Player Matchup

Ares
Ares
Drewbacca_458
Ares
Level 28
God Stats
1W - 3L
1,405 SR
Queue Stats
65W - 60L
1,530 Elo+
Solo
Merlin
Merlin
Infamous9742
Merlin
Level 16
God Stats
8W - 5L
1,433 SR
Queue Stats
10W - 14L
1,387 Elo+
Party 1
King Arthur
King Arthur
Nitheful
King Arthur
Level 26
God Stats
6W - 5L
1,175 SR
Queue Stats
316W - 189L
1,534 Elo+
Solo
Neith
Neith
dapperphan
Neith
Level 7
God Stats
6W - 10L
1,273 SR
Queue Stats
8W - 11L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
itc150
Danzaburou
Level 27
God Stats
4W - 8L
1,587 SR
Queue Stats
136W - 160L
1,436 Elo+
Solo
Team Averages
Level 21
1,375 SR
1,444 Elo+

VS

Team Averages
Level 17
1,518 SR
1,480 Elo+
Nemesis
Nemesis
Djzenn
Nemesis
Level 27
God Stats
17W - 18L
1,401 SR
Queue Stats
31W - 33L
1,402 Elo+
Solo
Cerberus
Cerberus
Karma Krazed
Cerberus
Level 29
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Medibe JJMB
Nu Wa
Level 21
God Stats
2W - 2L
1,528 SR
Queue Stats
41W - 45L
1,500 Elo+
Solo
Bakasura
Bakasura
Vokkil
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
visokiq
Ymir
Level 4
God Stats
0W - 5L
1,734 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 22
11,471
1,275
10,112
6,732
6,712
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
3 / 2 / 23
9,491
1,055
11,428
7,634
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nitheful
King Arthur
17
10 / 0 / 14
10,910
1,212
16,832
9,949
9,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
18
14 / 2 / 20
11,339
1,260
22,609
9,350
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
itc150
Danzaburou
18
6 / 1 / 27
10,704
1,189
13,401
6,532
2,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Djzenn
Nemesis
14
2 / 7 / 0
8,967
996
9,624
17,152
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Karma Krazed
Cerberus
14
0 / 10 / 5
8,287
921
2,438
15,969
12,633
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 4
8,786
976
12,931
10,001
3,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Vokkil
Bakasura
14
2 / 15 / 2
8,789
977
4,558
20,145
7,985
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
visokiq
Ymir
14
0 / 13 / 4
8,177
909
2,086
21,709
22,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
20
45
Kills
5
5
Deaths
46
106
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Djzenn
Nemesis
2
7
0
0.29
W
12
0
22
23
W
Merlin
3
2
23
7.25
L
Cerberus
Karma Krazed
Cerberus
0
10
5
0.25
L
1
1
4
3
W
King Arthur
Nitheful
King Arthur
10
0
14
17
L
Bakasura
Vokkil
Bakasura
2
15
2
0.2
W
Neith
14
2
20
12
W
Danzaburou
itc150
Danzaburou
6
1
27
19.5
L
Ymir
visokiq
Ymir
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,382
Damage
31,637
40,197
Taken
84,976
24,437
Mitigated
53,610
9,056
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Djzenn
Nemesis
9,624
4,740
0
2,544
17,152
6,920
0
3,076
14,076
0
25,907
W
10,112
1,137
0
180
6,732
6,712
0
3,176
3,491
17,917
0
W
Merlin
11,428
2,684
124
898
7,634
2,624
0
4,321
3,313
24,181
0
L
Cerberus
Karma Krazed
Cerberus
2,438
285
0
819
15,969
12,633
0
5,017
10,952
12,701
0
L
12,931
3,721
0
1,055
10,001
3,455
0
2,446
7,555
41,984
0
W
King Arthur
Nitheful
King Arthur
16,832
1,831
0
1,126
9,949
9,093
0
2,324
6,838
99
35,401
L
Bakasura
Vokkil
Bakasura
4,558
3,451
0
552
20,145
7,985
0
6,189
13,956
0
7,910
W
Neith
22,609
13,647
0
3,257
9,350
3,581
0
4,582
4,583
0
39,388
W
Danzaburou
itc150
Danzaburou
13,401
6,878
293
3,178
6,532
2,427
0
3,052
3,130
0
34,755
L
Ymir
visokiq
Ymir
2,086
1,581
0
0
21,709
22,617
0
4,911
16,798
9,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
43,006
188
Minions Killed
127
3
Camps Cleared
8
820,951
Distance Traveled
715,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,967
996
26
3
7
161,309
0
W
Ares
11,471
1,275
13
1
0
172,473
0
W
Merlin
9,491
1,055
30
3
1
144,746
0
L
Cerberus
8,287
921
9
1
0
110,717
0
L
Nu Wa
8,786
976
59
7
1
161,659
1
W
King Arthur
10,910
1,212
38
4
1
200,232
0
L
Bakasura
8,789
977
21
2
0
156,611
0
W
Neith
11,339
1,260
50
6
0
131,545
0
W
Danzaburou
10,704
1,189
57
6
1
171,955
0
L
Ymir
8,177
909
12
1
0
125,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role