Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BeefBurger52388
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jonas14000
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,396 Elo+
Solo
Cupid
Cupid
Lockdog6083
Cupid
Level 28
God Stats
3W - 3L
1,641 SR
Queue Stats
110W - 157L
1,331 Elo+
Solo
Vamana
Vamana
The_RippedReaper
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,430 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,398 Elo+

VS

Team Averages
Level 14
1,488 SR
1,435 Elo+
Sol
Sol
Garmonsha-
Sol
Level 6
God Stats
13W - 17L
1,509 SR
Queue Stats
41W - 41L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
RainbowCluster
Baron Samedi
Level 14
God Stats
12W - 21L
1,342 SR
Queue Stats
44W - 44L
1,246 Elo+
Solo
Medusa
Medusa
Riquitoh
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Solo
Amaterasu
Amaterasu
awfulvneva
Amaterasu
Level 29
God Stats
83W - 62L
1,572 SR
Queue Stats
388W - 374L
1,514 Elo+
Solo
Guan Yu
Guan Yu
nao311
Guan Yu
Level 4
God Stats
22W - 22L
1,517 SR
Queue Stats
29W - 33L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 0
4,807
961
1,876
1,873
515
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 0
4,624
925
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Jonas14000
Kumbhakarna
9
0 / 1 / 0
4,672
934
289
2,043
1,215
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 0
4,926
985
1,852
7,676
2,484
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,827
965
3,491
6,229
4,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

294

VS

Team 2 Tickets

468

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 0
6,975
1,395
4,934
1,911
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
RainbowCluster
Baron Samedi
10
0 / 0 / 7
5,225
1,045
2,687
421
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Riquitoh
Medusa
10
0 / 0 / 7
5,212
1,042
3,660
3,079
995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
awfulvneva
Amaterasu
11
0 / 0 / 6
5,251
1,050
1,724
1,710
982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
nao311
Guan Yu
10
0 / 0 / 6
5,438
1,088
1,445
3,354
1,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
8
8
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
0
0
0
0
W
8
0
0
8
L
Kumbhakarna
Jonas14000
Kumbhakarna
0
1
0
0
L
0
5
0
0
W
Baron Samedi
RainbowCluster
Baron Samedi
0
0
7
3.5
W
Medusa
Riquitoh
Medusa
0
0
7
3.5
L
0
1
0
0
W
Amaterasu
awfulvneva
Amaterasu
0
0
6
3
W
Guan Yu
nao311
Guan Yu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,508
Damage
14,450
17,821
Taken
10,475
8,254
Mitigated
4,153
1,671
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,876
1,132
0
109
1,873
515
0
608
1,231
0
7,039
L
0
0
0
0
0
0
0
0
0
268
0
W
4,934
2,658
0
407
1,911
697
0
0
1,911
13,366
1,440
L
Kumbhakarna
Jonas14000
Kumbhakarna
289
289
0
0
2,043
1,215
0
621
1,422
1,978
0
L
1,852
1,103
31
157
7,676
2,484
0
3,464
4,034
0
5,743
W
Baron Samedi
RainbowCluster
Baron Samedi
2,687
547
1,007
65
421
156
0
0
421
7,531
0
W
Medusa
Riquitoh
Medusa
3,660
1,676
0
114
3,079
995
0
0
3,079
0
6,307
L
3,491
1,212
0
1,374
6,229
4,040
0
2,177
3,986
0
8,731
W
Amaterasu
awfulvneva
Amaterasu
1,724
1,039
0
811
1,710
982
0
205
1,505
442
5,067
W
Guan Yu
nao311
Guan Yu
1,445
911
861
621
3,354
1,323
0
84
3,270
0
15,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
28,101
31
Minions Killed
84
3
Camps Cleared
3
265,077
Distance Traveled
491,183
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,807
961
12
2
2
33,487
0
L
Ganesha
4,624
925
0
0
0
12,860
0
W
Sol
6,975
1,395
16
3
1
101,562
0
L
Kumbhakarna
4,672
934
2
0
1
41,287
0
L
Cupid
4,926
985
11
2
0
79,640
0
W
Baron Samedi
5,225
1,045
16
3
0
94,713
1
W
Medusa
5,212
1,042
8
2
1
85,854
0
L
Vamana
4,827
965
6
1
0
97,803
0
W
Amaterasu
5,251
1,050
12
2
1
110,152
0
W
Guan Yu
5,438
1,088
32
6
0
98,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role