Player Matchup

Chaac
Chaac
Guild-Toto
Chaac
Level 18
God Stats
12W - 9L
1,500 SR
Queue Stats
57W - 56L
1,303 Elo+
Party 3
Ymir
Ymir
KaiToSpamL3R3
Ymir
Level 18
God Stats
4W - 0L
1,709 SR
Queue Stats
75W - 67L
1,314 Elo+
Party 3
Kali
Kali
Tornadow02
Kali
Level 30
God Stats
27W - 20L
1,557 SR
Queue Stats
93W - 133L
1,373 Elo+
Party 4
Skadi
Skadi
Wolfharddd
Skadi
Level 29
God Stats
69W - 76L
1,470 SR
Queue Stats
94W - 122L
1,348 Elo+
Party 4
Kukulkan
Kukulkan
roma_worldwide
Kukulkan
Level 15
God Stats
5W - 2L
1,559 SR
Queue Stats
11W - 20L
1,357 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,339 Elo+

VS

Team Averages
Level 21
1,431 SR
1,394 Elo+
Khepri
Khepri
Bacalhau009
Khepri
Level 16
God Stats
11W - 15L
1,307 SR
Queue Stats
109W - 142L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
NoobBasti
Baron Samedi
Level 28
God Stats
1W - 2L
1,340 SR
Queue Stats
25W - 26L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
TimeEaterMS
Cthulhu
Level 26
God Stats
15W - 18L
1,500 SR
Queue Stats
29W - 28L
1,466 Elo+
Party 2
Mulan
Mulan
klajverr
Mulan
Level 19
God Stats
2W - 5L
1,551 SR
Queue Stats
35W - 70L
1,356 Elo+
Party 1
Ullr
Ullr
tony7pl
Ullr
Level 18
God Stats
3W - 6L
1,459 SR
Queue Stats
38W - 61L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 1 / 2
10,564
503
12,782
12,664
8,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 1 / 16
10,521
501
6,390
16,541
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
21 / 3 / 7
13,071
622
28,235
21,709
12,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
16
8 / 2 / 8
11,305
538
17,241
9,978
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
3 / 1 / 10
11,362
541
6,397
6,039
3,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 5 / 3
7,623
363
5,139
19,112
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
NoobBasti
Baron Samedi
13
2 / 8 / 3
8,392
400
9,144
14,803
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
TimeEaterMS
Cthulhu
13
2 / 8 / 2
8,756
417
11,844
22,047
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
klajverr
Mulan
12
2 / 9 / 1
8,060
384
4,275
14,801
13,729
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
tony7pl
Ullr
11
1 / 6 / 1
7,649
364
9,188
15,762
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
36
Kills
8
8
Deaths
36
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
5
3
0.5
W
Chaac
2
1
2
3
W
2
1
16
10
L
Baron Samedi
NoobBasti
Baron Samedi
2
8
3
0.44
L
Cthulhu
TimeEaterMS
Cthulhu
2
8
2
0.38
W
21
3
7
8.17
W
Skadi
8
2
8
6
L
Mulan
klajverr
Mulan
2
9
1
0.28
W
Kukulkan
3
1
10
8
L
Ullr
tony7pl
Ullr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,045
Damage
39,590
66,931
Taken
86,525
40,504
Mitigated
62,946
22,691
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,139
848
0
585
19,112
18,182
0
3,945
15,143
22,631
0
W
Chaac
12,782
3,334
0
4,083
12,664
8,198
4,130
609
12,055
0
54,628
W
6,390
971
0
2,940
16,541
12,935
964
11,535
5,006
38,430
0
L
Baron Samedi
NoobBasti
Baron Samedi
9,144
1,468
1,270
2,223
14,803
5,819
0
2,892
11,911
46,250
0
L
Cthulhu
TimeEaterMS
Cthulhu
11,844
1,179
766
5,450
22,047
18,820
0
4,070
17,911
41,933
0
W
28,235
21,994
0
11,604
21,709
12,623
132
3,722
17,987
0
92,710
W
Skadi
17,241
7,381
927
2,777
9,978
3,564
4,924
6,949
3,029
0
64,655
L
Mulan
klajverr
Mulan
4,275
1,852
0
454
14,801
13,729
0
1,456
13,311
0
21,435
W
Kukulkan
6,397
727
0
360
6,039
3,184
2,040
3,312
2,727
64,969
0
L
Ullr
tony7pl
Ullr
9,188
4,046
0
497
15,762
6,396
0
300
15,462
0
39,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
40,480
516
Minions Killed
275
0
Camps Cleared
0
1,922,527
Distance Traveled
1,713,736
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,623
363
42
2
0
275,787
0
W
Chaac
10,564
503
92
4
0
382,786
0
W
Ymir
10,521
501
57
3
0
379,277
2
L
Baron Samedi
8,392
400
74
4
0
319,930
3
L
Cthulhu
8,756
417
50
2
0
357,723
0
W
Kali
13,071
622
109
5
0
431,372
0
W
Skadi
11,305
538
104
5
0
390,868
0
L
Mulan
8,060
384
40
2
0
381,471
1
W
Kukulkan
11,362
541
154
7
0
338,224
3
L
Ullr
7,649
364
69
3
0
378,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role