Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Haschmuffin
Discordia
Level 117
God Stats
1W - 1L
1,477 SR
Queue Stats
60W - 38L
1,627 Elo+
Party 3
Amaterasu
Amaterasu
Zyonyde
Amaterasu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 123L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
enkiatum
Hou Yi
Level 148
God Stats
5W - 1L
1,274 SR
Queue Stats
85W - 79L
1,654 Elo+
Party 2
Kuzenbo
Kuzenbo
metalvador
Kuzenbo
Level 160
God Stats
11W - 8L
1,588 SR
Queue Stats
465W - 466L
1,575 Elo+
Solo
Team Averages
Level 135
1,468 SR
1,591 Elo+

VS

Team Averages
Level 129
1,644 SR
1,684 Elo+
Mulan
Mulan
Artemisis
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 108L
1,633 Elo+
Solo
Bacchus
Bacchus
Mαlibu
Bacchus
Level 160
God Stats
2W - 2L
1,646 SR
Queue Stats
51W - 32L
1,752 Elo+
Party 1
Ne Zha
Ne Zha
NewPaks
Ne Zha
Level 89
God Stats
9W - 8L
1,578 SR
Queue Stats
165W - 96L
1,699 Elo+
Party 1
Medusa
Medusa
Z4kebo
Medusa
Level 107
God Stats
9W - 7L
1,698 SR
Queue Stats
28W - 19L
1,622 Elo+
Party 1
Scylla
Scylla
taketo21
Scylla
Level 146
God Stats
8W - 4L
1,797 SR
Queue Stats
55W - 27L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 7 / 11
14,300
622
21,056
21,185
9,564
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Haschmuffin
Discordia
20
7 / 5 / 8
13,748
598
13,560
10,500
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Zyonyde
Amaterasu
20
4 / 3 / 7
13,568
590
13,635
28,045
29,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
enkiatum
Hou Yi
20
9 / 1 / 8
14,427
627
18,612
17,826
8,185
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
metalvador
Kuzenbo
19
2 / 3 / 23
13,223
575
12,678
21,706
37,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Artemisis
Mulan
17
1 / 3 / 0
10,674
464
13,321
20,920
23,824
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Mαlibu
Bacchus
16
2 / 5 / 8
10,697
465
11,173
21,750
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
NewPaks
Ne Zha
19
8 / 11 / 6
12,466
542
17,800
25,675
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Z4kebo
Medusa
17
3 / 9 / 2
10,943
476
8,776
17,423
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
taketo21
Scylla
14
4 / 10 / 5
10,294
448
8,439
16,751
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
38
Kills
18
19
Deaths
38
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
7
11
3.07
L
Mulan
Artemisis
Mulan
1
3
0
0.33
W
Discordia
Haschmuffin
Discordia
7
5
8
2.2
L
Bacchus
Mαlibu
Bacchus
2
5
8
1.2
L
Ne Zha
NewPaks
Ne Zha
8
11
6
1
L
Medusa
Z4kebo
Medusa
3
9
2
0.44
W
Amaterasu
Zyonyde
Amaterasu
4
3
7
2.5
W
Hou Yi
enkiatum
Hou Yi
9
1
8
13
W
Kuzenbo
metalvador
Kuzenbo
2
3
23
4.5
L
Scylla
taketo21
Scylla
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,541
Damage
59,509
99,262
Taken
102,519
88,928
Mitigated
70,833
54,518
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,056
5,992
0
19,414
21,185
9,564
0
5,271
15,666
0
91,584
L
Mulan
Artemisis
Mulan
13,321
2,465
0
4,802
20,920
23,824
210
5,259
15,661
0
85,168
W
Discordia
Haschmuffin
Discordia
13,560
186
364
2,371
10,500
3,586
1,432
4,343
6,029
90,226
0
L
Bacchus
Mαlibu
Bacchus
11,173
1,094
0
1,947
21,750
28,395
0
7,121
14,629
31,782
0
L
Ne Zha
NewPaks
Ne Zha
17,800
7,147
0
8,393
25,675
10,133
0
5,529
20,146
0
95,999
L
Medusa
Z4kebo
Medusa
8,776
5,363
0
1,580
17,423
4,707
0
3,555
13,868
0
67,323
W
Amaterasu
Zyonyde
Amaterasu
13,635
7,996
196
14,780
28,045
29,942
1,455
1,781
26,264
0
93,361
W
Hou Yi
enkiatum
Hou Yi
18,612
11,882
0
12,348
17,826
8,185
5,721
4,706
13,062
0
151,273
W
Kuzenbo
metalvador
Kuzenbo
12,678
4,611
0
5,045
21,706
37,651
740
5,329
16,219
35,696
0
L
Scylla
taketo21
Scylla
8,439
345
0
1,522
16,751
3,774
0
4,774
11,977
52,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,266
Gold Earned
55,074
651
Minions Killed
593
0
Camps Cleared
0
2,249,807
Distance Traveled
2,065,709
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,300
622
104
5
0
456,212
7
L
Mulan
10,674
464
166
7
0
416,542
5
W
Discordia
13,748
598
153
7
0
419,527
5
L
Bacchus
10,697
465
38
2
0
472,797
6
L
Ne Zha
12,466
542
153
7
0
379,512
10
L
Medusa
10,943
476
114
5
0
427,002
9
W
Amaterasu
13,568
590
160
7
0
482,798
2
W
Hou Yi
14,427
627
193
8
0
423,642
3
W
Kuzenbo
13,223
575
41
2
0
467,628
9
L
Scylla
10,294
448
122
5
0
369,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role