Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bulletshot-NSL
Danzaburou
Level 40
God Stats
15W - 14L
1,504 SR
Queue Stats
144W - 145L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
KratosEgr
Gilgamesh
Level 46
God Stats
59W - 66L
1,416 SR
Queue Stats
206W - 256L
1,296 Elo+
Solo
Cthulhu
Cthulhu
RevelRik
Cthulhu
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 56L
1,274 Elo+
Solo
Merlin
Merlin
acero-_-puro091
Merlin
Level 80
God Stats
0W - 3L
1,198 SR
Queue Stats
276W - 290L
1,449 Elo+
Solo
Team Averages
Level 71
1,423 SR
1,381 Elo+

VS

Team Averages
Level 59
1,452 SR
1,393 Elo+
Odin
Odin
HardcorowyPapa
Odin
Level 67
God Stats
1W - 4L
1,256 SR
Queue Stats
34W - 43L
1,383 Elo+
Solo
Izanami
Izanami
Minschemaul
Izanami
Level 67
God Stats
10W - 13L
1,416 SR
Queue Stats
70W - 73L
1,382 Elo+
Solo
Arachne
Arachne
Trolleur-steevy
Arachne
Level 46
God Stats
34W - 26L
1,567 SR
Queue Stats
175W - 187L
1,421 Elo+
Solo
Bellona
Bellona
juan21fran80
Bellona
Level 80
God Stats
5W - 3L
1,599 SR
Queue Stats
87W - 86L
1,376 Elo+
Solo
Medusa
Medusa
xXvaan64Xx
Medusa
Level 33
God Stats
65W - 79L
1,422 SR
Queue Stats
114W - 147L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 3 / 1
11,835
538
10,332
11,687
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Bulletshot-NSL
Danzaburou
15
2 / 6 / 6
9,769
444
8,103
14,909
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
KratosEgr
Gilgamesh
16
2 / 3 / 3
9,770
444
7,559
18,310
9,589
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
RevelRik
Cthulhu
10
2 / 1 / 3
7,462
339
5,889
7,980
6,975
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 2
9,338
424
8,541
15,353
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
10,479
476
9,064
13,832
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Minschemaul
Izanami
20
3 / 2 / 1
13,785
627
11,387
16,130
6,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
4 / 4 / 3
13,132
597
7,886
16,124
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
juan21fran80
Bellona
18
3 / 3 / 1
11,839
538
10,759
15,054
14,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
xXvaan64Xx
Medusa
18
7 / 5 / 3
12,308
559
9,317
12,388
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
18
Kills
20
20
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
11
3
1
3.83
L
Danzaburou
Bulletshot-NSL
Danzaburou
2
6
6
0.83
W
3
4
7
1.63
L
Gilgamesh
KratosEgr
Gilgamesh
2
3
3
1.17
W
Izanami
Minschemaul
Izanami
3
2
1
1.75
L
Cthulhu
RevelRik
Cthulhu
2
1
3
3.5
W
4
4
3
1.38
L
1
7
2
0.29
W
Bellona
juan21fran80
Bellona
3
3
1
1.17
W
Medusa
xXvaan64Xx
Medusa
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
48,413
68,239
Taken
73,528
33,634
Mitigated
42,771
23,506
Healing
25,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,332
2,020
0
12,477
11,687
5,955
0
0
11,516
0
74,283
L
Danzaburou
Bulletshot-NSL
Danzaburou
8,103
2,738
0
3,911
14,909
5,107
0
0
14,457
0
57,632
W
9,064
1,604
124
2,422
13,832
8,398
350
4,201
9,481
0
32,923
L
Gilgamesh
KratosEgr
Gilgamesh
7,559
1,566
0
4,440
18,310
9,589
0
0
18,310
0
56,841
W
Izanami
Minschemaul
Izanami
11,387
6,182
0
4,677
16,130
6,526
2,356
3,288
12,488
0
145,236
L
Cthulhu
RevelRik
Cthulhu
5,889
1,181
0
1,780
7,980
6,975
0
0
7,865
20,754
0
W
7,886
5,164
0
8,764
16,124
9,251
2,046
1,419
14,605
0
114,246
L
8,541
0
0
898
15,353
6,008
0
0
15,305
57,975
0
W
Bellona
juan21fran80
Bellona
10,759
3,388
0
4,812
15,054
14,667
723
1,257
13,733
0
68,998
W
Medusa
xXvaan64Xx
Medusa
9,317
5,631
0
4,543
12,388
3,929
2,324
3,602
8,652
0
68,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
61,543
485
Minions Killed
659
0
Camps Cleared
0
1,869,801
Distance Traveled
2,104,372
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,835
538
123
6
0
433,563
2
L
Danzaburou
9,769
444
122
6
0
383,963
4
W
Odin
10,479
476
52
2
0
400,205
2
L
Gilgamesh
9,770
444
109
5
0
452,210
6
W
Izanami
13,785
627
216
10
0
380,011
6
L
Cthulhu
7,462
339
27
1
0
258,692
7
W
Arachne
13,132
597
176
8
0
487,207
3
L
Merlin
9,338
424
104
5
0
341,373
3
W
Bellona
11,839
538
103
5
0
457,055
2
W
Medusa
12,308
559
112
5
0
379,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role