Player Matchup

Bellona
Bellona
Gkhan78
Bellona
Level 18
God Stats
2W - 0L
1,781 SR
Queue Stats
42W - 32L
1,586 Elo+
Solo
Fenrir
Fenrir
JifferDDDDD
Fenrir
Level 28
God Stats
3W - 2L
1,550 SR
Queue Stats
110W - 47L
1,714 Elo+
Solo
Medusa
Medusa
eliarachel
Medusa
Level 24
God Stats
4W - 5L
1,455 SR
Queue Stats
70W - 72L
1,559 Elo+
Solo
Yemoja
Yemoja
musband96
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,630 Elo+
Solo
Olorun
Olorun
園園園Priest園園園
Olorun
Level 29
God Stats
5W - 1L
1,717 SR
Queue Stats
163W - 158L
1,565 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,611 Elo+

VS

Team Averages
Level 22
1,479 SR
1,605 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Akeηo
Rama
Level 26
God Stats
1W - 4L
1,319 SR
Queue Stats
93W - 87L
1,563 Elo+
Party 1
Hel
Hel
Bronze4life101
Hel
Level 25
God Stats
2W - 3L
1,413 SR
Queue Stats
85W - 80L
1,578 Elo+
Party 1
Mulan
Mulan
DarkVapeLord
Mulan
Level 25
God Stats
10W - 3L
1,663 SR
Queue Stats
75W - 62L
1,568 Elo+
Solo
Thor
Thor
prapor015
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gkhan78
Bellona
17
14 / 2 / 5
11,191
699
17,566
14,964
11,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
19
12 / 4 / 6
11,431
714
12,831
18,254
10,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
eliarachel
Medusa
15
5 / 3 / 3
9,595
600
7,039
11,525
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
musband96
Yemoja
14
1 / 2 / 10
9,203
575
6,599
10,250
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 2
11,008
688
8,839
10,478
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 4 / 4
9,730
608
4,762
9,583
8,070
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rama
Akeηo
Rama
12
3 / 8 / 3
7,510
469
10,207
15,821
5,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 2
7,125
445
2,348
13,944
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 2
9,750
609
12,368
13,487
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
8
1 / 15 / 1
6,137
384
3,144
13,564
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
40
Kills
14
14
Deaths
40
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
4
1.25
L
Rama
Akeηo
Rama
3
8
3
0.56
L
1
8
2
0.25
L
6
5
2
1.4
W
Bellona
Gkhan78
Bellona
14
2
5
8.25
W
Fenrir
12
4
6
3.75
W
Medusa
eliarachel
Medusa
5
3
3
2.17
W
Yemoja
musband96
Yemoja
1
2
10
3
L
Thor
1
15
1
0.1
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
32,829
65,471
Taken
66,399
45,179
Mitigated
35,984
27,483
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,762
1,868
0
1,202
9,583
8,070
43
2,508
7,075
33,429
0
L
Rama
Akeηo
Rama
10,207
8,247
0
1,963
15,821
5,150
787
3,335
12,486
0
45,051
L
2,348
429
2,715
4,384
13,944
11,804
39
3,229
10,715
15,569
0
L
12,368
2,965
0
3,716
13,487
6,731
0
2,581
10,906
0
74,230
W
Bellona
Gkhan78
Bellona
17,566
9,165
0
5,967
14,964
11,424
723
2,134
12,830
0
64,410
W
Fenrir
12,831
6,425
0
9,294
18,254
10,200
464
1,122
17,132
0
87,072
W
Medusa
eliarachel
Medusa
7,039
2,254
0
5,653
11,525
4,109
4,556
770
10,755
0
67,813
W
Yemoja
musband96
Yemoja
6,599
770
1,083
1,734
10,250
11,672
144
1,648
8,602
37,047
0
L
Thor
3,144
1,100
0
698
13,564
4,229
0
2,800
10,764
0
17,084
W
8,839
4,481
0
3,752
10,478
7,774
915
1,667
8,811
61,849
8,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
40,252
544
Minions Killed
343
0
Camps Cleared
0
1,541,824
Distance Traveled
1,339,531
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,730
608
78
5
0
246,492
1
L
Rama
7,510
469
72
5
0
253,837
1
L
Hel
7,125
445
42
3
0
270,475
1
L
Mulan
9,750
609
127
8
0
312,288
0
W
Bellona
11,191
699
123
8
0
358,582
5
W
Fenrir
11,431
714
133
8
0
358,824
0
W
Medusa
9,595
600
121
8
0
263,279
3
W
Yemoja
9,203
575
45
3
0
303,410
1
L
Thor
6,137
384
24
2
0
256,439
2
W
Olorun
11,008
688
122
8
0
257,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role