Player Matchup

Persephone
Persephone
IintU
Persephone
Level 28
God Stats
9W - 9L
1,317 SR
Queue Stats
94W - 114L
1,383 Elo+
Solo
Sobek
Sobek
Pierdolnikjeden
Sobek
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 29L
1,566 Elo+
Party 1
Bakasura
Bakasura
TubTub09
Bakasura
Level 28
God Stats
9W - 3L
1,663 SR
Queue Stats
84W - 74L
1,503 Elo+
Solo
Anubis
Anubis
daulila228
Anubis
Level 27
God Stats
1W - 1L
1,255 SR
Queue Stats
4W - 3L
1,338 Elo+
Solo
Cupid
Cupid
s1nr0x
Cupid
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 15L
1,433 Elo+
Party 1
Team Averages
Level 25
1,447 SR
1,444 Elo+

VS

Team Averages
Level 15
1,425 SR
1,423 Elo+
Loki
Loki
DalinarKholin32
Loki
Level 15
God Stats
9W - 8L
1,605 SR
Queue Stats
137W - 160L
1,323 Elo+
Party 2
Neith
Neith
GekkaBekka
Neith
Level 25
God Stats
5W - 5L
1,451 SR
Queue Stats
20W - 22L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Kozooooooo
Cthulhu
Level 17
God Stats
0W - 2L
1,295 SR
Queue Stats
214W - 273L
1,300 Elo+
Party 2
Artemis
Artemis
Lockiavelli
Artemis
Level 17
God Stats
1W - 7L
1,275 SR
Queue Stats
260W - 320L
1,286 Elo+
Party 2
Ares
Ares
Veptar2
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IintU
Persephone
17
2 / 3 / 7
10,996
550
5,993
10,333
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 22
10,738
537
11,700
21,493
22,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
TubTub09
Bakasura
18
11 / 4 / 3
11,570
579
15,440
19,372
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
daulila228
Anubis
16
8 / 6 / 4
10,817
541
14,812
14,740
7,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
s1nr0x
Cupid
15
13 / 4 / 9
10,406
520
15,859
11,380
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
8,541
427
6,965
17,117
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
1 / 5 / 4
8,695
435
6,175
12,834
4,088
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kozooooooo
Cthulhu
12
2 / 9 / 4
8,541
427
7,977
17,227
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Lockiavelli
Artemis
12
0 / 12 / 3
7,538
377
2,862
14,709
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Veptar2
Ares
18
11 / 4 / 2
11,798
590
28,472
24,080
20,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
37
Kills
16
17
Deaths
37
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Neith
1
5
4
0.6
W
Persephone
IintU
Persephone
2
3
7
1.83
L
Cthulhu
Kozooooooo
Cthulhu
2
9
4
0.44
L
Artemis
Lockiavelli
Artemis
0
12
3
0.13
W
3
0
22
14
W
Bakasura
TubTub09
Bakasura
11
4
3
3.13
L
Ares
Veptar2
Ares
11
4
2
3
W
Anubis
daulila228
Anubis
8
6
4
1.67
W
Cupid
s1nr0x
Cupid
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,804
Damage
52,451
77,318
Taken
85,967
48,165
Mitigated
45,256
21,494
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,965
1,457
0
5,634
17,117
5,647
0
5,853
10,475
0
51,278
L
Neith
6,175
2,294
0
3,646
12,834
4,088
996
4,771
7,508
0
50,157
W
Persephone
IintU
Persephone
5,993
284
0
2,629
10,333
3,995
1,832
7,232
3,098
54,948
0
L
Cthulhu
Kozooooooo
Cthulhu
7,977
856
357
368
17,227
11,496
0
6,692
9,386
22,536
0
L
Artemis
Lockiavelli
Artemis
2,862
1,423
0
1,571
14,709
3,668
234
4,115
9,817
0
21,743
W
11,700
1,640
2,831
6,413
21,493
22,620
404
9,187
12,306
25,928
0
W
Bakasura
TubTub09
Bakasura
15,440
10,438
0
4,032
19,372
9,208
0
8,620
10,752
0
80,258
L
Ares
Veptar2
Ares
28,472
2,849
0
7,875
24,080
20,357
0
9,355
13,305
85,041
0
W
Anubis
daulila228
Anubis
14,812
744
0
4,426
14,740
7,105
2,366
7,129
7,611
61,471
0
W
Cupid
s1nr0x
Cupid
15,859
9,472
38
1,125
11,380
5,237
1,736
4,278
7,102
0
61,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
45,113
493
Minions Killed
373
0
Camps Cleared
0
1,947,166
Distance Traveled
1,877,217
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,541
427
92
5
0
413,433
0
L
Neith
8,695
435
76
4
0
335,587
5
W
Persephone
10,996
550
119
6
0
375,805
0
L
Cthulhu
8,541
427
30
2
0
383,010
3
L
Artemis
7,538
377
45
2
0
335,002
2
W
Sobek
10,738
537
23
1
0
432,369
0
W
Bakasura
11,570
579
140
7
0
483,657
1
L
Ares
11,798
590
130
7
0
410,185
4
W
Anubis
10,817
541
107
5
0
325,374
2
W
Cupid
10,406
520
104
5
0
329,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role