Player Matchup

Bacchus
Bacchus
GreatStraNNick
Bacchus
Level 87
God Stats
79W - 75L
1,508 SR
Queue Stats
402W - 419L
1,431 Elo+
Solo
Neith
Neith
JarneGhost
Neith
Level 66
God Stats
1W - 5L
1,738 SR
Queue Stats
103W - 85L
1,275 Elo+
Party 1
Discordia
Discordia
Mersie
Discordia
Level 121
God Stats
3W - 1L
1,589 SR
Queue Stats
64W - 57L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Nito1617
Ne Zha
Level 127
God Stats
12W - 21L
1,444 SR
Queue Stats
420W - 421L
1,462 Elo+
Solo
Camazotz
Camazotz
barbarian1998
Camazotz
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 71L
1,134 Elo+
Party 1
Team Averages
Level 90
1,556 SR
1,362 Elo+

VS

Team Averages
Level 77
1,515 SR
1,507 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jeremiiah21
King Arthur
Level 87
God Stats
11W - 13L
1,382 SR
Queue Stats
343W - 350L
1,598 Elo+
Party 2
Nemesis
Nemesis
SKjrHD
Nemesis
Level 67
God Stats
14W - 11L
1,542 SR
Queue Stats
291W - 314L
1,513 Elo+
Party 2
Ares
Ares
SnkyBaguette
Ares
Level 52
God Stats
20W - 14L
1,524 SR
Queue Stats
174W - 191L
1,415 Elo+
Solo
Nu Wa
Nu Wa
maelliix
Nu Wa
Level 78
God Stats
23W - 16L
1,628 SR
Queue Stats
342W - 363L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,481
471
8,430
15,282
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
14
3 / 6 / 1
8,773
487
14,306
13,515
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Mersie
Discordia
15
0 / 3 / 3
9,063
504
6,506
9,955
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Nito1617
Ne Zha
16
5 / 3 / 0
10,394
577
8,423
17,288
6,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
barbarian1998
Camazotz
14
0 / 7 / 2
8,462
470
5,712
17,749
10,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 2 / 1
9,710
539
10,633
12,568
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Jeremiiah21
King Arthur
17
5 / 1 / 3
10,628
590
11,541
14,298
10,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SKjrHD
Nemesis
17
10 / 1 / 2
10,755
598
11,892
13,653
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 3 / 8
8,776
488
6,713
18,070
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
maelliix
Nu Wa
16
0 / 2 / 9
9,841
547
12,696
7,846
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
23
23
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
1
3.75
L
1
4
3
0.63
L
Neith
3
6
1
0.58
W
King Arthur
Jeremiiah21
King Arthur
5
1
3
6.5
L
Discordia
Mersie
Discordia
0
3
3
0.5
L
Ne Zha
Nito1617
Ne Zha
5
3
0
1.67
W
Nemesis
SKjrHD
Nemesis
10
1
2
11
W
1
3
8
1.67
L
Camazotz
barbarian1998
Camazotz
0
7
2
0.14
W
Nu Wa
maelliix
Nu Wa
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,377
Damage
53,475
73,789
Taken
66,435
42,925
Mitigated
39,923
25,414
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,633
6,419
462
5,130
12,568
5,212
0
3,906
8,662
0
75,309
L
8,430
1,174
0
2,751
15,282
17,320
0
5,792
8,849
25,408
0
L
Neith
14,306
6,685
0
3,058
13,515
5,162
0
4,191
9,281
0
69,869
W
King Arthur
Jeremiiah21
King Arthur
11,541
773
0
3,554
14,298
10,799
124
1,843
12,455
7,962
57,477
L
Discordia
Mersie
Discordia
6,506
163
0
3,645
9,955
3,199
0
3,767
6,188
65,059
0
L
Ne Zha
Nito1617
Ne Zha
8,423
1,683
0
8,839
17,288
6,365
0
3,568
13,638
0
65,050
W
Nemesis
SKjrHD
Nemesis
11,892
6,126
0
2,906
13,653
5,452
0
1,571
12,082
0
78,478
W
6,713
630
0
1,675
18,070
16,313
0
4,110
13,960
24,275
0
L
Camazotz
barbarian1998
Camazotz
5,712
1,969
0
7,121
17,749
10,879
0
3,047
14,702
0
42,154
W
Nu Wa
maelliix
Nu Wa
12,696
1,291
0
1,370
7,846
2,147
358
3,506
4,340
69,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,173
Gold Earned
49,710
492
Minions Killed
548
0
Camps Cleared
0
1,683,818
Distance Traveled
1,851,206
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,710
539
144
8
0
347,325
3
L
Bacchus
8,481
471
32
2
0
355,402
2
L
Neith
8,773
487
119
7
0
311,870
4
W
King Arthur
10,628
590
135
8
0
382,493
0
L
Discordia
9,063
504
138
8
0
334,006
4
L
Ne Zha
10,394
577
100
6
0
376,504
6
W
Nemesis
10,755
598
110
6
0
431,035
0
W
Ares
8,776
488
40
2
0
347,480
16
L
Camazotz
8,462
470
103
6
0
306,036
4
W
Nu Wa
9,841
547
119
7
0
342,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role