Player Matchup

Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Drokonse
Cliodhna
Level 140
God Stats
5W - 2L
1,862 SR
Queue Stats
195W - 203L
1,493 Elo+
Solo
Artemis
Artemis
Smexota151
Artemis
Level 60
God Stats
5W - 5L
1,512 SR
Queue Stats
161W - 155L
1,482 Elo+
Solo
Cthulhu
Cthulhu
XINGYA
Cthulhu
Level 27
God Stats
2W - 1L
1,842 SR
Queue Stats
54W - 75L
1,398 Elo+
Party 3
Hera
Hera
shymetaprod
Hera
Level 117
God Stats
1W - 1L
1,736 SR
Queue Stats
221W - 248L
1,484 Elo+
Solo
Team Averages
Level 100
1,690 SR
1,471 Elo+

VS

Team Averages
Level 137
1,528 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
CultDrew
Agni
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 224L
1,463 Elo+
Party 1
Bacchus
Bacchus
SaLtap1das
Bacchus
Level 160
God Stats
34W - 28L
1,642 SR
Queue Stats
986W - 1,009L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 3 / 2
5,891
536
3,433
8,488
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Drokonse
Cliodhna
10
2 / 3 / 3
6,412
583
3,178
8,077
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Smexota151
Artemis
10
1 / 1 / 0
5,460
496
2,616
4,753
1,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
XINGYA
Cthulhu
8
0 / 4 / 0
4,631
421
1,982
7,406
5,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 3 / 1
5,740
522
2,243
5,129
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 2
6,940
631
3,050
7,135
4,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
11
2 / 0 / 5
6,627
602
3,893
3,929
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
 
Arachne
10
3 / 3 / 4
6,322
575
3,764
7,295
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
12
5 / 0 / 3
7,413
674
6,028
5,603
1,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
SaLtap1das
Bacchus
10
3 / 1 / 4
6,666
606
3,586
4,998
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
2
0.67
W
Mulan
 
Mulan
1
2
2
1
W
Neith
 
Neith
2
0
5
4.5
W
Arachne
 
Arachne
3
3
4
1.67
W
Agni
5
0
3
6.5
L
Cliodhna
Drokonse
Cliodhna
2
3
3
1.17
W
Bacchus
SaLtap1das
Bacchus
3
1
4
5
L
Artemis
Smexota151
Artemis
1
1
0
1
L
Cthulhu
XINGYA
Cthulhu
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,452
Damage
20,321
33,853
Taken
28,960
15,833
Mitigated
14,913
7,100
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,433
295
0
1,795
8,488
4,590
0
1,312
7,176
0
25,116
W
Mulan
 
Mulan
3,050
392
0
2,172
7,135
4,327
49
507
6,113
0
38,447
W
Neith
 
Neith
3,893
1,155
0
2,064
3,929
1,419
0
665
3,264
0
39,612
W
Arachne
 
Arachne
3,764
2,412
0
2,108
7,295
2,717
137
597
6,612
0
34,335
W
Agni
6,028
425
0
3,315
5,603
1,820
0
1,107
4,419
42,202
0
L
Cliodhna
Drokonse
Cliodhna
3,178
339
0
2,185
8,077
2,951
0
1,554
6,523
0
40,629
W
Bacchus
SaLtap1das
Bacchus
3,586
631
0
1,724
4,998
4,630
0
1,193
3,687
11,524
0
L
Artemis
Smexota151
Artemis
2,616
1,114
0
1,410
4,753
1,337
0
2,035
2,718
0
26,366
L
Cthulhu
XINGYA
Cthulhu
1,982
248
0
1,020
7,406
5,442
0
1,491
5,915
16,143
0
L
2,243
489
0
690
5,129
1,513
0
3,222
1,907
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
33,968
301
Minions Killed
319
0
Camps Cleared
0
1,046,714
Distance Traveled
1,093,626
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,891
536
63
6
0
205,402
1
W
Mulan
6,940
631
88
8
0
188,268
6
W
Neith
6,627
602
65
6
0
199,649
5
W
Arachne
6,322
575
67
6
0
240,242
1
W
Agni
7,413
674
86
8
0
232,411
4
L
Cliodhna
6,412
583
74
7
0
231,277
3
W
Bacchus
6,666
606
13
1
0
233,056
3
L
Artemis
5,460
496
72
7
0
192,300
4
L
Cthulhu
4,631
421
25
2
0
200,274
2
L
Hera
5,740
522
67
6
0
217,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role