Player Matchup

Artemis
Artemis
HydraKing98
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,273 Elo+
Solo
Thanatos
Thanatos
ImANooooBis
Thanatos
Level 26
God Stats
89W - 86L
1,619 SR
Queue Stats
151W - 129L
1,556 Elo+
Solo
The Morrigan
The Morrigan
NeoAynner
The Morrigan
Level 27
God Stats
1W - 2L
1,447 SR
Queue Stats
47W - 41L
1,476 Elo+
Solo
Hercules
Hercules
Volkam34
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 33L
1,599 Elo+
Solo
Guan Yu
Guan Yu
clearking99
Guan Yu
Level 29
God Stats
9W - 6L
1,613 SR
Queue Stats
254W - 240L
1,481 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,477 Elo+

VS

Team Averages
Level 22
1,603 SR
1,532 Elo+
Ymir
Ymir
AtharvGrover
Ymir
Level 28
God Stats
3W - 1L
1,468 SR
Queue Stats
95W - 102L
1,432 Elo+
Solo
Charybdis
Charybdis
Azørzk
Charybdis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,443 Elo+
Solo
Hera
Hera
Dinotroll616
Hera
Level 30
God Stats
4W - 1L
1,640 SR
Queue Stats
51W - 43L
1,521 Elo+
Solo
Tyr
Tyr
iSoldout
Tyr
Level 14
God Stats
2W - 0L
1,802 SR
Queue Stats
13W - 3L
1,732 Elo+
Solo
Discordia
Discordia
sweatiemew
Discordia
Level 18
God Stats
12W - 7L
1,604 SR
Queue Stats
53W - 41L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HydraKing98
Artemis
13
0 / 5 / 5
7,462
933
1,418
5,798
1,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ImANooooBis
Thanatos
14
7 / 7 / 4
9,471
1,184
11,889
12,060
4,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
NeoAynner
The Morrigan
15
6 / 3 / 4
10,268
1,284
8,359
9,561
3,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Volkam34
Hercules
14
3 / 4 / 6
8,800
1,100
6,872
17,952
17,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
clearking99
Guan Yu
16
2 / 3 / 10
9,526
1,191
4,584
16,474
12,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

231

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
8,530
1,066
4,364
7,608
5,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Azørzk
Charybdis
15
8 / 4 / 7
10,010
1,251
17,000
8,767
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 7 / 11
9,614
1,202
10,314
9,195
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 14
9,419
1,177
11,674
8,625
7,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
sweatiemew
Discordia
15
4 / 3 / 15
9,576
1,197
11,065
3,817
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
18
Kills
22
22
Deaths
18
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Charybdis
Azørzk
Charybdis
8
4
7
2.88
W
5
7
11
1.5
L
Artemis
HydraKing98
Artemis
0
5
5
0.5
L
Thanatos
ImANooooBis
Thanatos
7
7
4
1.29
L
The Morrigan
NeoAynner
The Morrigan
6
3
4
2.67
L
Hercules
Volkam34
Hercules
3
4
6
1.5
L
Guan Yu
clearking99
Guan Yu
2
3
10
2.33
W
3
1
14
10
W
Discordia
sweatiemew
Discordia
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
54,417
61,845
Taken
38,012
40,257
Mitigated
18,576
13,268
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,364
616
0
50
7,608
5,278
0
1,328
6,280
9,322
0
W
Charybdis
Azørzk
Charybdis
17,000
12,705
0
1,680
8,767
2,346
0
2,529
6,238
0
33,174
W
10,314
2,567
0
235
9,195
2,793
0
1,965
7,230
27,980
0
L
Artemis
HydraKing98
Artemis
1,418
1,418
0
163
5,798
1,968
0
1,847
3,921
0
4,542
L
Thanatos
ImANooooBis
Thanatos
11,889
3,028
0
3,515
12,060
4,730
0
4,714
7,194
0
15,288
L
The Morrigan
NeoAynner
The Morrigan
8,359
2,374
0
0
9,561
3,680
0
3,105
6,402
34,972
1,093
L
Hercules
Volkam34
Hercules
6,872
2,487
0
4,137
17,952
17,113
0
7,743
10,049
0
12,002
L
Guan Yu
clearking99
Guan Yu
4,584
798
1,349
4,104
16,474
12,766
0
7,742
8,536
0
23,307
W
11,674
1,064
0
2,444
8,625
7,166
0
1,521
7,104
0
16,936
W
Discordia
sweatiemew
Discordia
11,065
613
0
0
3,817
993
0
1,465
2,352
26,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
47,149
130
Minions Killed
137
6
Camps Cleared
2
746,563
Distance Traveled
830,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,530
1,066
10
1
0
149,632
0
W
Charybdis
10,010
1,251
29
4
0
149,883
0
W
Hera
9,614
1,202
49
6
2
163,030
0
L
Artemis
7,462
933
4
1
0
58,641
0
L
Thanatos
9,471
1,184
6
1
3
185,941
0
L
The Morrigan
10,268
1,284
80
10
3
149,344
0
L
Hercules
8,800
1,100
13
2
0
172,967
1
L
Guan Yu
9,526
1,191
27
3
0
179,670
0
W
Tyr
9,419
1,177
11
1
0
209,658
1
W
Discordia
9,576
1,197
38
5
0
158,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role