Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
RainbowCatOfDoom
Thoth
Level 109
God Stats
2W - 1L
1,623 SR
Queue Stats
168W - 86L
1,671 Elo+
Party 1
Nox
Nox
RealSinatra
Nox
Level 131
God Stats
1W - 3L
1,558 SR
Queue Stats
96W - 66L
1,645 Elo+
Party 1
Hercules
Hercules
TiltedNarwhal
Hercules
Level 26
God Stats
6W - 1L
1,742 SR
Queue Stats
17W - 5L
1,636 Elo+
Party 1
Geb
Geb
flacidpotato
Geb
Level 67
God Stats
4W - 2L
1,699 SR
Queue Stats
65W - 41L
1,623 Elo+
Party 1
Team Averages
Level 96
1,624 SR
1,615 Elo+

VS

Team Averages
Level 67
1,446 SR
1,500 Elo+
Arachne
Arachne
EatMyAbsJimbo
Arachne
Level 34
God Stats
4W - 7L
1,678 SR
Queue Stats
148W - 115L
1,592 Elo+
Party 2
Geb
Geb
Mrgelectric8
Geb
Level 35
God Stats
6W - 8L
1,500 SR
Queue Stats
220W - 241L
1,464 Elo+
Party 3
Achilles
Achilles
NotEpicBalls
Achilles
Level 38
God Stats
2W - 3L
1,256 SR
Queue Stats
178W - 197L
1,455 Elo+
Solo
Agni
Agni
OkayKENLO
Agni
Level 160
God Stats
11W - 15L
1,517 SR
Queue Stats
802W - 777L
1,539 Elo+
Party 2
Sol
Sol
RagingIdiot
Sol
Level 67
God Stats
7W - 3L
1,280 SR
Queue Stats
265W - 321L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 1 / 4
7,975
613
8,413
4,727
1,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 2
7,479
575
3,463
5,122
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 8
7,091
545
5,461
7,560
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TiltedNarwhal
Hercules
12
4 / 3 / 4
7,595
584
6,402
9,846
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 0
8,036
618
5,733
7,451
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 2 / 3
6,822
525
6,234
10,757
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
5,488
422
2,710
10,192
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
NotEpicBalls
Achilles
11
1 / 2 / 2
6,201
477
2,880
7,691
5,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
12
3 / 2 / 1
6,808
524
6,135
6,158
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 0
6,657
512
2,717
9,531
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
7
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
4
8
L
Arachne
1
2
3
1.25
L
0
6
1
0.08
L
Achilles
NotEpicBalls
Achilles
1
2
2
1
L
Agni
3
2
1
1.75
L
1
6
0
0.17
W
2
1
2
3
W
4
0
8
8
W
Hercules
TiltedNarwhal
Hercules
4
3
4
2
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
20,676
34,706
Taken
44,329
17,331
Mitigated
17,586
10,659
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,413
3,791
0
1,758
4,727
1,556
486
2,043
2,678
0
56,100
L
Arachne
6,234
3,503
0
4,728
10,757
4,109
0
3,282
7,377
0
46,229
L
2,710
175
193
1,719
10,192
5,373
0
3,106
6,930
14,604
0
L
Achilles
NotEpicBalls
Achilles
2,880
948
0
2,908
7,691
5,322
0
5,116
2,563
0
28,463
L
Agni
6,135
426
0
1,257
6,158
1,677
51
978
5,138
41,585
0
L
2,717
960
0
2,363
9,531
1,105
0
1,703
7,664
33,583
0
W
3,463
0
0
1,311
5,122
1,509
467
1,978
2,990
48,686
0
W
5,461
895
270
1,193
7,560
6,110
66
3,090
4,402
24,345
0
W
Hercules
TiltedNarwhal
Hercules
6,402
2,501
0
3,418
9,846
5,062
0
3,839
5,739
0
42,242
W
5,733
1,477
0
2,709
7,451
3,094
0
180
7,271
56,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
31,976
425
Minions Killed
326
0
Camps Cleared
0
1,298,930
Distance Traveled
1,308,199
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,975
613
106
8
0
256,302
7
L
Arachne
6,822
525
84
6
0
305,355
3
L
Geb
5,488
422
26
2
0
262,321
0
L
Achilles
6,201
477
42
3
0
232,954
3
L
Agni
6,808
524
88
7
0
271,017
4
L
Sol
6,657
512
86
7
0
236,552
4
W
Thoth
7,479
575
93
7
0
251,935
5
W
Nox
7,091
545
37
3
0
239,033
2
W
Hercules
7,595
584
80
6
0
278,553
5
W
Geb
8,036
618
109
8
0
273,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role