Player Matchup

Cliodhna
Cliodhna
FiveBleed
Cliodhna
Level 26
God Stats
51W - 52L
1,460 SR
Queue Stats
92W - 83L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Vokkil
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 1
Neith
Neith
dapperphan
Neith
Level 7
God Stats
6W - 10L
1,348 SR
Queue Stats
8W - 11L
1,374 Elo+
Solo
Zeus
Zeus
matthewreagin26
Zeus
Level 25
God Stats
31W - 21L
1,512 SR
Queue Stats
45W - 41L
1,313 Elo+
Solo
Ymir
Ymir
visokiq
Ymir
Level 4
God Stats
0W - 5L
1,391 SR
Queue Stats
0W - 5L
1,243 Elo+
Party 1
Team Averages
Level 13
1,442 SR
1,316 Elo+

VS

Team Averages
Level 20
1,501 SR
1,403 Elo+
Skadi
Skadi
AzureIxia9412
Skadi
Level 13
God Stats
12W - 8L
1,775 SR
Queue Stats
171W - 148L
1,459 Elo+
Solo
Ra
Ra
Da1LY
Ra
Level 14
God Stats
3W - 0L
1,886 SR
Queue Stats
12W - 12L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Gold kiing6330
Ah Puch
Level 15
God Stats
1W - 1L
1,189 SR
Queue Stats
7W - 16L
1,158 Elo+
Solo
Thor
Thor
darkmanu12
Thor
Level 28
God Stats
2W - 3L
1,102 SR
Queue Stats
64W - 73L
1,453 Elo+
Solo
Danzaburou
Danzaburou
xxGhost_Hawk09xx
Danzaburou
Level 28
God Stats
16W - 18L
1,555 SR
Queue Stats
75W - 95L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FiveBleed
Cliodhna
16
3 / 5 / 2
10,694
1,069
15,665
16,866
7,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Vokkil
Sun Wukong
15
1 / 12 / 3
9,144
914
7,935
25,289
24,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
0 / 10 / 2
8,724
872
8,102
18,108
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 2
9,473
947
10,388
10,510
3,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
visokiq
Ymir
15
0 / 16 / 1
8,609
861
2,986
26,914
32,154
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 23
11,156
1,116
19,474
9,316
3,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
6 / 2 / 24
11,808
1,181
13,595
7,869
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 25
10,418
1,042
8,147
8,075
2,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 26
11,308
1,131
13,650
11,817
5,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
xxGhost_Hawk09xx
Danzaburou
20
24 / 2 / 17
13,965
1,397
33,002
12,273
5,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
164
6
Kills
49
49
Deaths
6
10
Assists
115
Player
Kills
Deaths
Assists
KDA
W
10
1
23
21.5
W
Ra
6
2
24
9
L
Cliodhna
FiveBleed
Cliodhna
3
5
2
0.8
W
4
0
25
16.5
L
Sun Wukong
Vokkil
Sun Wukong
1
12
3
0.21
L
Neith
0
10
2
0.1
W
5
1
26
18
L
2
6
2
0.5
L
Ymir
visokiq
Ymir
0
16
1
0.03
W
Danzaburou
xxGhost_Hawk09xx
Danzaburou
24
2
17
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,076
Damage
87,868
97,687
Taken
49,350
76,144
Mitigated
20,852
1,489
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,474
11,747
0
1,692
9,316
3,711
0
2,812
6,504
0
26,378
W
Ra
13,595
1,536
2,003
1,926
7,869
3,384
0
3,048
4,821
44,637
0
L
Cliodhna
FiveBleed
Cliodhna
15,665
1,670
0
172
16,866
7,082
0
2,729
14,137
0
57,593
W
8,147
2,038
0
545
8,075
2,980
0
2,580
5,495
14,832
0
L
Sun Wukong
Vokkil
Sun Wukong
7,935
1,362
0
62
25,289
24,229
0
5,892
19,397
3,242
11,544
L
Neith
8,102
4,332
0
1,001
18,108
9,159
0
4,972
13,136
0
30,589
W
13,650
2,482
0
930
11,817
5,263
0
2,984
8,833
0
27,642
L
10,388
1,285
0
206
10,510
3,520
0
1,492
9,018
22,940
0
L
Ymir
visokiq
Ymir
2,986
1,932
0
48
26,914
32,154
0
6,657
20,257
6,489
0
W
Danzaburou
xxGhost_Hawk09xx
Danzaburou
33,002
25,241
0
5,412
12,273
5,514
0
3,480
8,793
0
53,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
58,655
196
Minions Killed
191
5
Camps Cleared
7
819,029
Distance Traveled
939,532
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,156
1,116
12
1
2
199,758
0
W
Ra
11,808
1,181
89
9
0
194,615
0
L
Cliodhna
10,694
1,069
104
10
3
201,748
2
W
Ah Puch
10,418
1,042
10
1
0
202,576
0
L
Sun Wukong
9,144
914
13
1
0
180,135
0
L
Neith
8,724
872
44
4
0
135,446
0
W
Thor
11,308
1,131
32
3
0
185,107
0
L
Zeus
9,473
947
27
3
2
143,842
0
L
Ymir
8,609
861
8
1
0
157,858
0
W
Danzaburou
13,965
1,397
48
5
5
157,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role