Player Matchup

King Arthur
King Arthur
FeroceZio
King Arthur
Level 18
God Stats
6W - 4L
1,423 SR
Queue Stats
13W - 13L
1,438 Elo+
Solo
Sol
Sol
HagZteR
Sol
Level 17
God Stats
3W - 3L
1,221 SR
Queue Stats
17W - 22L
1,265 Elo+
Solo
Agni
Agni
ItachiUchiha947
Agni
Level 7
God Stats
4W - 5L
1,537 SR
Queue Stats
13W - 13L
1,360 Elo+
Party 1
Hades
Hades
StanKench
Hades
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 23L
1,223 Elo+
Party 1
Izanami
Izanami
eaqt
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,274 Elo+
Party 1
Team Averages
Level 14
1,436 SR
1,312 Elo+

VS

Team Averages
Level 11
1,562 SR
1,400 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AKZH0L
Kukulkan
Level 9
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 3L
1,306 Elo+
Party 2
Rama
Rama
AzizHabdouli
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
DEMONVASILI
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,192 Elo+
Party 2
Yemoja
Yemoja
TheMirel
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeroceZio
King Arthur
10
3 / 1 / 4
6,023
602
3,216
4,937
3,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
10
5 / 1 / 1
6,168
617
5,471
3,398
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 2 / 2
5,013
501
1,870
3,659
1,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
StanKench
Hades
10
1 / 0 / 3
5,766
577
2,357
6,889
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
eaqt
Izanami
8
3 / 1 / 1
4,988
499
2,821
4,185
1,113

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
2 / 3 / 1
5,212
521
2,309
5,241
1,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
AKZH0L
Kukulkan
8
1 / 2 / 0
4,970
497
1,520
4,040
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 0
5,028
503
1,631
4,260
929
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
8
1 / 4 / 1
5,132
513
2,245
6,027
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
TheMirel
Yemoja
4
0 / 2 / 0
4,269
427
998
3,863
1,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
L
Kukulkan
AKZH0L
Kukulkan
1
2
0
0.5
L
1
4
0
0.25
L
Ravana
1
4
1
0.38
W
King Arthur
FeroceZio
King Arthur
3
1
4
5
W
Sol
5
1
1
5.5
W
3
2
2
2
W
Hades
StanKench
Hades
1
0
3
2.5
L
Yemoja
TheMirel
Yemoja
0
2
0
0
W
Izanami
eaqt
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
8,703
23,068
Taken
23,431
8,851
Mitigated
6,526
6,117
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,309
913
0
1,539
5,241
1,220
622
1,785
3,368
0
20,204
L
Kukulkan
AKZH0L
Kukulkan
1,520
127
0
0
4,040
958
162
2,109
1,884
20,821
0
L
1,631
1,368
0
452
4,260
929
886
1,971
2,121
0
17,852
L
Ravana
2,245
585
0
1,132
6,027
2,044
0
1,955
3,954
0
25,168
W
King Arthur
FeroceZio
King Arthur
3,216
408
45
1,356
4,937
3,442
441
0
4,937
0
22,737
W
Sol
5,471
2,240
0
1,437
3,398
1,065
46
241
3,125
21,780
3,017
W
1,870
300
39
667
3,659
1,035
886
1,213
2,390
17,099
0
W
Hades
StanKench
Hades
2,357
209
38
1,732
6,889
2,196
0
0
6,889
33,938
0
L
Yemoja
TheMirel
Yemoja
998
158
115
804
3,863
1,375
242
1,226
2,637
5,124
0
W
Izanami
eaqt
Izanami
2,821
1,753
0
803
4,185
1,113
257
874
3,209
0
20,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
24,611
220
Minions Killed
201
0
Camps Cleared
0
875,490
Distance Traveled
787,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,212
521
41
4
0
179,286
1
L
Kukulkan
4,970
497
56
6
0
171,993
1
L
Rama
5,028
503
44
4
0
147,264
0
L
Ravana
5,132
513
50
5
0
190,608
1
W
King Arthur
6,023
602
47
5
0
195,495
1
W
Sol
6,168
617
49
5
0
189,263
1
W
Agni
5,013
501
21
2
0
157,742
1
W
Hades
5,766
577
73
7
0
167,944
0
L
Yemoja
4,269
427
10
1
0
98,238
0
W
Izanami
4,988
499
30
3
0
165,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role