Player Matchup

Chiron
Chiron
BobaFetttt567
Chiron
Level 8
God Stats
9W - 5L
1,824 SR
Queue Stats
31W - 37L
1,391 Elo+
Party 2
Ra
Ra
JohnHenri97
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Freya
Freya
ShadowStrik3r5
Freya
Level 64
God Stats
8W - 5L
1,555 SR
Queue Stats
49W - 49L
1,557 Elo+
Party 2
Chaac
Chaac
Xx Nakurac xX
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,373 Elo+
Solo
Anubis
Anubis
dig_king1
Anubis
Level 27
God Stats
12W - 18L
1,512 SR
Queue Stats
82W - 107L
1,362 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,437 Elo+

VS

Team Averages
Level 9
1,378 SR
1,376 Elo+
Arachne
Arachne
D_easyclaps
Arachne
Level 5
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 1
Hera
Hera
MagicalArtist7
Hera
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 59L
1,463 Elo+
Solo
Bellona
Bellona
gleb_leshkov
Bellona
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 2L
1,598 Elo+
Solo
Artemis
Artemis
mcdnick
Artemis
Level 13
God Stats
1W - 6L
1,390 SR
Queue Stats
10W - 29L
1,252 Elo+
Solo
Yemoja
Yemoja
temp-391287
Yemoja
Level 13
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 13
11,293
513
8,698
14,929
5,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 4 / 18
11,007
500
3,905
9,923
4,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

18
29 / 2 / 5
13,918
633
28,906
16,585
6,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 1 / 10
13,413
610
17,371
29,915
26,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
dig_king1
Anubis
20
21 / 0 / 12
14,508
659
20,016
23,639
13,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D_easyclaps
Arachne
10
1 / 16 / 1
7,393
336
4,393
16,804
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 17 / 3
8,249
375
5,689
17,329
4,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
gleb_leshkov
Bellona
16
6 / 15 / 3
10,188
463
20,115
29,655
27,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
mcdnick
Artemis
10
0 / 12 / 2
6,937
315
2,518
13,164
3,325
Yemoja
14
2 / 8 / 1
9,576
435
5,828
16,657
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
19
68
Kills
9
11
Deaths
68
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Arachne
D_easyclaps
Arachne
1
16
1
0.09
W
2
4
18
2.75
L
0
17
3
0.09
W
29
2
5
15.75
W
13
1
10
18
W
Anubis
dig_king1
Anubis
21
0
12
27
L
Bellona
gleb_leshkov
Bellona
6
15
3
0.5
L
Artemis
mcdnick
Artemis
0
12
2
0.08
L
Yemoja
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,896
Damage
38,543
94,991
Taken
93,609
56,815
Mitigated
50,621
55,297
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,698
3,451
516
6,102
14,929
5,508
3,066
3,366
10,755
0
39,880
L
Arachne
D_easyclaps
Arachne
4,393
2,819
0
854
16,804
5,453
0
9,339
7,260
0
20,305
W
3,905
1,073
566
1,518
9,923
4,709
509
2,560
7,363
25,456
0
L
5,689
2,504
0
348
17,329
4,830
0
9,957
7,147
39,477
0
W
28,906
10,787
477
7,330
16,585
6,816
2,655
3,870
12,679
74,876
0
W
17,371
4,963
0
19,165
29,915
26,449
5,003
4,767
25,148
372
82,053
W
Anubis
dig_king1
Anubis
20,016
870
552
19,071
23,639
13,333
4,819
5,339
18,300
126,959
0
L
Bellona
gleb_leshkov
Bellona
20,115
5,408
0
1,438
29,655
27,199
508
14,491
14,675
18,276
50,700
L
Artemis
mcdnick
Artemis
2,518
1,095
0
0
13,164
3,325
0
9,125
3,904
0
12,300
L
Yemoja
5,828
772
449
1,080
16,657
9,814
0
10,048
6,406
21,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,139
Gold Earned
42,343
480
Minions Killed
209
0
Camps Cleared
0
1,903,213
Distance Traveled
1,587,998
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,293
513
69
3
0
328,667
1
L
Arachne
7,393
336
34
2
0
317,764
0
W
Ra
11,007
500
40
2
0
386,529
0
L
Hera
8,249
375
54
2
0
308,477
1
W
Freya
13,918
633
80
4
0
411,545
4
W
Chaac
13,413
610
128
6
0
389,269
2
W
Anubis
14,508
659
163
7
0
387,203
0
L
Bellona
10,188
463
86
4
0
335,413
1
L
Artemis
6,937
315
8
0
0
247,267
0
L
Yemoja
9,576
435
27
1
0
379,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role