Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
FrenzyLord
Cabrakan
Level 104
God Stats
11W - 5L
1,534 SR
Queue Stats
651W - 393L
1,563 Elo+
Party 3
Yemoja
Yemoja
КotomineКirei
Yemoja
Level 42
God Stats
5W - 5L
1,648 SR
Queue Stats
191W - 96L
1,556 Elo+
Party 3
Mulan
Mulan
ФоррестГамп
Mulan
Level 127
God Stats
5W - 3L
1,497 SR
Queue Stats
491W - 370L
1,630 Elo+
Party 3
Team Averages
Level 82
1,536 SR
1,550 Elo+

VS

Team Averages
Level 40
1,531 SR
1,453 Elo+
Raijin
Raijin
Cyprijan
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
PsixBT
Cernunnos
Level 113
God Stats
1W - 2L
1,582 SR
Queue Stats
24W - 20L
1,527 Elo+
Solo
Kali
Kali
SussyKarolek
Kali
Level 25
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 2
Sol
Sol
Werkanne
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 1
Yemoja
Yemoja
blastoderme
Yemoja
Level 17
God Stats
0W - 1L
1,391 SR
Queue Stats
5W - 7L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
12 / 3 / 18
11,116
855
16,262
13,696
6,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
 
Rama
16
6 / 1 / 20
10,190
784
7,349
7,181
3,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
FrenzyLord
Cabrakan
16
7 / 3 / 24
10,482
806
19,694
15,816
23,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 28
10,837
834
6,767
10,594
10,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 2 / 27
11,043
849
20,101
24,345
38,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cyprijan
Raijin
14
1 / 10 / 2
7,907
608
6,759
14,971
6,309
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PsixBT
Cernunnos
17
4 / 5 / 5
9,881
760
21,615
14,686
6,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 9 / 2
9,920
763
7,261
15,613
6,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 8 / 5
8,519
655
7,341
12,768
4,422
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
15
0 / 8 / 7
8,942
688
5,455
18,961
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
40
Kills
9
10
Deaths
40
117
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
3
18
7
W
Rama
 
Rama
6
1
20
16
L
Raijin
Cyprijan
Raijin
1
10
2
0.2
W
Cabrakan
FrenzyLord
Cabrakan
7
3
24
6.33
L
Cernunnos
PsixBT
Cernunnos
4
5
5
1.3
L
3
9
2
0.44
L
1
8
5
0.44
L
Yemoja
0
8
7
0.44
W
6
1
28
20
W
9
2
27
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,173
Damage
48,431
71,632
Taken
76,999
82,551
Mitigated
44,339
39,179
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,262
3,775
2,027
2,494
13,696
6,625
1,262
4,260
9,436
0
34,867
W
Rama
 
Rama
7,349
4,548
1,110
1,145
7,181
3,942
2,104
1,995
5,186
0
16,376
L
Raijin
Cyprijan
Raijin
6,759
859
265
1,064
14,971
6,309
0
3,692
10,713
15,947
0
W
Cabrakan
FrenzyLord
Cabrakan
19,694
995
1,946
2,789
15,816
23,230
533
4,966
10,850
38,896
0
L
Cernunnos
PsixBT
Cernunnos
21,615
13,654
626
3,776
14,686
6,816
0
4,090
10,108
0
45,663
L
7,261
3,046
1,194
1,664
15,613
6,865
0
4,561
10,339
0
17,024
L
7,341
2,315
0
1,577
12,768
4,422
0
7,049
5,263
12,301
0
L
Yemoja
5,455
1,230
4,519
1,781
18,961
19,927
0
5,631
12,315
14,722
0
W
6,767
2,004
13,156
3,679
10,594
10,383
691
2,700
7,894
17,502
0
W
20,101
1,699
1,489
9,344
24,345
38,371
971
5,634
18,711
0
26,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
45,169
125
Minions Killed
102
0
Camps Cleared
0
1,128,295
Distance Traveled
991,604
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,116
855
23
2
0
257,009
2
W
Rama
10,190
784
17
1
0
212,416
0
L
Raijin
7,907
608
15
1
0
182,491
3
W
Cabrakan
10,482
806
43
3
0
219,299
1
L
Cernunnos
9,881
760
44
3
0
211,486
0
L
Kali
9,920
763
17
1
0
208,468
1
L
Sol
8,519
655
14
1
0
213,136
0
L
Yemoja
8,942
688
12
1
0
176,023
2
W
Yemoja
10,837
834
27
2
0
219,686
3
W
Mulan
11,043
849
15
1
0
219,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role