Player Matchup

Kukulkan
Kukulkan
Fisschdaddy
Kukulkan
Level 69
God Stats
12W - 18L
1,405 SR
Queue Stats
203W - 296L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
debb4011
Erlang Shen
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,423 Elo+
Party 1
Nemesis
Nemesis
t0astybread
Nemesis
Level 38
God Stats
2W - 5L
1,525 SR
Queue Stats
14W - 18L
1,277 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,369 Elo+

VS

Team Averages
Level 113
1,540 SR
1,447 Elo+
Sobek
Sobek
 
Sobek
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AlmightyMadara42
Morgan Le Fay
Level 126
God Stats
16W - 17L
1,428 SR
Queue Stats
102W - 119L
1,441 Elo+
Solo
Hachiman
Hachiman
KageNoHanta
Hachiman
Level 117
God Stats
3W - 1L
1,692 SR
Queue Stats
110W - 120L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fisschdaddy
Kukulkan
16
11 / 4 / 4
12,433
731
17,083
11,503
4,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
debb4011
Erlang Shen
16
6 / 2 / 10
11,831
696
15,724
18,133
17,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
t0astybread
Nemesis
13
0 / 4 / 11
10,183
599
8,378
16,001
10,482
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 8
10,889
641
10,882
18,281
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
AlmightyMadara42
Morgan Le Fay
14
4 / 7 / 5
11,317
666
12,149
13,693
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KageNoHanta
Hachiman
15
5 / 6 / 4
11,069
651
12,049
15,289
4,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
10
10
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
8
1.25
L
Morgan Le Fay
AlmightyMadara42
Morgan Le Fay
4
7
5
0.93
W
Kukulkan
Fisschdaddy
Kukulkan
11
4
4
3.25
L
Hachiman
KageNoHanta
Hachiman
5
6
4
1.17
W
Erlang Shen
debb4011
Erlang Shen
6
2
10
5.5
W
Nemesis
t0astybread
Nemesis
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,185
Damage
35,080
45,637
Taken
47,263
32,629
Mitigated
32,822
12,396
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,882
1,066
0
7,087
18,281
22,650
0
6,847
10,493
20,356
0
L
Morgan Le Fay
AlmightyMadara42
Morgan Le Fay
12,149
1,556
1,144
2,151
13,693
5,212
0
5,107
8,192
40,961
0
W
Kukulkan
Fisschdaddy
Kukulkan
17,083
2,243
425
3,217
11,503
4,561
252
6,189
5,070
53,157
0
L
Hachiman
KageNoHanta
Hachiman
12,049
6,380
730
2,978
15,289
4,960
1,445
5,548
9,177
0
40,394
W
Erlang Shen
debb4011
Erlang Shen
15,724
6,045
0
6,571
18,133
17,586
1,895
8,939
8,826
280
39,952
W
Nemesis
t0astybread
Nemesis
8,378
2,690
0
2,183
16,001
10,482
180
7,434
8,303
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
33,275
161
Minions Killed
165
9
Camps Cleared
5
966,788
Distance Traveled
884,209
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,889
641
17
1
0
324,556
1
L
Morgan Le Fay
11,317
666
62
4
2
269,323
0
W
Kukulkan
12,433
731
74
4
4
268,865
1
L
Hachiman
11,069
651
86
5
3
290,330
5
W
Erlang Shen
11,831
696
41
2
5
337,935
4
W
Nemesis
10,183
599
46
3
0
359,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role