Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BAKA-AA_YT
Kuzenbo
Level 70
God Stats
4W - 8L
1,480 SR
Queue Stats
51W - 60L
1,463 Elo+
Solo
Zeus
Zeus
Rhagarson
Zeus
Level 68
God Stats
29W - 35L
1,401 SR
Queue Stats
386W - 446L
1,337 Elo+
Party 1
Mercury
Mercury
Rowe-Bote
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 245L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
skqrq
Cernunnos
Level 88
God Stats
11W - 11L
1,516 SR
Queue Stats
409W - 437L
1,358 Elo+
Solo
Team Averages
Level 73
1,479 SR
1,407 Elo+

VS

Team Averages
Level 121
1,518 SR
1,421 Elo+
Sol
Sol
Big_Sas_513
Sol
Level 130
God Stats
13W - 11L
1,635 SR
Queue Stats
333W - 309L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Val-R-01
Tsukuyomi
Level 105
God Stats
126W - 137L
1,455 SR
Queue Stats
483W - 560L
1,383 Elo+
Solo
Skadi
Skadi
dminished
Skadi
Level 160
God Stats
10W - 5L
1,597 SR
Queue Stats
742W - 723L
1,492 Elo+
Solo
Athena
Athena
jhowthay
Athena
Level 59
God Stats
23W - 38L
1,411 SR
Queue Stats
187W - 251L
1,281 Elo+
Solo
Xbalanque
Xbalanque
uDEADsonn
Xbalanque
Level 151
God Stats
304W - 280L
1,491 SR
Queue Stats
528W - 510L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 0
7,887
526
4,154
7,700
5,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
BAKA-AA_YT
Kuzenbo
12
3 / 2 / 2
7,643
510
4,509
6,010
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
12
2 / 7 / 2
7,688
513
4,523
9,971
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Rowe-Bote
Mercury
12
2 / 5 / 2
7,380
492
1,745
12,671
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
skqrq
Cernunnos
13
2 / 3 / 4
7,558
504
6,478
9,315
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,628
642
4,783
6,784
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Val-R-01
Tsukuyomi
13
8 / 3 / 6
9,123
608
9,652
10,078
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
dminished
Skadi
14
3 / 3 / 3
8,667
578
5,916
8,270
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
jhowthay
Athena
12
1 / 1 / 3
7,291
486
2,069
8,371
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
uDEADsonn
Xbalanque
15
0 / 1 / 2
9,154
610
3,921
8,921
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
19
19
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Kuzenbo
BAKA-AA_YT
Kuzenbo
3
2
2
2
W
7
2
2
4
L
Zeus
2
7
2
0.43
L
Mercury
Rowe-Bote
Mercury
2
5
2
0.6
W
Tsukuyomi
Val-R-01
Tsukuyomi
8
3
6
3.67
W
Skadi
dminished
Skadi
3
3
3
1.5
W
Athena
jhowthay
Athena
1
1
3
2.5
L
Cernunnos
skqrq
Cernunnos
2
3
4
1.33
W
Xbalanque
uDEADsonn
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
26,341
45,667
Taken
42,424
20,319
Mitigated
17,657
13,370
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,154
1,575
0
323
7,700
5,108
0
866
6,834
0
50,873
L
Kuzenbo
BAKA-AA_YT
Kuzenbo
4,509
1,012
0
802
6,010
5,854
0
1,016
4,994
24,528
0
W
4,783
1,918
0
3,342
6,784
2,637
5,700
2,505
3,997
48,447
5,770
L
Zeus
4,523
518
0
2,115
9,971
2,651
0
2,680
7,291
34,213
0
L
Mercury
Rowe-Bote
Mercury
1,745
1,046
0
5,326
12,671
3,803
0
1,101
11,570
0
32,970
W
Tsukuyomi
Val-R-01
Tsukuyomi
9,652
2,733
0
4,890
10,078
4,074
512
2,757
7,221
0
50,746
W
Skadi
dminished
Skadi
5,916
2,599
0
1,551
8,270
2,395
0
1,267
7,003
0
54,240
W
Athena
jhowthay
Athena
2,069
741
0
1,873
8,371
5,456
118
1,787
6,584
24,296
0
L
Cernunnos
skqrq
Cernunnos
6,478
1,990
0
4,804
9,315
2,903
115
900
8,415
0
49,306
W
Xbalanque
uDEADsonn
Xbalanque
3,921
1,850
0
2,194
8,921
3,095
2,254
582
8,339
0
65,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
43,863
401
Minions Killed
468
0
Camps Cleared
0
1,383,059
Distance Traveled
1,375,594
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,887
526
126
8
0
288,036
3
L
Kuzenbo
7,643
510
39
3
0
317,285
7
W
Sol
9,628
642
112
7
0
243,630
2
L
Zeus
7,688
513
80
5
0
261,736
3
L
Mercury
7,380
492
65
4
0
253,858
1
W
Tsukuyomi
9,123
608
75
5
0
310,308
1
W
Skadi
8,667
578
96
6
0
275,576
0
W
Athena
7,291
486
56
4
0
285,506
0
L
Cernunnos
7,558
504
91
6
0
262,144
3
W
Xbalanque
9,154
610
129
9
0
260,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role