Player Matchup

Tsukuyomi
Tsukuyomi
AggiB
Tsukuyomi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,443 Elo+
Party 1
Geb
Geb
GuineaQuek
Geb
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 47L
1,443 Elo+
Party 1
Chang'e
Chang'e
edrjh
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,443 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,443 Elo+

VS

Team Averages
Level 98
1,420 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Mehea
He Bo
Level 47
God Stats
1W - 3L
1,266 SR
Queue Stats
278W - 358L
1,411 Elo+
Solo
Anhur
Anhur
furihama
Anhur
Level 159
God Stats
4W - 4L
1,496 SR
Queue Stats
221W - 221L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AggiB
Tsukuyomi
13
2 / 5 / 7
9,928
621
14,709
11,724
3,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 6
11,126
695
6,930
14,981
12,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
edrjh
Chang'e
15
5 / 4 / 4
11,027
689
6,806
9,367
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 5 / 7
9,114
570
4,005
14,354
4,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Mehea
He Bo
14
6 / 3 / 3
10,704
669
9,742
8,927
3,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
furihama
Anhur
15
3 / 1 / 6
10,325
645
12,802
14,207
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
9
9
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
7
0.7
W
Tsukuyomi
AggiB
Tsukuyomi
2
5
7
1.1
W
2
0
6
5
L
He Bo
Mehea
He Bo
6
3
3
2.5
W
Chang'e
edrjh
Chang'e
5
4
4
1.75
L
Anhur
furihama
Anhur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
26,549
36,072
Taken
37,488
20,125
Mitigated
13,775
16,159
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,005
2,083
0
5,089
14,354
4,718
0
5,082
9,272
0
17,195
W
Tsukuyomi
AggiB
Tsukuyomi
14,709
3,254
0
684
11,724
3,119
1,092
1,473
10,251
0
36,184
W
6,930
581
0
7,279
14,981
12,498
426
4,038
10,943
30,082
0
L
He Bo
Mehea
He Bo
9,742
782
0
2,111
8,927
3,055
0
4,707
4,220
31,172
0
W
Chang'e
edrjh
Chang'e
6,806
412
4,493
3,703
9,367
4,508
662
5,017
4,350
28,424
0
L
Anhur
furihama
Anhur
12,802
6,321
0
5,787
14,207
6,002
41
4,734
9,473
0
55,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
30,143
184
Minions Killed
166
7
Camps Cleared
8
861,981
Distance Traveled
855,689
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,114
570
29
2
3
298,475
2
W
Tsukuyomi
9,928
621
74
5
1
307,396
3
W
Geb
11,126
695
35
2
2
277,622
0
L
He Bo
10,704
669
52
3
4
280,692
6
W
Chang'e
11,027
689
75
5
4
276,963
0
L
Anhur
10,325
645
85
5
1
276,522
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role