Player Matchup

Geb
Geb
BJray77
Geb
Level 153
God Stats
3W - 0L
1,700 SR
Queue Stats
45W - 43L
1,547 Elo+
Solo
Chaac
Chaac
Redbeard-48
Chaac
Level 77
God Stats
1W - 2L
1,383 SR
Queue Stats
163W - 169L
1,527 Elo+
Solo
Hel
Hel
TaigaOneeSan
Hel
Level 154
God Stats
2W - 1L
1,558 SR
Queue Stats
193W - 166L
1,521 Elo+
Solo
Artemis
Artemis
legion_kev585
Artemis
Level 108
God Stats
5W - 2L
1,680 SR
Queue Stats
243W - 260L
1,437 Elo+
Solo
Zeus
Zeus
theSafetyPanda
Zeus
Level 84
God Stats
270W - 193L
1,534 SR
Queue Stats
469W - 444L
1,478 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,502 Elo+

VS

Team Averages
Level 113
1,477 SR
1,513 Elo+
Cthulhu
Cthulhu
Camrir
Cthulhu
Level 100
God Stats
2W - 3L
1,506 SR
Queue Stats
70W - 57L
1,531 Elo+
Party 1
Bellona
Bellona
Hoop_Baby14
Bellona
Level 121
God Stats
5W - 9L
1,404 SR
Queue Stats
223W - 231L
1,557 Elo+
Party 2
Thor
Thor
JenovaClone1332
Thor
Level 148
God Stats
12W - 20L
1,450 SR
Queue Stats
155W - 156L
1,475 Elo+
Party 1
Poseidon
Poseidon
Mad-EyeJack
Poseidon
Level 88
God Stats
2W - 5L
1,543 SR
Queue Stats
390W - 372L
1,515 Elo+
Solo
Hera
Hera
koas5408
Hera
Level 106
God Stats
3W - 6L
1,484 SR
Queue Stats
109W - 100L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 2 / 17
11,041
1,004
6,329
9,552
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 3 / 12
10,210
928
13,583
15,294
8,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 15
11,513
1,047
11,309
14,769
8,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
18
8 / 5 / 9
11,724
1,066
16,547
11,832
5,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 2 / 11
12,214
1,110
19,266
9,053
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

232

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camrir
Cthulhu
17
5 / 3 / 5
11,348
1,032
9,393
14,503
20,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Hoop_Baby14
Bellona
16
3 / 9 / 7
10,203
928
17,359
19,306
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 6 / 5
10,047
913
10,943
14,651
8,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Mad-EyeJack
Poseidon
16
1 / 4 / 6
9,848
895
7,818
12,250
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
4 / 3 / 6
11,055
1,005
10,761
10,705
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
25
Kills
15
15
Deaths
25
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
2
2
17
5.25
L
Cthulhu
Camrir
Cthulhu
5
3
5
2.5
L
Bellona
Hoop_Baby14
Bellona
3
9
7
0.72
L
2
6
5
0.75
L
Poseidon
Mad-EyeJack
Poseidon
1
4
6
1
W
1
3
12
2.33
W
5
3
15
4.17
L
Hera
4
3
6
2.33
W
Artemis
8
5
9
2.5
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,034
Damage
56,274
60,500
Taken
71,415
36,655
Mitigated
57,745
26,092
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,329
298
0
717
9,552
9,477
0
5,839
3,620
12,783
0
L
Cthulhu
Camrir
Cthulhu
9,393
577
762
1,000
14,503
20,220
0
7,147
7,356
34,496
0
L
Bellona
Hoop_Baby14
Bellona
17,359
9,146
0
1,732
19,306
19,719
0
8,811
10,495
166
21,793
L
10,943
1,036
0
677
14,651
8,773
0
9,002
5,649
0
30,720
L
Poseidon
Mad-EyeJack
Poseidon
7,818
1,503
0
0
12,250
4,753
0
6,566
5,684
16,471
0
W
13,583
3,666
352
5,000
15,294
8,849
0
8,047
7,081
0
32,510
W
11,309
541
9,013
6,799
14,769
8,906
0
8,273
6,175
32,023
0
L
Hera
10,761
2,200
365
1,284
10,705
4,280
0
5,378
5,327
29,320
0
W
Artemis
16,547
9,525
221
2,655
11,832
5,464
0
3,538
7,927
0
39,026
W
19,266
1,244
387
948
9,053
3,959
0
2,441
6,279
39,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,702
Gold Earned
52,501
196
Minions Killed
162
7
Camps Cleared
5
1,024,335
Distance Traveled
955,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,041
1,004
13
1
1
211,123
0
L
Cthulhu
11,348
1,032
53
5
1
216,420
0
L
Bellona
10,203
928
10
1
2
174,712
0
L
Thor
10,047
913
48
4
1
183,583
0
L
Poseidon
9,848
895
14
1
1
189,723
0
W
Chaac
10,210
928
50
5
2
206,107
0
W
Hel
11,513
1,047
53
5
0
223,317
0
L
Hera
11,055
1,005
37
3
0
190,940
0
W
Artemis
11,724
1,066
33
3
1
175,058
0
W
Zeus
12,214
1,110
47
4
3
208,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role