Player Matchup

Hades
Hades
MrFroZzT
Hades
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,647 Elo+
Solo
Anhur
Anhur
SigmaMaleClub
Anhur
Level 16
God Stats
1W - 1L
1,333 SR
Queue Stats
24W - 20L
1,520 Elo+
Solo
Bacchus
Bacchus
WatniChek
Bacchus
Level 17
God Stats
11W - 7L
1,759 SR
Queue Stats
25W - 22L
1,571 Elo+
Solo
Bakasura
Bakasura
getoutmygame
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,622 Elo+
Solo
Izanami
Izanami
orouwx
Izanami
Level 28
God Stats
19W - 13L
1,773 SR
Queue Stats
146W - 140L
1,610 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,594 Elo+

VS

Team Averages
Level 22
1,553 SR
1,634 Elo+
Anhur
Anhur
DarkVapeLord
Anhur
Level 25
God Stats
12W - 5L
1,811 SR
Queue Stats
75W - 62L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Lifebloomer
Sylvanus
Level 27
God Stats
16W - 19L
1,267 SR
Queue Stats
103W - 82L
1,624 Elo+
Solo
Chaac
Chaac
Monika1997
Chaac
Level 6
God Stats
41W - 13L
1,953 SR
Queue Stats
67W - 32L
1,840 Elo+
Solo
Thoth
Thoth
MrJiggless21
Thoth
Level 28
God Stats
1W - 7L
1,101 SR
Queue Stats
160W - 158L
1,561 Elo+
Solo
Fenrir
Fenrir
PonyIsHere
Fenrir
Level 25
God Stats
0W - 2L
1,630 SR
Queue Stats
91W - 91L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MrFroZzT
Hades
12
3 / 0 / 0
6,850
685
5,129
7,192
3,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 2 / 2
5,963
596
4,273
4,154
879
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WatniChek
Bacchus
9
3 / 1 / 5
5,976
598
4,001
5,639
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
getoutmygame
Bakasura
11
3 / 0 / 3
6,256
626
3,499
5,198
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
orouwx
Izanami
11
2 / 2 / 3
6,627
663
5,087
5,461
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,588
459
1,234
5,838
997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lifebloomer
Sylvanus
6
0 / 2 / 3
4,426
443
2,420
6,476
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
9
0 / 2 / 0
4,832
483
3,189
8,108
6,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 3 / 3
4,579
458
3,029
4,329
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PonyIsHere
Fenrir
9
4 / 4 / 0
5,827
583
2,130
6,922
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
5
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Sylvanus
Lifebloomer
Sylvanus
0
2
3
0.75
L
Chaac
0
2
0
0
W
Hades
MrFroZzT
Hades
3
0
0
3
L
0
3
3
0.5
L
Fenrir
PonyIsHere
Fenrir
4
4
0
1
W
4
2
2
2.5
W
Bacchus
WatniChek
Bacchus
3
1
5
5.5
W
Bakasura
getoutmygame
Bakasura
3
0
3
4.5
W
Izanami
orouwx
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
12,002
27,644
Taken
31,673
12,679
Mitigated
14,217
14,532
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,234
699
0
684
5,838
997
0
1,942
3,841
0
18,089
L
Sylvanus
Lifebloomer
Sylvanus
2,420
1,071
583
2,289
6,476
3,596
0
1,321
5,005
9,669
0
L
Chaac
3,189
1,076
0
3,025
8,108
6,400
0
4,815
3,293
0
27,772
W
Hades
MrFroZzT
Hades
5,129
1,246
80
6,170
7,192
3,352
0
0
7,192
42,145
0
L
3,029
34
0
670
4,329
949
0
0
4,329
21,685
0
L
Fenrir
PonyIsHere
Fenrir
2,130
625
0
1,360
6,922
2,275
0
1,052
5,650
0
26,311
W
4,273
2,191
0
1,183
4,154
879
0
358
3,796
0
33,478
W
Bacchus
WatniChek
Bacchus
4,001
355
388
1,638
5,639
4,540
0
1,680
3,959
12,095
0
W
Bakasura
getoutmygame
Bakasura
3,499
2,558
0
2,583
5,198
1,980
0
1,150
4,048
0
33,812
W
Izanami
orouwx
Izanami
5,087
3,514
0
2,490
5,461
1,928
204
2,261
3,200
0
45,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
24,252
360
Minions Killed
213
0
Camps Cleared
0
969,652
Distance Traveled
892,703
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,588
459
32
3
0
167,843
0
L
Sylvanus
4,426
443
21
2
0
168,221
3
L
Chaac
4,832
483
57
6
0
205,073
2
W
Hades
6,850
685
97
10
0
177,587
3
L
Thoth
4,579
458
36
4
0
172,787
3
L
Fenrir
5,827
583
67
7
0
178,779
3
W
Anhur
5,963
596
84
8
0
190,052
2
W
Bacchus
5,976
598
18
2
0
186,570
3
W
Bakasura
6,256
626
79
8
0
227,000
2
W
Izanami
6,627
663
82
8
0
188,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role