Player Matchup

Thor
Thor
Helluys
Thor
Level 42
God Stats
0W - 1L
1,473 SR
Queue Stats
11W - 19L
1,390 Elo+
Party 1
Bacchus
Bacchus
Malkins0n
Bacchus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,116 Elo+
Party 1
Vulcan
Vulcan
tiesusvamzdis
Vulcan
Level 27
God Stats
6W - 8L
1,561 SR
Queue Stats
29W - 49L
1,345 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,284 Elo+

VS

Team Averages
Level 26
1,505 SR
1,375 Elo+
Kukulkan
Kukulkan
EpicFailGaming
Kukulkan
Level 29
God Stats
1W - 1L
1,252 SR
Queue Stats
10W - 8L
1,337 Elo+
Solo
Ra
Ra
kankerwurm
Ra
Level 24
God Stats
5W - 2L
1,570 SR
Queue Stats
51W - 59L
1,401 Elo+
Solo
Nu Wa
Nu Wa
âsdf
Nu Wa
Level 26
God Stats
1W - 0L
1,694 SR
Queue Stats
20W - 22L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Helluys
Thor
12
5 / 6 / 0
8,675
723
7,971
15,028
11,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Malkins0n
Bacchus
10
0 / 4 / 3
6,889
574
2,860
14,845
21,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 4 / 3
6,940
578
4,689
7,268
2,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 3 / 8
8,402
700
7,810
6,114
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 0 / 5
9,508
792
10,118
8,753
3,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
âsdf
Nu Wa
13
4 / 2 / 8
9,153
763
10,629
8,468
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
3
8
2.33
L
Thor
Helluys
Thor
5
6
0
0.83
L
Bacchus
Malkins0n
Bacchus
0
4
3
0.38
W
7
0
5
9.5
L
0
4
3
0.38
W
Nu Wa
âsdf
Nu Wa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,520
Damage
28,557
37,141
Taken
23,335
35,604
Mitigated
8,079
2,735
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,810
678
372
262
6,114
2,060
518
1,683
4,431
27,550
0
L
Thor
Helluys
Thor
7,971
699
0
1,125
15,028
11,526
0
12,105
2,923
0
23,232
L
Bacchus
Malkins0n
Bacchus
2,860
239
0
0
14,845
21,262
0
10,320
4,525
12,397
0
W
10,118
1,288
857
4,533
8,753
3,361
902
3,968
4,785
40,950
0
L
4,689
1,045
348
1,262
7,268
2,816
0
6,216
1,052
18,714
0
W
Nu Wa
âsdf
Nu Wa
10,629
3,480
440
1,784
8,468
2,658
1,246
3,076
5,392
36,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,504
Gold Earned
27,063
76
Minions Killed
179
0
Camps Cleared
10
551,491
Distance Traveled
664,634
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,402
700
40
3
2
213,847
0
L
Thor
8,675
723
25
2
0
195,151
2
L
Bacchus
6,889
574
18
2
0
206,147
4
W
Ra
9,508
792
84
7
1
251,937
3
L
Vulcan
6,940
578
33
3
0
150,193
0
W
Nu Wa
9,153
763
55
5
7
198,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role