Player Matchup

Ra
Ra
Alex_Miai
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Solo
Odin
Odin
German_History_J
Odin
Level 25
God Stats
11W - 12L
1,339 SR
Queue Stats
46W - 51L
1,372 Elo+
Party 2
Yemoja
Yemoja
XIII-I3OSS-VI-
Yemoja
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,310 Elo+
Party 2
Team Averages
Level 30
1,446 SR
1,304 Elo+

VS

Team Averages
Level 38
1,445 SR
1,295 Elo+
Hachiman
Hachiman
Baymax117
Hachiman
Level 29
God Stats
2W - 2L
1,741 SR
Queue Stats
48W - 89L
1,261 Elo+
Party 1
Bastet
Bastet
Pierre_Sama33
Bastet
Level 49
God Stats
48W - 49L
1,387 SR
Queue Stats
147W - 184L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Warpiggy115
Nu Wa
Level 37
God Stats
1W - 1L
1,208 SR
Queue Stats
30W - 50L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 2
12,057
709
13,994
21,660
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 8 / 5
10,460
615
9,640
24,385
11,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 6
10,145
597
7,440
16,671
18,393
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baymax117
Hachiman
16
8 / 6 / 8
12,637
743
17,809
13,530
4,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 4 / 7
12,331
725
26,017
16,516
5,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 11
11,149
656
10,553
11,095
3,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
19
19
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
9
2
0.78
W
Hachiman
Baymax117
Hachiman
8
6
8
2
L
3
8
5
0.69
W
9
4
7
3.13
W
2
0
11
7.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
54,379
62,716
Taken
41,141
37,501
Mitigated
14,384
9,563
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,994
651
1,407
3,822
21,660
7,170
0
3,501
18,159
50,599
0
W
Hachiman
Baymax117
Hachiman
17,809
13,461
305
2,553
13,530
4,624
1,926
7,946
5,332
0
45,202
L
9,640
2,747
0
569
24,385
11,938
0
3,683
20,702
0
34,394
W
26,017
8,296
0
3,538
16,516
5,784
207
7,825
8,385
0
46,029
W
10,553
3,737
70
2,617
11,095
3,976
912
5,515
5,312
32,876
0
L
7,440
1,762
1,938
1,827
16,671
18,393
0
3,942
12,729
22,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
36,117
163
Minions Killed
153
7
Camps Cleared
7
914,321
Distance Traveled
902,084
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,057
709
85
5
3
294,268
0
W
Hachiman
12,637
743
75
4
2
245,674
0
L
Odin
10,460
615
45
3
3
289,534
0
W
Bastet
12,331
725
36
2
2
343,154
1
W
Nu Wa
11,149
656
42
2
3
313,256
3
L
Yemoja
10,145
597
33
2
1
330,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role