Player Matchup

Heimdallr
Heimdallr
HeimdallrJarl
Heimdallr
Level 11
God Stats
16W - 3L
1,800 SR
Queue Stats
21W - 9L
1,762 Elo+
Solo
Ares
Ares
Hugeshlompy69
Ares
Level 5
God Stats
5W - 10L
1,500 SR
Queue Stats
32W - 46L
1,574 Elo+
Party 1
Vamana
Vamana
serimad
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,490 Elo+
Solo
Janus
Janus
skyr3acher
Janus
Level 27
God Stats
3W - 4L
1,438 SR
Queue Stats
73W - 65L
1,602 Elo+
Solo
Loki
Loki
toptheshaddow99
Loki
Level 99
God Stats
23W - 15L
1,555 SR
Queue Stats
557W - 626L
1,532 Elo+
Party 1
Team Averages
Level 33
1,559 SR
1,592 Elo+

VS

Team Averages
Level 20
1,517 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kj3llKrimin3ll
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,615 Elo+
Solo
Scylla
Scylla
MlSAT0
Scylla
Level 28
God Stats
2W - 3L
1,585 SR
Queue Stats
62W - 70L
1,542 Elo+
Solo
Ares
Ares
culu88
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
pureblood2
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeimdallrJarl
Heimdallr
11
4 / 2 / 4
6,847
622
5,095
5,745
2,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 4
5,890
535
1,116
3,760
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
serimad
Vamana
10
2 / 0 / 5
5,905
537
3,591
6,571
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
11
4 / 1 / 1
6,661
606
3,404
4,354
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 5
6,245
568
4,397
8,870
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 5 / 0
5,324
484
3,369
6,268
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,304
482
2,684
6,421
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MlSAT0
Scylla
10
0 / 1 / 1
6,260
569
3,403
5,014
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
culu88
Ares
8
0 / 2 / 2
5,803
528
1,605
6,360
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
pureblood2
Tsukuyomi
11
4 / 2 / 0
6,663
606
4,412
6,695
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
5
5
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
W
Heimdallr
HeimdallrJarl
Heimdallr
4
2
4
3
W
2
1
4
4
L
0
3
0
0
L
Scylla
MlSAT0
Scylla
0
1
1
0.5
L
Ares
culu88
Ares
0
2
2
0.5
L
Tsukuyomi
pureblood2
Tsukuyomi
4
2
0
2
W
Vamana
serimad
Vamana
2
0
5
4.5
W
Janus
4
1
1
4.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,603
Damage
15,473
29,300
Taken
30,758
12,091
Mitigated
14,701
9,981
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,369
1,531
0
0
6,268
1,642
0
656
5,522
0
24,083
W
Heimdallr
HeimdallrJarl
Heimdallr
5,095
2,807
0
1,902
5,745
2,086
314
751
4,994
0
47,365
W
1,116
368
0
365
3,760
3,419
0
379
3,381
9,425
0
L
2,684
437
0
1,175
6,421
4,817
727
426
5,344
4,584
16,433
L
Scylla
MlSAT0
Scylla
3,403
637
0
989
5,014
1,475
0
2,232
2,556
33,463
0
L
Ares
culu88
Ares
1,605
170
0
1,980
6,360
4,111
0
638
5,719
14,479
0
L
Tsukuyomi
pureblood2
Tsukuyomi
4,412
1,222
0
1,816
6,695
2,656
0
554
6,137
0
38,822
W
Vamana
serimad
Vamana
3,591
1,005
0
3,517
6,571
3,208
746
1,262
5,300
0
23,149
W
Janus
3,404
307
0
619
4,354
1,057
735
2,315
1,872
32,910
0
W
4,397
1,581
0
3,578
8,870
2,321
0
659
8,171
0
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
29,354
318
Minions Killed
278
0
Camps Cleared
0
1,125,742
Distance Traveled
1,092,166
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,324
484
53
5
0
192,432
5
W
Heimdallr
6,847
622
101
9
0
207,896
0
W
Ares
5,890
535
19
2
0
213,106
0
L
Bellona
5,304
482
38
3
0
197,992
2
L
Scylla
6,260
569
79
7
0
202,863
4
L
Ares
5,803
528
25
2
0
247,831
0
L
Tsukuyomi
6,663
606
83
8
0
251,048
1
W
Vamana
5,905
537
47
4
0
248,080
4
W
Janus
6,661
606
77
7
0
236,763
4
W
Loki
6,245
568
74
7
0
219,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role