8,242
0
49,493
W
Mercury
Lanpee
Mercury
35,852
26,085
0
5,424
19,234
13,741
0
6,034
12,638
0
48,134
W
Heimdallr
Mattoss
Heimdallr
26,208
19,804
0
9,603
25,869
13,859
0
6,357
19,016
0
51,274
W
19,607
1,394
1,659
758
13,442
6,502
0
4,242
8,983
44,281
0
L
Chernobog
phlegethxn
Chernobog
16,356
9,149
0
755
16,032
7,617
0
2,574
13,458
0
35,297
L
Hel
4,100
1,580
1,056
3,367
25,109
24,661
0
4,151
20,958
14,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,951
Gold Earned
61,451
261
Minions Killed
222
7
Camps Cleared
7
1,129,186
Distance Traveled
1,128,351
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,214
1,018
34
3
2
153,146
0
L
Chaac
13,372
1,114
38
3
0
254,632
0
L
Cthulhu
12,941
1,078
69
6
0
276,048
4
L
Medusa
11,741
978
36
3
0
245,344
0
W
Jing Wei
13,674
1,140
58
5
3
246,302
0
W
Mercury
16,340
1,362
28
2
2
288,489
0
W
Heimdallr
13,149
1,096
70
6
0
203,575
0
W
Ra
12,574
1,048
71
6
0
237,674
1
L
Chernobog
12,866
1,072
54
5
5
205,289
3
L
Hel
10,531
878
25
2
2
147,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role