Player Matchup

Ares
Ares
KingOfTheWar
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Pele
Pele
Sergoexd
Pele
Level 26
God Stats
2W - 1L
1,486 SR
Queue Stats
19W - 15L
1,540 Elo+
Solo
Anhur
Anhur
ThoonderBolt
Anhur
Level 29
God Stats
16W - 7L
1,772 SR
Queue Stats
34W - 14L
1,772 Elo+
Solo
Tsukuyomi
Tsukuyomi
XflingoX
Tsukuyomi
Level 5
God Stats
1W - 3L
1,226 SR
Queue Stats
6W - 5L
1,632 Elo+
Solo
Ra
Ra
xViciousIvory
Ra
Level 28
God Stats
1W - 4L
1,285 SR
Queue Stats
64W - 54L
1,619 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,613 Elo+

VS

Team Averages
Level 18
1,525 SR
1,582 Elo+
Artio
Artio
Gordreck
Artio
Level 28
God Stats
1W - 2L
1,342 SR
Queue Stats
100W - 89L
1,543 Elo+
Solo
Hades
Hades
Klеver
Hades
Level 16
God Stats
11W - 9L
1,494 SR
Queue Stats
14W - 16L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Pappikins
Cthulhu
Level 7
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
S0rryN0tS0rry
Cliodhna
Level 11
God Stats
1W - 2L
1,525 SR
Queue Stats
20W - 14L
1,760 Elo+
Solo
Rama
Rama
WentruX
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,914
538
2,842
7,812
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
10
4 / 4 / 2
6,340
576
4,369
8,675
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
6 / 4 / 2
6,597
600
6,562
8,565
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
XflingoX
Tsukuyomi
11
1 / 2 / 1
6,506
591
3,788
6,217
1,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 0 / 2
7,710
701
6,702
6,200
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gordreck
Artio
8
1 / 3 / 3
5,050
459
3,966
8,616
4,552
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Klеver
Hades
8
0 / 3 / 1
4,719
429
1,721
7,310
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pappikins
Cthulhu
9
1 / 3 / 2
5,422
493
3,797
7,491
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
S0rryN0tS0rry
Cliodhna
12
10 / 1 / 0
7,570
688
10,011
7,705
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
WentruX
Rama
7
0 / 7 / 1
4,654
423
3,769
7,436
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
12
12
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
Gordreck
Artio
1
3
3
0.83
W
2
2
6
2.5
L
Hades
Klеver
Hades
0
3
1
0.17
L
Cthulhu
Pappikins
Cthulhu
1
3
2
0.67
L
Cliodhna
S0rryN0tS0rry
Cliodhna
10
1
0
10
W
Pele
4
4
2
1.25
W
6
4
2
1.75
L
Rama
WentruX
Rama
0
7
1
0.07
W
Tsukuyomi
XflingoX
Tsukuyomi
1
2
1
0.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
23,264
37,469
Taken
38,558
16,259
Mitigated
15,614
10,833
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Gordreck
Artio
3,966
551
151
1,968
8,616
4,552
0
3,074
5,448
14,737
0
W
2,842
635
0
2,494
7,812
5,023
240
1,279
6,533
10,766
0
L
Hades
Klеver
Hades
1,721
357
21
2,450
7,310
2,830
272
2,516
4,641
19,632
0
L
Cthulhu
Pappikins
Cthulhu
3,797
566
0
1,130
7,491
4,387
0
831
6,611
20,329
0
L
Cliodhna
S0rryN0tS0rry
Cliodhna
10,011
1,843
0
3,517
7,705
2,594
39
1,123
6,536
0
40,254
W
Pele
4,369
1,964
0
548
8,675
5,168
0
1,630
6,960
0
25,700
W
6,562
4,191
0
3,014
8,565
2,293
776
1,619
6,946
0
38,602
L
Rama
WentruX
Rama
3,769
3,121
0
796
7,436
1,251
276
1,644
5,778
0
23,179
W
Tsukuyomi
XflingoX
Tsukuyomi
3,788
1,340
0
1,932
6,217
1,638
0
1,860
3,889
0
37,121
W
6,702
738
335
2,510
6,200
2,137
0
2,417
3,657
51,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
27,415
341
Minions Killed
223
0
Camps Cleared
0
1,020,523
Distance Traveled
1,008,392
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,050
459
25
2
0
218,785
4
W
Ares
5,914
538
25
2
0
212,645
3
L
Hades
4,719
429
42
4
0
199,270
3
L
Cthulhu
5,422
493
34
3
0
188,458
0
L
Cliodhna
7,570
688
71
6
0
219,702
0
W
Pele
6,340
576
46
4
0
209,210
0
W
Anhur
6,597
600
66
6
0
177,488
2
L
Rama
4,654
423
51
5
0
182,177
2
W
Tsukuyomi
6,506
591
89
8
0
196,189
5
W
Ra
7,710
701
115
10
0
224,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role