Player Matchup

Nemesis
Nemesis
TankTheTortoise1
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,182 Elo+
Party 1
Achilles
Achilles
TrippTheSkipNeal
Achilles
Level 5
God Stats
7W - 13L
1,106 SR
Queue Stats
50W - 67L
1,182 Elo+
Party 1
Agni
Agni
building__stacks
Agni
Level 18
God Stats
0W - 3L
1,208 SR
Queue Stats
29W - 23L
1,542 Elo+
Solo
Team Averages
Level 12
1,271 SR
1,302 Elo+

VS

Team Averages
Level 67
1,482 SR
1,398 Elo+
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GirlyWeeaboo
Chaac
Level 17
God Stats
18W - 14L
1,628 SR
Queue Stats
124W - 134L
1,370 Elo+
Solo
Ares
Ares
Rah1009098
Ares
Level 61
God Stats
2W - 2L
1,318 SR
Queue Stats
79W - 108L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
5,937
594
3,543
13,114
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 9 / 1
5,925
593
6,038
15,371
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
6,583
658
9,465
8,068
2,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 1 / 17
8,068
807
10,714
7,415
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
14 / 0 / 9
9,514
951
13,435
12,934
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 0 / 15
8,035
804
4,666
10,354
10,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
23
23
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
17
12.5
W
14
0
9
18.5
W
5
0
15
12.5
L
0
10
1
0.05
L
0
9
1
0.06
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
28,815
36,553
Taken
30,703
18,744
Mitigated
24,301
4,462
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,714
7,612
0
1,529
7,415
3,187
1,663
3,476
3,778
0
25,134
W
13,435
4,687
444
7,432
12,934
10,742
814
3,202
9,240
0
28,364
W
4,666
578
0
2,306
10,354
10,372
175
2,883
7,058
12,283
0
L
3,543
1,300
0
1,161
13,114
4,053
0
812
11,835
0
15,689
L
6,038
1,287
0
1,132
15,371
11,736
0
2,526
12,246
0
10,989
L
9,465
611
0
2,169
8,068
2,955
0
1,544
6,397
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,445
Gold Earned
25,617
75
Minions Killed
84
4
Camps Cleared
2
462,289
Distance Traveled
542,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,068
807
35
4
1
154,056
3
W
Chaac
9,514
951
33
3
0
197,084
0
W
Ares
8,035
804
16
2
1
191,137
0
L
Nemesis
5,937
594
20
2
0
149,000
0
L
Achilles
5,925
593
16
2
0
160,258
1
L
Agni
6,583
658
39
4
4
153,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role