Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Celestial5550
Nemesis
Level 38
God Stats
7W - 3L
1,677 SR
Queue Stats
54W - 33L
1,616 Elo+
Solo
Geb
Geb
KILLTHEIRHEALER
Geb
Level 67
God Stats
44W - 44L
1,401 SR
Queue Stats
251W - 295L
1,316 Elo+
Solo
Aphrodite
Aphrodite
ObiRemKenobi
Aphrodite
Level 126
God Stats
14W - 16L
1,469 SR
Queue Stats
215W - 212L
1,354 Elo+
Solo
Hou Yi
Hou Yi
Super丶梦魇
Hou Yi
Level 155
God Stats
1W - 0L
1,208 SR
Queue Stats
114W - 45L
1,699 Elo+
Party 1
Team Averages
Level 83
1,451 SR
1,497 Elo+

VS

Team Averages
Level 76
1,456 SR
1,437 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DreamzAngels
Odin
Level 128
God Stats
4W - 4L
1,597 SR
Queue Stats
460W - 459L
1,519 Elo+
Party 3
Bakasura
Bakasura
KSI-WhiteWolf
Bakasura
Level 28
God Stats
20W - 17L
1,629 SR
Queue Stats
60W - 55L
1,484 Elo+
Party 3
Artio
Artio
Tehrm8782
Artio
Level 49
God Stats
2W - 2L
1,277 SR
Queue Stats
111W - 120L
1,358 Elo+
Party 2
Rama
Rama
xMoistyy
Rama
Level 45
God Stats
3W - 4L
1,277 SR
Queue Stats
93W - 112L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 1 / 6
10,561
621
11,468
8,688
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
17
14 / 1 / 1
10,563
621
15,287
13,050
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 1 / 9
8,011
471
5,780
11,454
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
ObiRemKenobi
Aphrodite
12
0 / 6 / 2
7,623
448
3,321
10,765
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 6
9,331
549
13,711
11,479
4,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 4 / 2
9,186
540
9,198
12,158
4,775
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,108
418
1,978
14,178
12,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
KSI-WhiteWolf
Bakasura
13
3 / 9 / 4
8,890
523
7,378
15,919
6,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Tehrm8782
Artio
11
1 / 5 / 1
7,234
426
4,923
16,548
12,454
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
11
0 / 5 / 1
7,056
415
6,202
9,956
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
28
Kills
10
10
Deaths
28
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
6
9
L
Raijin
 
Raijin
6
4
2
1.75
W
Nemesis
14
1
1
14.5
L
0
5
1
0.1
W
2
1
9
6.5
L
Bakasura
KSI-WhiteWolf
Bakasura
3
9
4
0.56
W
Aphrodite
ObiRemKenobi
Aphrodite
0
6
2
0.17
W
6
1
6
9
L
Artio
Tehrm8782
Artio
1
5
1
0.3
L
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,567
Damage
29,679
55,436
Taken
68,759
28,534
Mitigated
39,164
23,841
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,468
3,036
627
5,010
8,688
6,010
797
788
7,403
60,443
0
L
Raijin
 
Raijin
9,198
1,136
344
3,813
12,158
4,775
614
4,435
7,463
66,656
0
W
Nemesis
15,287
8,604
561
3,812
13,050
7,759
531
2,104
10,886
0
71,516
L
1,978
563
0
1,012
14,178
12,386
0
7,496
6,171
0
30,130
W
5,780
353
139
2,646
11,454
6,711
539
3,137
8,292
27,352
0
L
Bakasura
KSI-WhiteWolf
Bakasura
7,378
4,324
0
3,372
15,919
6,795
531
4,060
11,581
0
39,304
W
Aphrodite
ObiRemKenobi
Aphrodite
3,321
496
846
4,454
10,765
3,692
709
4,850
5,716
41,106
0
W
13,711
8,483
0
5,746
11,479
4,362
3,263
3,242
8,237
0
76,053
L
Artio
Tehrm8782
Artio
4,923
642
584
4,235
16,548
12,454
0
2,479
14,069
25,300
0
L
Rama
6,202
4,845
0
344
9,956
2,754
0
1,050
8,906
0
43,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
39,474
472
Minions Killed
390
0
Camps Cleared
0
1,544,543
Distance Traveled
1,475,348
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,561
621
119
7
0
272,959
4
L
Raijin
9,186
540
105
6
0
257,497
6
W
Nemesis
10,563
621
108
6
0
370,652
2
L
Odin
7,108
418
72
4
0
274,017
5
W
Geb
8,011
471
29
2
0
358,771
1
L
Bakasura
8,890
523
96
6
0
321,252
0
W
Aphrodite
7,623
448
82
5
0
242,045
1
W
Hou Yi
9,331
549
134
8
0
300,116
2
L
Artio
7,234
426
33
2
0
333,296
5
L
Rama
7,056
415
84
5
0
289,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role