Player Matchup

King Arthur
King Arthur
Masters
Beadiess
King Arthur
Masters
Level 160
God Stats
29W - 33L
1,610 SR
Queue Stats
185W - 161L
2,642 MMR
Solo
Aphrodite
Aphrodite
Masters
NoRegretsByDappy
Aphrodite
Masters
Level 158
God Stats
1W - 2L
1,428 SR
Queue Stats
257W - 240L
2,572 MMR
Solo
Ares
Ares
Masters
Rippified
Ares
Masters
Level 157
God Stats
4W - 3L
1,698 SR
Queue Stats
358W - 334L
2,404 MMR
Solo
Charybdis
Charybdis
Masters
SpiritOfTrinity
Charybdis
Masters
Level 125
God Stats
17W - 15L
1,594 SR
Queue Stats
996W - 970L
2,533 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Stephan0vich
Hun Batz
Diamond V
Level 143
God Stats
15W - 12L
1,673 SR
Queue Stats
110W - 87L
2,418 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,601 SR
2,514 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,618 SR
2,274 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Memogenc
Vulcan
Masters
Level 68
God Stats
6W - 6L
1,689 SR
Queue Stats
115W - 96L
2,845 MMR
Solo
Bacchus
Bacchus
Diamond IV
RapidXGrizzly
Bacchus
Diamond IV
Level 156
God Stats
1W - 3L
1,586 SR
Queue Stats
128W - 111L
2,306 MMR
Solo
Cthulhu
Cthulhu
Diamond II
V__Loki__V
Cthulhu
Diamond II
Level 99
God Stats
13W - 22L
1,484 SR
Queue Stats
591W - 578L
2,368 MMR
Solo
Chiron
Chiron
Diamond V
overkiller129
Chiron
Diamond V
Level 101
God Stats
4W - 2L
1,830 SR
Queue Stats
178W - 159L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beadiess
King Arthur
20
3 / 2 / 7
14,740
526
22,328
31,206
28,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
20
2 / 4 / 10
14,003
500
9,998
17,233
12,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
20
5 / 2 / 11
14,054
502
17,510
28,914
39,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SpiritOfTrinity
Charybdis
20
9 / 3 / 5
16,941
605
23,653
21,401
10,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Stephan0vich
Hun Batz
20
6 / 5 / 5
15,312
547
17,985
23,113
13,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
TiamatGebPersephoneArtioLoki

VS

Bans
OdinAthenaAchillesKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 5 / 7
15,118
540
18,530
26,014
15,948
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Memogenc
Vulcan
20
4 / 5 / 3
13,369
477
23,927
16,751
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
18
1 / 4 / 9
10,884
389
10,549
22,270
39,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
V__Loki__V
Cthulhu
19
2 / 7 / 3
12,526
447
17,369
34,609
39,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 4 / 2
13,534
483
13,805
19,442
7,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
25
Kills
16
16
Deaths
25
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
5
7
1.9
W
King Arthur
Beadiess
King Arthur
3
2
7
3.25
L
Vulcan
Memogenc
Vulcan
4
5
3
1.1
W
Aphrodite
2
4
10
1.75
L
Bacchus
1
4
9
1.38
W
Ares
5
2
11
5.25
W
Charybdis
SpiritOfTrinity
Charybdis
9
3
5
3.83
W
Hun Batz
Stephan0vich
Hun Batz
6
5
5
1.7
L
Cthulhu
V__Loki__V
Cthulhu
2
7
3
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,474
Damage
84,180
121,867
Taken
119,086
106,024
Mitigated
110,220
47,768
Healing
30,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
18,530
6,283
0
7,218
26,014
15,948
0
4,791
21,002
0
133,037
W
King Arthur
Beadiess
King Arthur
22,328
2,529
320
8,388
31,206
28,966
118
14,891
16,162
0
124,617
L
Vulcan
Memogenc
Vulcan
23,927
7,271
158
2,197
16,751
7,618
0
6,865
9,842
120,345
0
W
Aphrodite
9,998
2,026
11,356
10,244
17,233
12,705
2,117
10,370
6,681
95,561
0
L
Bacchus
10,549
1,516
0
1,362
22,270
39,621
0
7,250
14,778
33,417
0
W
Ares
17,510
1,218
0
4,517
28,914
39,786
0
12,692
15,984
47,192
0
W
Charybdis
SpiritOfTrinity
Charybdis
23,653
15,156
0
6,805
21,401
10,983
6,874
5,530
15,803
0
170,458
W
Hun Batz
Stephan0vich
Hun Batz
17,985
6,828
0
6,138
23,113
13,584
566
9,019
13,832
0
135,165
L
Cthulhu
V__Loki__V
Cthulhu
17,369
585
644
9,078
34,609
39,868
0
6,885
26,814
83,312
0
L
13,805
4,044
473
9,394
19,442
7,165
4,166
2,450
16,940
0
125,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,050
Gold Earned
65,431
864
Minions Killed
754
0
Camps Cleared
0
2,767,781
Distance Traveled
2,644,288
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,118
540
187
7
0
541,673
5
W
King Arthur
14,740
526
196
7
0
574,320
6
L
Vulcan
13,369
477
201
7
0
542,568
7
W
Aphrodite
14,003
500
211
8
0
516,727
1
L
Bacchus
10,884
389
32
1
0
535,719
11
W
Ares
14,054
502
47
2
0
592,640
7
W
Charybdis
16,941
605
234
8
0
527,019
8
W
Hun Batz
15,312
547
176
6
0
557,075
5
L
Cthulhu
12,526
447
152
5
0
517,336
5
L
Chiron
13,534
483
182
7
0
506,992
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role