Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ImproT
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Agni
Agni
ItachiUchiha947
Agni
Level 7
God Stats
4W - 5L
1,574 SR
Queue Stats
13W - 13L
1,365 Elo+
Party 1
Bakasura
Bakasura
StanKench
Bakasura
Level 14
God Stats
7W - 8L
1,400 SR
Queue Stats
16W - 23L
1,206 Elo+
Party 1
Persephone
Persephone
bitkinkoala
Persephone
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,398 Elo+
Party 2
Team Averages
Level 11
1,495 SR
1,394 Elo+

VS

Team Averages
Level 19
1,355 SR
1,299 Elo+
Bellona
Bellona
EggBites7551
Bellona
Level 27
God Stats
2W - 8L
1,129 SR
Queue Stats
51W - 68L
1,366 Elo+
Solo
Ymir
Ymir
Gorathio
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 3
Jing Wei
Jing Wei
LYTxMasterFuryx
Jing Wei
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 3
Janus
Janus
Shiiiki
Janus
Level 27
God Stats
2W - 4L
1,425 SR
Queue Stats
67W - 59L
1,483 Elo+
Solo
Guan Yu
Guan Yu
我就是路过
Guan Yu
Level 14
God Stats
2W - 3L
1,454 SR
Queue Stats
11W - 16L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 8
7,272
485
3,692
8,956
7,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ImproT
Artemis
13
9 / 4 / 3
8,498
567
8,294
7,261
2,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 1
8,353
557
4,284
6,473
2,287
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
StanKench
Bakasura
15
8 / 1 / 5
9,362
624
10,721
10,218
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
bitkinkoala
Persephone
13
4 / 1 / 9
8,661
577
6,602
6,943
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EggBites7551
Bellona
13
0 / 3 / 2
7,390
493
6,041
9,955
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
2 / 8 / 3
7,857
524
7,103
15,862
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
10
3 / 7 / 1
6,223
415
5,732
8,668
2,849
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Shiiiki
Janus
2
0 / 1 / 0
4,534
302
471
796
95
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 6 / 1
6,320
421
2,090
9,413
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
6
7
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
8
7
L
Bellona
EggBites7551
Bellona
0
3
2
0.33
L
Ymir
2
8
3
0.44
W
Artemis
ImproT
Artemis
9
4
3
2.63
W
1
0
1
1.5
L
Jing Wei
3
7
1
0.5
L
Janus
Shiiiki
Janus
0
1
0
0
W
Bakasura
StanKench
Bakasura
8
1
5
10.5
W
Persephone
bitkinkoala
Persephone
4
1
9
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
21,437
39,851
Taken
44,694
19,646
Mitigated
28,849
12,525
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,692
989
0
250
8,956
7,288
334
2,458
6,498
19,349
0
L
Bellona
EggBites7551
Bellona
6,041
656
0
2,142
9,955
7,056
0
4,759
4,851
7,076
29,400
L
Ymir
7,103
1,296
0
2,079
15,862
14,249
0
4,630
10,403
24,616
0
W
Artemis
ImproT
Artemis
8,294
3,926
0
1,023
7,261
2,178
355
1,889
5,372
0
35,433
W
4,284
803
0
4,170
6,473
2,287
498
433
6,040
44,237
0
L
Jing Wei
5,732
5,272
0
732
8,668
2,849
152
2,013
6,394
0
25,404
L
Janus
Shiiiki
Janus
471
122
0
250
796
95
0
0
796
2,577
0
W
Bakasura
StanKench
Bakasura
10,721
6,440
0
4,719
10,218
5,559
0
2,725
7,493
0
58,711
W
Persephone
bitkinkoala
Persephone
6,602
912
0
2,363
6,943
2,334
1,487
1,188
5,754
39,164
0
L
2,090
256
215
1,843
9,413
4,600
0
2,765
5,997
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
32,324
400
Minions Killed
198
0
Camps Cleared
0
1,365,050
Distance Traveled
1,043,118
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,272
485
28
2
0
281,772
5
L
Bellona
7,390
493
80
5
0
295,924
4
L
Ymir
7,857
524
31
2
0
249,563
3
W
Artemis
8,498
567
66
4
0
264,527
5
W
Agni
8,353
557
110
7
0
249,652
4
L
Jing Wei
6,223
415
43
3
0
240,526
1
L
Janus
4,534
302
5
0
0
19,309
0
W
Bakasura
9,362
624
112
7
0
333,291
0
W
Persephone
8,661
577
84
6
0
235,808
2
L
Guan Yu
6,320
421
39
3
0
237,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role