Player Matchup

Kuzenbo
Kuzenbo
BIGBUBZ68
Kuzenbo
Level 148
God Stats
26W - 16L
1,660 SR
Queue Stats
214W - 207L
1,498 Elo+
Party 1
Sol
Sol
BulletSpongeBen
Sol
Level 120
God Stats
9W - 1L
1,416 SR
Queue Stats
69W - 68L
1,491 Elo+
Party 1
Chaac
Chaac
NlHB
Chaac
Level 29
God Stats
48W - 42L
1,606 SR
Queue Stats
61W - 47L
1,568 Elo+
Party 1
Team Averages
Level 99
1,561 SR
1,519 Elo+

VS

Team Averages
Level 19
1,499 SR
1,452 Elo+
Chaac
Chaac
Buy AntiHeal937
Chaac
Level 28
God Stats
5W - 7L
1,495 SR
Queue Stats
161W - 99L
1,571 Elo+
Solo
Zeus
Zeus
ItsMeTi5139
Zeus
Level 22
God Stats
15W - 19L
1,503 SR
Queue Stats
60W - 74L
1,343 Elo+
Solo
Ares
Ares
llxmario-_-XD
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGBUBZ68
Kuzenbo
11
1 / 0 / 9
7,949
795
5,684
7,425
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 5
7,823
782
4,257
4,635
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
NlHB
Chaac
13
7 / 1 / 2
7,954
795
8,493
6,854
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,817
682
4,566
9,512
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
5,845
585
3,789
5,525
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 1
5,786
579
1,690
6,760
2,269
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BIGBUBZ68
Kuzenbo
1
0
9
5.5
W
3
1
5
5.5
L
2
2
0
1
L
0
6
1
0.08
W
Chaac
NlHB
Chaac
7
1
2
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
10,045
18,914
Taken
21,797
13,302
Mitigated
9,150
9,494
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BIGBUBZ68
Kuzenbo
5,684
2,352
0
3,816
7,425
7,267
534
2,133
5,192
18,111
0
W
4,257
1,455
0
2,872
4,635
1,517
689
800
3,585
30,167
2,722
L
4,566
451
0
2,183
9,512
5,444
0
4,837
4,359
0
19,741
L
3,789
489
0
55
5,525
1,437
0
2,602
2,706
12,269
0
W
Chaac
NlHB
Chaac
8,493
825
357
2,449
6,854
4,518
1,031
3,158
3,611
0
28,792
L
1,690
296
0
281
6,760
2,269
0
2,116
4,395
5,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
18,448
126
Minions Killed
68
8
Camps Cleared
0
584,109
Distance Traveled
438,344
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,949
795
23
2
2
195,415
2
W
Sol
7,823
782
70
7
1
181,856
3
L
Chaac
6,817
682
35
4
0
153,831
1
L
Zeus
5,845
585
22
2
0
145,230
0
W
Chaac
7,954
795
33
3
5
206,838
2
L
Ares
5,786
579
11
1
0
139,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role