Player Matchup

Nike
Nike
Frédérick1718
Nike
Level 25
God Stats
5W - 7L
1,368 SR
Queue Stats
46W - 65L
1,255 Elo+
Party 3
Susano
Susano
Nichigo_Fukuro
Susano
Level 7
God Stats
0W - 2L
1,420 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The_Faith_Tobi
Ah Muzen Cab
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 80L
1,304 Elo+
Party 1
Scylla
Scylla
andreaper99
Scylla
Level 28
God Stats
5W - 4L
1,440 SR
Queue Stats
7W - 8L
1,363 Elo+
Solo
Cthulhu
Cthulhu
gaulthier59
Cthulhu
Level 23
God Stats
27W - 34L
1,414 SR
Queue Stats
31W - 48L
1,221 Elo+
Party 3
Team Averages
Level 26
1,429 SR
1,319 Elo+

VS

Team Averages
Level 21
1,443 SR
1,345 Elo+
Anhur
Anhur
Alexis18cvry
Anhur
Level 27
God Stats
2W - 2L
1,296 SR
Queue Stats
33W - 57L
1,175 Elo+
Solo
Danzaburou
Danzaburou
M19suchtMoese
Danzaburou
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
66W - 73L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
NooNoo95_
Cthulhu
Level 29
God Stats
3W - 6L
1,440 SR
Queue Stats
181W - 214L
1,374 Elo+
Party 2
Chang'e
Chang'e
leozlion1
Chang'e
Level 8
God Stats
3W - 2L
1,479 SR
Queue Stats
28W - 23L
1,435 Elo+
Solo
He Bo
He Bo
michiel101
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
9,376
375
7,794
18,107
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 11 / 1
11,163
447
7,238
22,714
7,256
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
The_Faith_Tobi
Ah Muzen Cab
17
2 / 6 / 3
11,151
446
7,527
16,045
5,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 4 / 2
11,333
453
18,092
15,108
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
gaulthier59
Cthulhu
15
2 / 9 / 2
10,183
407
10,809
23,943
15,189
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
12,212
488
10,112
16,021
5,930
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
M19suchtMoese
Danzaburou
20
11 / 1 / 11
13,187
527
16,745
14,822
5,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
NooNoo95_
Cthulhu
20
11 / 0 / 12
12,652
506
10,821
15,981
14,538
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
leozlion1
Chang'e
19
7 / 5 / 5
13,188
528
18,670
25,894
10,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
18
5 / 3 / 7
11,557
462
10,710
16,339
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
14
Kills
37
40
Deaths
14
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
1
10
0
0.1
W
Danzaburou
M19suchtMoese
Danzaburou
11
1
11
16.5
L
4
11
1
0.41
W
Cthulhu
NooNoo95_
Cthulhu
11
0
12
17
L
Ah Muzen Cab
The_Faith_Tobi
Ah Muzen Cab
2
6
3
0.58
L
Scylla
5
4
2
1.5
L
Cthulhu
gaulthier59
Cthulhu
2
9
2
0.33
W
Chang'e
leozlion1
Chang'e
7
5
5
1.9
W
He Bo
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,460
Damage
67,058
95,917
Taken
89,057
41,685
Mitigated
41,709
11,799
Healing
35,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,112
6,459
0
2,337
16,021
5,930
4,676
2,818
13,203
0
89,111
L
7,794
1,479
0
267
18,107
8,992
1,533
6,255
11,852
1,272
44,404
W
Danzaburou
M19suchtMoese
Danzaburou
16,745
8,330
0
6,000
14,822
5,332
4,281
4,890
9,932
0
86,457
L
7,238
1,259
0
3,148
22,714
7,256
698
4,347
18,367
0
57,837
W
Cthulhu
NooNoo95_
Cthulhu
10,821
795
165
6,540
15,981
14,538
1,287
5,545
10,436
59,293
0
L
Ah Muzen Cab
The_Faith_Tobi
Ah Muzen Cab
7,527
4,347
0
3,495
16,045
5,284
1,003
6,087
9,958
0
67,456
L
Scylla
18,092
1,460
0
2,277
15,108
4,964
920
7,951
7,157
68,520
0
L
Cthulhu
gaulthier59
Cthulhu
10,809
384
132
2,480
23,943
15,189
651
15,561
8,382
38,373
0
W
Chang'e
leozlion1
Chang'e
18,670
1,765
2,221
13,605
25,894
10,295
842
11,223
14,671
88,853
0
W
He Bo
10,710
910
248
4,109
16,339
5,614
1,426
5,587
10,752
57,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
62,796
450
Minions Killed
578
0
Camps Cleared
0
2,071,251
Distance Traveled
2,199,796
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,212
488
150
6
0
397,562
4
L
Nike
9,376
375
83
3
0
427,944
1
W
Danzaburou
13,187
527
120
5
0
470,755
2
L
Susano
11,163
447
70
3
0
393,851
0
W
Cthulhu
12,652
506
83
3
0
513,967
1
L
Ah Muzen Cab
11,151
446
138
6
0
400,023
0
L
Scylla
11,333
453
101
4
0
438,200
0
L
Cthulhu
10,183
407
58
2
0
411,233
0
W
Chang'e
13,188
528
132
5
0
420,709
0
W
He Bo
11,557
462
93
4
0
396,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role