Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Johny2Gud
Danzaburou
Level 29
God Stats
25W - 14L
1,715 SR
Queue Stats
88W - 73L
1,512 Elo+
Party 1
Bellona
Bellona
Meidinne
Bellona
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 69L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Pechy6
Amaterasu
Level 24
God Stats
11W - 8L
1,552 SR
Queue Stats
50W - 34L
1,551 Elo+
Party 1
Merlin
Merlin
UzMann
Merlin
Level 8
God Stats
2W - 0L
1,827 SR
Queue Stats
51W - 31L
1,480 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,515 Elo+

VS

Team Averages
Level 20
1,514 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Deneking
Gilgamesh
Level 9
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Phuna
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
foskito
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,551 Elo+
Party 3
Artemis
Artemis
gabbyrubo
Artemis
Level 14
God Stats
1W - 1L
1,736 SR
Queue Stats
62W - 42L
1,412 Elo+
Party 3
Thanatos
Thanatos
soyargeus
Thanatos
Level 21
God Stats
5W - 5L
1,369 SR
Queue Stats
71W - 102L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 0 / 5
7,477
575
4,301
6,558
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Johny2Gud
Danzaburou
13
5 / 2 / 3
7,659
589
11,154
8,493
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Meidinne
Bellona
12
6 / 0 / 6
7,674
590
6,300
8,659
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Pechy6
Amaterasu
13
3 / 4 / 5
7,744
596
6,243
9,241
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
UzMann
Merlin
14
5 / 0 / 2
8,210
632
7,389
5,121
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deneking
Gilgamesh
11
2 / 4 / 1
6,768
521
3,967
8,253
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Phuna
Olorun
11
0 / 3 / 2
6,164
474
4,853
8,174
2,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
foskito
Kumbhakarna
10
1 / 3 / 1
6,404
493
3,997
16,057
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
gabbyrubo
Artemis
9
1 / 4 / 0
5,572
429
5,111
5,916
1,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
soyargeus
Thanatos
9
2 / 8 / 0
5,944
457
5,081
10,442
3,095
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
6
6
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
5
5.5
L
Gilgamesh
Deneking
Gilgamesh
2
4
1
0.63
W
Danzaburou
Johny2Gud
Danzaburou
5
2
3
3.25
W
Bellona
Meidinne
Bellona
6
0
6
9
W
Amaterasu
Pechy6
Amaterasu
3
4
5
1.38
L
Olorun
Phuna
Olorun
0
3
2
0.33
W
Merlin
UzMann
Merlin
5
0
2
6
L
Kumbhakarna
foskito
Kumbhakarna
1
3
1
0.5
L
Artemis
gabbyrubo
Artemis
1
4
0
0.25
L
Thanatos
soyargeus
Thanatos
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
23,009
38,072
Taken
48,842
20,930
Mitigated
22,635
13,279
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,301
199
0
1,419
6,558
4,574
145
2,082
4,476
18,885
0
L
Gilgamesh
Deneking
Gilgamesh
3,967
1,299
0
2,425
8,253
4,873
0
676
7,577
0
24,902
W
Danzaburou
Johny2Gud
Danzaburou
11,154
5,031
383
4,349
8,493
3,356
535
2,926
5,567
0
54,844
W
Bellona
Meidinne
Bellona
6,300
2,446
239
2,265
8,659
4,697
498
1,220
7,439
0
41,098
W
Amaterasu
Pechy6
Amaterasu
6,243
2,978
0
2,109
9,241
6,733
207
479
8,762
0
33,231
L
Olorun
Phuna
Olorun
4,853
2,199
75
2,338
8,174
2,975
0
4,896
3,278
36,382
0
W
Merlin
UzMann
Merlin
7,389
524
52
2,463
5,121
1,570
273
2,143
2,978
55,521
0
L
Kumbhakarna
foskito
Kumbhakarna
3,997
395
0
5,580
16,057
10,048
0
3,088
12,969
27,677
0
L
Artemis
gabbyrubo
Artemis
5,111
2,622
0
1,111
5,916
1,644
0
954
4,962
0
27,050
L
Thanatos
soyargeus
Thanatos
5,081
2,318
0
5,189
10,442
3,095
0
2,076
8,366
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
30,852
357
Minions Killed
281
0
Camps Cleared
0
1,291,988
Distance Traveled
1,231,016
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,477
575
29
2
0
286,272
3
L
Gilgamesh
6,768
521
66
5
0
283,997
4
W
Danzaburou
7,659
589
97
7
0
217,041
3
W
Bellona
7,674
590
62
5
0
286,414
0
W
Amaterasu
7,744
596
57
4
0
253,904
0
L
Olorun
6,164
474
59
5
0
261,109
2
W
Merlin
8,210
632
112
9
0
248,357
5
L
Kumbhakarna
6,404
493
34
3
0
239,739
3
L
Artemis
5,572
429
60
5
0
218,706
4
L
Thanatos
5,944
457
62
5
0
227,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role