Player Matchup

Athena
Athena
Corpse_Guru
Athena
Level 29
God Stats
8W - 3L
1,658 SR
Queue Stats
106W - 102L
1,541 Elo+
Solo
Set
Set
Hanako-kun-_-
Set
Level 15
God Stats
0W - 2L
1,311 SR
Queue Stats
21W - 20L
1,425 Elo+
Solo
Cliodhna
Cliodhna
Heavenly_Hotdog
Cliodhna
Level 15
God Stats
9W - 7L
1,465 SR
Queue Stats
30W - 25L
1,452 Elo+
Solo
Ra
Ra
Xx Nakurac xX
Ra
Level 17
God Stats
1W - 3L
1,193 SR
Queue Stats
35W - 43L
1,365 Elo+
Solo
Cthulhu
Cthulhu
llxmario-_-XD
Cthulhu
Level 6
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,442 Elo+

VS

Team Averages
Level 18
1,649 SR
1,479 Elo+
Ares
Ares
Fugazi_Patek
Ares
Level 7
God Stats
5W - 2L
1,893 SR
Queue Stats
25W - 26L
1,727 Elo+
Solo
Olorun
Olorun
Hardbody2490
Olorun
Level 29
God Stats
10W - 2L
1,764 SR
Queue Stats
191W - 218L
1,437 Elo+
Solo
Thanatos
Thanatos
Lethalites
Thanatos
Level 19
God Stats
6W - 2L
1,434 SR
Queue Stats
64W - 67L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Yuazl
Danzaburou
Level 18
God Stats
6W - 4L
1,492 SR
Queue Stats
35W - 32L
1,330 Elo+
Party 1
Mulan
Mulan
s4crif1ce353
Mulan
Level 16
God Stats
14W - 10L
1,659 SR
Queue Stats
20W - 17L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 2 / 2
4,732
526
4,157
6,967
4,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
0 / 8 / 0
3,845
427
2,328
6,516
1,575
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
8
4 / 4 / 1
5,369
597
4,170
6,916
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 5 / 0
4,403
489
3,697
5,741
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
5
0 / 4 / 0
3,701
411
1,707
5,140
1,796
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 3
5,471
608
4,173
5,898
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
9
3 / 1 / 6
5,357
595
4,273
5,486
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Lethalites
Thanatos
9
9 / 1 / 3
6,324
703
3,807
5,372
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Yuazl
Danzaburou
7
1 / 2 / 5
4,654
517
2,995
5,174
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 2
6,819
758
4,467
5,026
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
23
23
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
1
2
2
1
W
3
1
3
4.5
L
0
8
0
0
W
Olorun
3
1
6
6
L
Cliodhna
4
4
1
1.13
W
Thanatos
Lethalites
Thanatos
9
1
3
10.5
L
0
5
0
0
W
Danzaburou
Yuazl
Danzaburou
1
2
5
1.75
L
Cthulhu
0
4
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
19,715
31,280
Taken
26,956
11,602
Mitigated
11,572
4,633
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,157
1,237
152
1,535
6,967
4,030
0
2,302
4,665
18,928
0
W
4,173
76
0
1,718
5,898
3,508
117
2,448
3,450
12,375
0
L
2,328
1,249
0
116
6,516
1,575
0
0
6,184
0
11,592
W
Olorun
4,273
2,031
0
2,225
5,486
1,769
649
3,491
1,995
22,998
0
L
Cliodhna
4,170
549
0
1,596
6,916
2,522
0
1,702
5,169
0
27,395
W
Thanatos
Lethalites
Thanatos
3,807
1,239
0
4,528
5,372
2,000
0
1,798
3,574
0
23,360
L
3,697
581
138
963
5,741
1,679
363
2,760
2,936
20,677
0
W
Danzaburou
Yuazl
Danzaburou
2,995
1,530
0
1,982
5,174
1,490
765
1,699
3,475
0
17,713
L
Cthulhu
1,707
453
0
133
5,140
1,796
0
1,682
3,458
7,605
0
W
4,467
816
0
3,711
5,026
2,805
0
125
4,901
0
38,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
28,625
163
Minions Killed
230
0
Camps Cleared
0
739,719
Distance Traveled
869,328
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,732
526
32
4
0
171,244
3
W
Ares
5,471
608
17
2
0
187,296
4
L
Set
3,845
427
22
2
0
154,298
2
W
Olorun
5,357
595
35
4
0
154,335
0
L
Cliodhna
5,369
597
48
5
0
156,724
0
W
Thanatos
6,324
703
53
6
0
180,517
0
L
Ra
4,403
489
49
5
0
153,522
2
W
Danzaburou
4,654
517
33
4
0
161,418
3
L
Cthulhu
3,701
411
12
1
0
103,931
0
W
Mulan
6,819
758
92
10
0
185,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role