Player Matchup

Ymir
Ymir
Beastskillz
Ymir
Level 41
God Stats
3W - 5L
1,325 SR
Queue Stats
94W - 97L
1,452 Elo+
Party 3
Ganesha
Ganesha
Hicole
Ganesha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,295 Elo+
Party 2
King Arthur
King Arthur
MagmionToFrajer
King Arthur
Level 31
God Stats
1W - 2L
1,426 SR
Queue Stats
3W - 12L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
Roton74
Baron Samedi
Level 27
God Stats
2W - 3L
1,540 SR
Queue Stats
2W - 3L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
TendaArmada
Heimdallr
Level 73
God Stats
6W - 7L
1,423 SR
Queue Stats
79W - 67L
1,443 Elo+
Party 3
Team Averages
Level 41
1,443 SR
1,389 Elo+

VS

Team Averages
Level 84
1,533 SR
1,436 Elo+
Neith
Neith
Antonyantys
Neith
Level 43
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 27L
1,416 Elo+
Party 1
Chaac
Chaac
ElGaster
Chaac
Level 27
God Stats
1W - 0L
1,710 SR
Queue Stats
15W - 25L
1,408 Elo+
Party 1
Sobek
Sobek
Fausel
Sobek
Level 109
God Stats
27W - 29L
1,440 SR
Queue Stats
486W - 522L
1,443 Elo+
Solo
Set
Set
TheThunderBeast
Set
Level 124
God Stats
16W - 22L
1,352 SR
Queue Stats
511W - 575L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Zanna001
Baron Samedi
Level 118
God Stats
1W - 1L
1,455 SR
Queue Stats
364W - 368L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,613
472
2,875
7,741
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Hicole
Ganesha
8
0 / 6 / 0
4,907
351
2,550
12,299
6,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
MagmionToFrajer
King Arthur
9
0 / 5 / 0
5,761
412
6,252
10,573
5,227
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Roton74
Baron Samedi
9
0 / 3 / 0
5,483
392
3,889
6,411
2,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TendaArmada
Heimdallr
9
0 / 3 / 0
5,498
393
6,606
9,463
2,736
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,959
497
9,131
5,879
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ElGaster
Chaac
12
3 / 0 / 1
7,411
529
8,219
9,686
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Fausel
Sobek
11
4 / 0 / 6
7,732
552
5,084
14,870
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 2
8,595
614
2,091
7,880
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Zanna001
Baron Samedi
14
6 / 1 / 4
8,471
605
10,940
7,454
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
18
18
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
1
0
0
W
Chaac
ElGaster
Chaac
3
0
1
3.5
W
Sobek
Fausel
Sobek
4
0
6
7
L
Ganesha
Hicole
Ganesha
0
6
0
0
L
King Arthur
MagmionToFrajer
King Arthur
0
5
0
0
L
Baron Samedi
Roton74
Baron Samedi
0
3
0
0
L
Heimdallr
TendaArmada
Heimdallr
0
3
0
0
W
2
0
2
3
W
Baron Samedi
Zanna001
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
35,465
46,487
Taken
45,769
23,451
Mitigated
24,950
11,500
Healing
23,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,131
4,938
0
2,162
5,879
1,723
972
1,572
4,307
0
34,298
L
2,875
499
0
2,628
7,741
6,303
0
2,437
5,175
36,175
8,103
W
Chaac
ElGaster
Chaac
8,219
942
0
3,632
9,686
8,110
505
1,558
8,128
4,537
28,888
W
Sobek
Fausel
Sobek
5,084
200
714
9,190
14,870
9,035
182
4,609
10,261
25,184
0
L
Ganesha
Hicole
Ganesha
2,550
321
225
1,648
12,299
6,953
0
3,945
8,109
8,784
0
L
King Arthur
MagmionToFrajer
King Arthur
6,252
1,277
0
1,498
10,573
5,227
0
3,256
6,417
0
25,445
L
Baron Samedi
Roton74
Baron Samedi
3,889
473
1,453
1,381
6,411
2,232
62
3,473
2,761
21,541
0
L
Heimdallr
TendaArmada
Heimdallr
6,606
4,354
0
2,667
9,463
2,736
0
3,608
5,667
0
35,041
W
2,091
1,009
0
4,998
7,880
2,943
0
96
7,784
0
65,029
W
Baron Samedi
Zanna001
Baron Samedi
10,940
590
519
2,673
7,454
3,139
0
1,385
6,069
58,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
39,168
253
Minions Killed
398
0
Camps Cleared
0
1,118,149
Distance Traveled
1,347,170
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,959
497
65
5
0
200,445
3
L
Ymir
6,613
472
99
7
0
226,538
3
W
Chaac
7,411
529
56
4
0
282,208
0
W
Sobek
7,732
552
35
3
0
283,532
5
L
Ganesha
4,907
351
1
0
0
215,445
4
L
King Arthur
5,761
412
41
3
0
215,702
0
L
Baron Samedi
5,483
392
40
3
0
224,765
0
L
Heimdallr
5,498
393
72
5
0
235,699
0
W
Set
8,595
614
137
10
0
308,209
3
W
Baron Samedi
8,471
605
105
8
0
272,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role