Player Matchup

Khepri
Khepri
Martenocky
Khepri
Level 63
God Stats
4W - 3L
1,448 SR
Queue Stats
5W - 7L
1,351 Elo+
Party 2
Loki
Loki
MelouPro1
Loki
Level 28
God Stats
5W - 6L
1,419 SR
Queue Stats
38W - 45L
1,351 Elo+
Solo
Artemis
Artemis
Serikasu
Artemis
Level 7
God Stats
3W - 3L
1,524 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 2
Team Averages
Level 33
1,464 SR
1,383 Elo+

VS

Team Averages
Level 45
1,421 SR
1,476 Elo+
Cthulhu
Cthulhu
Helluys
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,432 Elo+
Party 1
Cupid
Cupid
Malkins0n
Cupid
Level 3
God Stats
1W - 3L
1,234 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Chronos
Chronos
MeIand
Chronos
Level 89
God Stats
9W - 9L
1,528 SR
Queue Stats
326W - 331L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Martenocky
Khepri
15
4 / 1 / 15
11,762
653
7,560
14,455
20,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
18
14 / 3 / 9
13,791
766
22,635
11,938
7,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Serikasu
Artemis
17
8 / 0 / 14
13,211
734
23,804
9,759
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Helluys
Cthulhu
15
2 / 8 / 2
11,901
661
8,799
29,326
27,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Malkins0n
Cupid
13
1 / 13 / 0
9,901
550
8,282
17,380
5,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
MeIand
Chronos
14
1 / 5 / 2
11,058
614
10,329
14,161
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
26
Kills
4
4
Deaths
26
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Helluys
Cthulhu
2
8
2
0.38
L
Cupid
Malkins0n
Cupid
1
13
0
0.08
W
Khepri
Martenocky
Khepri
4
1
15
11.5
L
Chronos
MeIand
Chronos
1
5
2
0.4
W
Loki
14
3
9
6.17
W
Artemis
Serikasu
Artemis
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,999
Damage
27,410
36,152
Taken
60,867
33,790
Mitigated
38,802
6,968
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Helluys
Cthulhu
8,799
524
640
2,279
29,326
27,496
0
4,550
24,776
29,556
0
L
Cupid
Malkins0n
Cupid
8,282
3,547
1,264
974
17,380
5,547
546
1,541
15,839
0
33,561
W
Khepri
Martenocky
Khepri
7,560
913
0
1,112
14,455
20,726
243
5,790
8,665
22,741
0
L
Chronos
MeIand
Chronos
10,329
2,248
0
1,875
14,161
5,759
327
2,040
12,121
48,047
3,141
W
Loki
22,635
8,477
0
997
11,938
7,544
1,045
6,853
5,085
0
63,016
W
Artemis
Serikasu
Artemis
23,804
14,979
0
4,859
9,759
5,520
852
6,384
3,375
0
71,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
32,860
199
Minions Killed
181
7
Camps Cleared
8
1,011,961
Distance Traveled
789,992
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,901
661
40
2
1
293,733
7
L
Cupid
9,901
550
49
3
1
227,979
1
W
Khepri
11,762
653
21
1
1
328,970
0
L
Chronos
11,058
614
92
5
6
268,280
3
W
Loki
13,791
766
80
4
3
343,951
2
W
Artemis
13,211
734
98
5
3
339,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role