Player Matchup

Serqet
Serqet
ElMataRucas
Serqet
Level 85
God Stats
1W - 2L
1,526 SR
Queue Stats
18W - 21L
1,455 Elo+
Solo
Skadi
Skadi
KuDaddy11
Skadi
Level 128
God Stats
4W - 2L
1,527 SR
Queue Stats
120W - 127L
1,377 Elo+
Solo
Sobek
Sobek
MrJspeed
Sobek
Level 106
God Stats
2W - 1L
1,468 SR
Queue Stats
48W - 48L
1,444 Elo+
Solo
Ra
Ra
Pot_stickers
Ra
Level 128
God Stats
1W - 0L
1,529 SR
Queue Stats
46W - 47L
1,398 Elo+
Solo
Vulcan
Vulcan
Xboxxturnoff368
Vulcan
Level 109
God Stats
12W - 13L
1,394 SR
Queue Stats
1,271W - 1,344L
1,454 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,426 Elo+

VS

Team Averages
Level 90
1,482 SR
1,408 Elo+
Hades
Hades
DIZZLEDHOFF
Hades
Level 126
God Stats
11W - 6L
1,658 SR
Queue Stats
284W - 300L
1,366 Elo+
Party 1
Thanatos
Thanatos
Gaeko 23
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,358 Elo+
Solo
Terra
Terra
ItsAbso
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Raijin
Raijin
Nico_Segovia002
Raijin
Level 81
God Stats
0W - 2L
1,250 SR
Queue Stats
47W - 42L
1,418 Elo+
Solo
Chronos
Chronos
o MRS SCOOTER o
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
9 / 5 / 19
11,505
885
14,299
13,538
7,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
KuDaddy11
Skadi
17
6 / 8 / 12
10,742
826
10,218
14,364
5,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
MrJspeed
Sobek
15
1 / 5 / 19
9,845
757
7,901
22,227
26,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 20
11,129
856
10,832
14,693
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 3 / 13
12,094
930
24,365
10,164
4,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 10
10,955
843
18,366
17,487
9,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gaeko 23
Thanatos
16
3 / 9 / 10
9,477
729
8,824
13,255
5,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ItsAbso
Terra
17
6 / 4 / 14
10,653
819
9,144
16,482
15,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 7 / 8
10,345
796
13,478
13,809
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 14
9,400
723
6,502
15,052
5,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
80
33
Kills
24
25
Deaths
33
83
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
7
10
1.43
W
Serqet
9
5
19
3.7
L
Thanatos
Gaeko 23
Thanatos
3
9
10
0.89
L
Terra
ItsAbso
Terra
6
4
14
3.25
W
Skadi
KuDaddy11
Skadi
6
8
12
1.5
W
Sobek
MrJspeed
Sobek
1
5
19
2.1
L
6
7
8
1.43
W
5
4
20
3.75
W
12
3
13
6.17
L
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,615
Damage
56,314
74,986
Taken
76,085
51,296
Mitigated
40,594
29,077
Healing
28,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,366
517
671
4,866
17,487
9,292
0
10,493
6,409
39,159
0
W
Serqet
14,299
3,375
2,518
1,501
13,538
7,642
720
8,368
5,170
600
14,223
L
Thanatos
Gaeko 23
Thanatos
8,824
1,361
1,719
3,612
13,255
5,155
1,026
7,187
5,729
0
11,998
L
Terra
ItsAbso
Terra
9,144
1,161
6,426
6,071
16,482
15,451
350
9,849
5,769
15,994
0
W
Skadi
KuDaddy11
Skadi
10,218
4,260
752
1,826
14,364
5,936
1,990
10,211
4,153
0
24,255
W
Sobek
MrJspeed
Sobek
7,901
660
49
4,849
22,227
26,968
536
11,588
10,639
15,287
0
L
13,478
1,392
444
1,360
13,809
5,118
207
4,628
8,603
34,004
0
W
10,832
390
9,021
6,829
14,693
6,269
1,579
10,388
4,305
33,898
0
W
24,365
8,098
546
1,186
10,164
4,481
560
6,935
3,229
42,323
0
L
6,502
795
686
2,339
15,052
5,578
673
10,216
4,352
18,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
50,830
133
Minions Killed
138
0
Camps Cleared
0
1,237,174
Distance Traveled
1,150,044
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,955
843
57
4
0
212,144
1
W
Serqet
11,505
885
2
0
0
271,418
2
L
Thanatos
9,477
729
11
1
0
231,610
0
L
Terra
10,653
819
6
0
0
273,594
0
W
Skadi
10,742
826
21
2
0
194,203
1
W
Sobek
9,845
757
6
0
0
261,546
0
L
Raijin
10,345
796
35
3
0
198,427
0
W
Ra
11,129
856
51
4
0
236,546
0
W
Vulcan
12,094
930
53
4
0
273,461
3
L
Chronos
9,400
723
29
2
0
234,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role