Player Matchup

Ravana
Ravana
Hexylresorcinol
Ravana
Level 28
God Stats
23W - 20L
1,682 SR
Queue Stats
118W - 103L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mika_Reuvers99
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,017 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nanowolf309
Cu Chulainn
Level 8
God Stats
4W - 3L
1,307 SR
Queue Stats
8W - 10L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
danielrink99
Kukulkan
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 8L
1,176 Elo+
Party 1
Chang'e
Chang'e
morzan94
Chang'e
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 2L
1,409 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,266 Elo+

VS

Team Averages
Level 22
1,529 SR
1,367 Elo+
Loki
Loki
CodeDylan7513
Loki
Level 13
God Stats
5W - 2L
1,823 SR
Queue Stats
11W - 16L
1,329 Elo+
Solo
Chronos
Chronos
Colonel Jika
Chronos
Level 25
God Stats
8W - 8L
1,493 SR
Queue Stats
44W - 60L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Pikanurex
Danzaburou
Level 27
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 15L
1,408 Elo+
Solo
Thor
Thor
Schnorm6755
Thor
Level 17
God Stats
4W - 2L
1,717 SR
Queue Stats
19W - 29L
1,292 Elo+
Solo
Fenrir
Fenrir
Zendettaa-_-
Fenrir
Level 26
God Stats
2W - 1L
1,318 SR
Queue Stats
26W - 32L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 2
14,670
524
31,038
19,335
9,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Mika_Reuvers99
Tsukuyomi
16
1 / 6 / 5
10,374
371
3,316
13,680
4,257
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Nanowolf309
Cu Chulainn
17
3 / 8 / 1
11,633
415
8,847
22,487
21,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
danielrink99
Kukulkan
17
6 / 11 / 8
12,064
431
15,210
16,846
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
morzan94
Chang'e
15
1 / 13 / 2
10,017
358
6,700
18,877
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 9
13,562
484
13,457
19,634
6,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Colonel Jika
Chronos
19
0 / 9 / 8
13,544
484
3,568
17,262
5,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Pikanurex
Danzaburou
20
11 / 4 / 6
17,703
632
19,942
20,377
8,022
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 7 / 8
12,936
462
5,892
19,892
11,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
19 / 0 / 10
17,572
628
26,730
23,035
22,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
25
Kills
43
43
Deaths
25
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
11
5
9
3.1
W
Chronos
Colonel Jika
Chronos
0
9
8
0.44
L
14
5
2
3
L
Tsukuyomi
Mika_Reuvers99
Tsukuyomi
1
6
5
0.58
L
Cu Chulainn
Nanowolf309
Cu Chulainn
3
8
1
0.44
W
Danzaburou
Pikanurex
Danzaburou
11
4
6
3.5
W
2
7
8
0.86
W
Fenrir
19
0
10
24
L
Kukulkan
danielrink99
Kukulkan
6
11
8
0.91
L
Chang'e
morzan94
Chang'e
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,111
Damage
69,589
91,225
Taken
100,200
45,452
Mitigated
54,518
16,201
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,457
2,996
0
1,331
19,634
6,880
1,441
5,641
13,993
0
48,477
W
Chronos
Colonel Jika
Chronos
3,568
974
507
2,919
17,262
5,589
5,678
4,355
12,907
72,755
0
L
31,038
9,829
0
7,551
19,335
9,969
0
579
18,756
0
138,837
L
Tsukuyomi
Mika_Reuvers99
Tsukuyomi
3,316
577
0
1,022
13,680
4,257
0
45
13,635
0
31,459
L
Cu Chulainn
Nanowolf309
Cu Chulainn
8,847
704
0
2,594
22,487
21,633
363
929
21,558
16,183
41,790
W
Danzaburou
Pikanurex
Danzaburou
19,942
12,880
0
8,645
20,377
8,022
5,942
3,932
16,445
0
172,620
W
5,892
653
0
3,829
19,892
11,312
1,121
7,434
12,458
0
60,596
W
Fenrir
26,730
5,399
0
6,235
23,035
22,715
788
5,456
17,579
0
123,709
L
Kukulkan
danielrink99
Kukulkan
15,210
1,676
0
102
16,846
5,451
139
2,015
14,831
39,254
0
L
Chang'e
morzan94
Chang'e
6,700
570
2,073
2,859
18,877
4,142
505
0
18,877
54,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
75,317
474
Minions Killed
669
0
Camps Cleared
0
2,510,460
Distance Traveled
2,594,937
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,562
484
62
2
0
556,108
2
W
Chronos
13,544
484
139
5
0
514,971
2
L
Ravana
14,670
524
173
6
0
572,437
0
L
Tsukuyomi
10,374
371
53
2
0
519,802
0
L
Cu Chulainn
11,633
415
95
3
0
527,161
5
W
Danzaburou
17,703
632
223
8
0
454,467
3
W
Thor
12,936
462
112
4
0
464,288
0
W
Fenrir
17,572
628
133
5
0
605,103
1
L
Kukulkan
12,064
431
56
2
0
432,942
2
L
Chang'e
10,017
358
97
3
0
458,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role