Player Matchup

Charybdis
Charybdis
Hell0There
Charybdis
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 12L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ImBjergerFan
Morgan Le Fay
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 2
Artio
Artio
TheSaltybird
Artio
Level 27
God Stats
10W - 6L
1,525 SR
Queue Stats
108W - 102L
1,418 Elo+
Solo
Set
Set
xxFyLxx
Set
Level 25
God Stats
4W - 0L
1,810 SR
Queue Stats
74W - 105L
1,347 Elo+
Solo
Fafnir
Fafnir
Çarşamba
Fafnir
Level 57
God Stats
1W - 1L
1,247 SR
Queue Stats
99W - 98L
1,412 Elo+
Party 2
Team Averages
Level 26
1,516 SR
1,401 Elo+

VS

Team Averages
Level 9
1,410 SR
1,260 Elo+
Bellona
Bellona
Dizarian
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 3
Agni
Agni
ItachiUchiha947
Agni
Level 7
God Stats
4W - 5L
1,619 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 1
Neith
Neith
NAKSAD
Neith
Level 18
God Stats
1W - 5L
1,343 SR
Queue Stats
17W - 16L
1,440 Elo+
Solo
Set
Set
StanKench
Set
Level 14
God Stats
0W - 4L
1,088 SR
Queue Stats
16W - 23L
1,238 Elo+
Party 1
Yemoja
Yemoja
TheMazen
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hell0There
Charybdis
9
5 / 1 / 2
5,867
587
5,101
4,014
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
ImBjergerFan
Morgan Le Fay
10
4 / 1 / 1
6,102
610
4,979
4,435
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 1 / 6
5,699
570
4,516
6,884
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
10
5 / 0 / 2
6,391
639
2,462
4,245
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Çarşamba
Fafnir
8
1 / 1 / 8
5,676
568
3,245
4,698
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dizarian
Bellona
6
1 / 4 / 2
4,467
447
2,170
6,466
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 4 / 1
5,251
525
3,192
4,713
1,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NAKSAD
Neith
7
0 / 4 / 1
4,263
426
3,575
6,090
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 1 / 0
4,814
481
1,620
5,047
1,643
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TheMazen
Yemoja
3
0 / 5 / 0
3,643
364
590
5,832
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dizarian
Bellona
1
4
2
0.5
W
Charybdis
Hell0There
Charybdis
5
1
2
6
W
Morgan Le Fay
ImBjergerFan
Morgan Le Fay
4
1
1
4.5
L
2
4
1
0.63
L
Neith
NAKSAD
Neith
0
4
1
0.13
L
1
1
0
1
L
Yemoja
TheMazen
Yemoja
0
5
0
0
W
3
1
6
6
W
Set
5
0
2
6
W
Fafnir
Çarşamba
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
11,147
24,276
Taken
28,148
13,931
Mitigated
9,854
6,851
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dizarian
Bellona
2,170
731
0
897
6,466
3,340
0
3,700
2,685
1,463
9,542
W
Charybdis
Hell0There
Charybdis
5,101
3,407
0
598
4,014
1,227
769
1,189
2,825
0
24,756
W
Morgan Le Fay
ImBjergerFan
Morgan Le Fay
4,979
1,172
0
732
4,435
1,347
500
627
3,808
29,553
0
L
3,192
273
0
440
4,713
1,142
0
2,847
1,866
16,634
0
L
Neith
NAKSAD
Neith
3,575
1,894
0
1,305
6,090
1,307
0
2,432
3,289
0
12,141
L
1,620
884
0
100
5,047
1,643
0
1,677
3,236
0
19,578
L
Yemoja
TheMazen
Yemoja
590
499
72
68
5,832
2,422
0
1,214
4,332
4,054
0
W
4,516
266
134
2,696
6,884
5,237
260
1,005
5,879
14,055
0
W
Set
2,462
1,622
0
1,117
4,245
1,707
1,344
331
3,914
0
27,810
W
Fafnir
Çarşamba
Fafnir
3,245
680
0
1,574
4,698
4,413
83
1,019
3,679
10,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
22,438
236
Minions Killed
133
0
Camps Cleared
0
900,152
Distance Traveled
854,293
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,467
447
25
3
0
179,440
0
W
Charybdis
5,867
587
60
6
0
171,782
2
W
Morgan Le Fay
6,102
610
67
7
0
172,056
0
L
Agni
5,251
525
34
3
0
146,762
2
L
Neith
4,263
426
22
2
0
185,879
2
L
Set
4,814
481
39
4
0
182,262
0
L
Yemoja
3,643
364
13
1
0
159,950
0
W
Artio
5,699
570
24
2
0
193,458
1
W
Set
6,391
639
69
7
0
190,162
0
W
Fafnir
5,676
568
16
2
0
172,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role